diff --git a/Fischless.GameCapture/Graphics/GraphicsCapture.cs b/Fischless.GameCapture/Graphics/GraphicsCapture.cs index f1ac5508..5019924e 100644 --- a/Fischless.GameCapture/Graphics/GraphicsCapture.cs +++ b/Fischless.GameCapture/Graphics/GraphicsCapture.cs @@ -85,7 +85,7 @@ public class GraphicsCapture(bool captureHdr = false) : IGameCapture } _pixelFormat = DirectXPixelFormat.R16G16B16A16Float; - _captureFramePool = Direct3D11CaptureFramePool.CreateFreeThreaded( + _captureFramePool = Direct3D11CaptureFramePool.Create( _d3dDevice, _pixelFormat, 2, @@ -95,7 +95,7 @@ public class GraphicsCapture(bool captureHdr = false) : IGameCapture { // Fallback _pixelFormat = DirectXPixelFormat.B8G8R8A8UIntNormalized; - _captureFramePool = Direct3D11CaptureFramePool.CreateFreeThreaded( + _captureFramePool = Direct3D11CaptureFramePool.Create( _d3dDevice, _pixelFormat, 2,