From 0bfaa0daf2dfc814380bb5a6a74d4e143f93714a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E8=BE=89=E9=B8=AD=E8=9B=8B?= Date: Sun, 31 Mar 2024 15:02:40 +0800 Subject: [PATCH] edit assets path --- .../Map/{map_sd1024.png => mainMap100Block.png} | Bin .../GameTask/Common/Map/EntireMap.cs | 4 ++-- 2 files changed, 2 insertions(+), 2 deletions(-) rename BetterGenshinImpact/Assets/Map/{map_sd1024.png => mainMap100Block.png} (100%) diff --git a/BetterGenshinImpact/Assets/Map/map_sd1024.png b/BetterGenshinImpact/Assets/Map/mainMap100Block.png similarity index 100% rename from BetterGenshinImpact/Assets/Map/map_sd1024.png rename to BetterGenshinImpact/Assets/Map/mainMap100Block.png diff --git a/BetterGenshinImpact/GameTask/Common/Map/EntireMap.cs b/BetterGenshinImpact/GameTask/Common/Map/EntireMap.cs index 36839294..65afae77 100644 --- a/BetterGenshinImpact/GameTask/Common/Map/EntireMap.cs +++ b/BetterGenshinImpact/GameTask/Common/Map/EntireMap.cs @@ -39,8 +39,8 @@ public class EntireMap { // 大地图模板匹配使用的模板 _mainMap100BlockMat = new Mat(Global.Absolute(@"Assets\Map\mainMap100Block.png")); - _mainMap1024BlockMat = new Mat(Global.Absolute(@"Assets\Map\mainMap1024Block.png"), ImreadModes.Grayscale); - _cityMap2048BlockMat = new Mat(Global.Absolute(@"Assets\Map\cityMap2048Block.png"), ImreadModes.Grayscale); + _mainMap1024BlockMat = new Mat(@"E:\HuiTask\更好的原神\地图匹配\有用的素材\mainMap1024Block.png", ImreadModes.Grayscale); + _cityMap2048BlockMat = new Mat(@"E:\HuiTask\更好的原神\地图匹配\有用的素材\cityMap2048Block.png", ImreadModes.Grayscale); _surfMatcher = new SurfMatcher(_mainMap1024BlockMat); }