mirror of
https://github.com/HolographicHat/Yae.git
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72 lines
2.7 KiB
XML
72 lines
2.7 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<Nullable>enable</Nullable>
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<LangVersion>preview</LangVersion>
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<RootNamespace>Yae</RootNamespace>
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<ImplicitUsings>enable</ImplicitUsings>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<TargetFramework>net9.0-windows</TargetFramework>
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</PropertyGroup>
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<PropertyGroup>
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<PublishAot>true</PublishAot>
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<PlatformTarget>x64</PlatformTarget>
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<RuntimeIdentifier>win-x64</RuntimeIdentifier>
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<InvariantGlobalization>true</InvariantGlobalization>
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<OptimizationPreference>Speed</OptimizationPreference>
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<IlcFoldIdenticalMethodBodies>true</IlcFoldIdenticalMethodBodies>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.Windows.CsWin32" Version="0.3.183">
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<PrivateAssets>all</PrivateAssets>
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</PackageReference>
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</ItemGroup>
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<ItemGroup>
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<DirectPInvoke Include="NTDLL" />
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<DirectPInvoke Include="USER32" />
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<DirectPInvoke Include="KERNEL32" />
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<DirectPInvoke Include="libMinHook.x64" />
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<NativeLibrary Include="lib\libMinHook.x64.lib" />
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</ItemGroup>
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<ItemGroup>
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<AssemblyAttribute Include="System.Runtime.CompilerServices.DisableRuntimeMarshallingAttribute" />
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</ItemGroup>
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<ItemGroup>
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<Using Include="System.Diagnostics" />
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<Using Include="System.Diagnostics.CodeAnalysis" />
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</ItemGroup>
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<PropertyGroup>
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<PackageId>Yae.Lib</PackageId>
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<Version>5.4.4</Version>
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<Authors>HoloHat</Authors>
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<DevelopmentDependency>true</DevelopmentDependency>
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<PackageLicenseExpression>GPL-3.0-only</PackageLicenseExpression>
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<RepositoryUrl>https://github.com/HolographicHat/Yae</RepositoryUrl>
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<Description>Yae Lib</Description>
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<IncludeBuildOutput>false</IncludeBuildOutput>
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<SuppressDependenciesWhenPacking>true</SuppressDependenciesWhenPacking>
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</PropertyGroup>
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<ItemGroup>
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<None Include="$(PublishDir)\$(TargetName)$(NativeBinaryExt)" Pack="true" PackagePath="runtimes\win-x64\native" Visible="false" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference OutputItemType="Analyzer" Include="..\YaeAchievement.SourceGeneration\YaeAchievement.SourceGeneration.csproj">
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<PrivateAssets>all</PrivateAssets>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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</ProjectReference>
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</ItemGroup>
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<Target Name="GenerateNuGetPackage" AfterTargets="CopyNativeBinary">
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<Exec Command="dotnet pack --no-build --nologo" UseUtf8Encoding="Always" EchoOff="true" />
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</Target>
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</Project>
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