This commit is contained in:
HolographicHat
2022-09-04 19:02:06 +08:00
parent 9414ffbe12
commit d814ece2de
3 changed files with 129 additions and 130 deletions

81
res/App.Designer.cs generated
View File

@@ -60,7 +60,7 @@ namespace YaeAchievement.res {
}
/// <summary>
/// Looks up a localized string similar to 全部成就.
/// Looks up a localized string similar to all achievement.
/// </summary>
internal static string AllAchievement {
get {
@@ -69,7 +69,7 @@ namespace YaeAchievement.res {
}
/// <summary>
/// Looks up a localized string similar to 另一个实例正在运行,请关闭后重试.
/// Looks up a localized string similar to Please close another instance..
/// </summary>
internal static string AnotherInstance {
get {
@@ -78,7 +78,7 @@ namespace YaeAchievement.res {
}
/// <summary>
/// Looks up a localized string similar to YaeAchievement - 原神成就导出工具 ({0}).
/// Looks up a localized string similar to YaeAchievement ({0}).
/// </summary>
internal static string AppBanner {
get {
@@ -87,7 +87,7 @@ namespace YaeAchievement.res {
}
/// <summary>
/// Looks up a localized string similar to 自动读取到游戏路径: {0}.
/// Looks up a localized string similar to Detected game location: {0}.
/// </summary>
internal static string ConfigInitGotPath {
get {
@@ -96,7 +96,7 @@ namespace YaeAchievement.res {
}
/// <summary>
/// Looks up a localized string similar to 如果确认路径无误,请按 Y ;若有误或需要自行选择,请按 N .
/// Looks up a localized string similar to If correct, input Y; otherwise input N.
/// </summary>
internal static string ConfigInitPathConfirm {
get {
@@ -105,7 +105,7 @@ namespace YaeAchievement.res {
}
/// <summary>
/// Looks up a localized string similar to 下载地址: {0}.
/// Looks up a localized string similar to Download: {0}.
/// </summary>
internal static string DownloadLink {
get {
@@ -114,15 +114,14 @@ namespace YaeAchievement.res {
}
/// <summary>
/// Looks up a localized string similar to 导出至:
///[0] 椰羊 (https://cocogoat.work/achievement, 默认)
/// Looks up a localized string similar to Export to:
///[0] Cocogoat (https://cocogoat.work/achievement, Default)
///[1] SnapGenshin
///[2] Paimon.moe
///[3] Seelie.me
///[4] 表格文件
///[5] 寻空
///[6] 原魔工具箱
///输入一个数字 (0-6): .
///[4] Csv file
///[5] Xunkong
///Input a number (0-5): .
/// </summary>
internal static string ExportChoose {
get {
@@ -131,7 +130,7 @@ namespace YaeAchievement.res {
}
/// <summary>
/// Looks up a localized string similar to 导出失败, 请联系开发者以获取帮助.
/// Looks up a localized string similar to Fail, please contact developer to get help information.
/// </summary>
internal static string ExportToCocogoatFail {
get {
@@ -140,7 +139,7 @@ namespace YaeAchievement.res {
}
/// <summary>
/// Looks up a localized string similar to 在浏览器内进行下一步操作.
/// Looks up a localized string similar to Successfully exported to cocogoat..
/// </summary>
internal static string ExportToCocogoatSuccess {
get {
@@ -149,7 +148,7 @@ namespace YaeAchievement.res {
}
/// <summary>
/// Looks up a localized string similar to 成就数据已导出至 {0}.
/// Looks up a localized string similar to Successfully exported to {0}.
/// </summary>
internal static string ExportToFileSuccess {
get {
@@ -158,7 +157,7 @@ namespace YaeAchievement.res {
}
/// <summary>
/// Looks up a localized string similar to 更新 SnapGenshin 至最新版本后重试.
/// Looks up a localized string similar to Please update SnapGenshin and retry..
/// </summary>
internal static string ExportToSnapGenshinNeedUpdate {
get {
@@ -167,7 +166,7 @@ namespace YaeAchievement.res {
}
/// <summary>
/// Looks up a localized string similar to 在 SnapGenshin 进行下一步操作.
/// Looks up a localized string similar to Successfully exported to snap genshin..
/// </summary>
internal static string ExportToSnapGenshinSuccess {
get {
@@ -176,7 +175,7 @@ namespace YaeAchievement.res {
}
/// <summary>
/// Looks up a localized string similar to 在小程序导入页面输入以下代码: {0}.
/// Looks up a localized string similar to {0}.
/// </summary>
internal static string ExportToWxApp1Success {
get {
@@ -185,7 +184,7 @@ namespace YaeAchievement.res {
}
/// <summary>
/// Looks up a localized string similar to 更新寻空至最新版本后重试.
/// Looks up a localized string similar to Please update xunkong and retry..
/// </summary>
internal static string ExportToXunkongNeedUpdate {
get {
@@ -194,7 +193,7 @@ namespace YaeAchievement.res {
}
/// <summary>
/// Looks up a localized string similar to 在寻空中进行下一步操作.
/// Looks up a localized string similar to Successfully exported to xunkong..
/// </summary>
internal static string ExportToXunkongSuccess {
get {
@@ -203,7 +202,7 @@ namespace YaeAchievement.res {
}
/// <summary>
/// Looks up a localized string similar to 原神正在启动 ({0}).
/// Looks up a localized string similar to Game process start ({0}).
/// </summary>
internal static string GameLoading {
get {
@@ -212,7 +211,7 @@ namespace YaeAchievement.res {
}
/// <summary>
/// Looks up a localized string similar to 游戏进程异常退出.
/// Looks up a localized string similar to Game exited..
/// </summary>
internal static string GameProcessExit {
get {
@@ -221,7 +220,7 @@ namespace YaeAchievement.res {
}
/// <summary>
/// Looks up a localized string similar to 原神正在运行,请关闭后重试 ({0}).
/// Looks up a localized string similar to Please close game before run this application. ({0}).
/// </summary>
internal static string GenshinIsRunning {
get {
@@ -230,7 +229,7 @@ namespace YaeAchievement.res {
}
/// <summary>
/// Looks up a localized string similar to 网络错误: {0}.
/// Looks up a localized string similar to Network error:.
/// </summary>
internal static string NetworkError {
get {
@@ -239,7 +238,7 @@ namespace YaeAchievement.res {
}
/// <summary>
/// Looks up a localized string similar to 按任意键退出.
/// Looks up a localized string similar to Press any key to exit..
/// </summary>
internal static string PressKeyToExit {
get {
@@ -248,7 +247,7 @@ namespace YaeAchievement.res {
}
/// <summary>
/// Looks up a localized string similar to 要重新获取数据,手动删除 cache\d1a8ef40a67a5929.miko 后重新启动 YaeAchievement.
/// Looks up a localized string similar to To fetch new data, Restart the application after delete cache\d1a8ef40a67a5929.miko..
/// </summary>
internal static string RefreshData {
get {
@@ -257,7 +256,7 @@ namespace YaeAchievement.res {
}
/// <summary>
/// Looks up a localized string similar to 操作被取消.
/// Looks up a localized string similar to Operation canceled by user..
/// </summary>
internal static string SelectCanceled {
get {
@@ -266,7 +265,7 @@ namespace YaeAchievement.res {
}
/// <summary>
/// Looks up a localized string similar to 国服/国际服主程序.
/// Looks up a localized string similar to Executable.
/// </summary>
internal static string SelectFilterName {
get {
@@ -275,7 +274,7 @@ namespace YaeAchievement.res {
}
/// <summary>
/// Looks up a localized string similar to 选择主程序.
/// Looks up a localized string similar to GenshinPath.
/// </summary>
internal static string SelectTitle {
get {
@@ -284,7 +283,7 @@ namespace YaeAchievement.res {
}
/// <summary>
/// Looks up a localized string similar to 已完成但未领取奖励.
/// Looks up a localized string similar to Reward not taken.
/// </summary>
internal static string StatusFinished {
get {
@@ -293,7 +292,7 @@ namespace YaeAchievement.res {
}
/// <summary>
/// Looks up a localized string similar to 未知.
/// Looks up a localized string similar to Invalid.
/// </summary>
internal static string StatusInvalid {
get {
@@ -302,7 +301,7 @@ namespace YaeAchievement.res {
}
/// <summary>
/// Looks up a localized string similar to 已完成.
/// Looks up a localized string similar to Finished.
/// </summary>
internal static string StatusRewardTaken {
get {
@@ -311,7 +310,7 @@ namespace YaeAchievement.res {
}
/// <summary>
/// Looks up a localized string similar to 未完成.
/// Looks up a localized string similar to Unfinished.
/// </summary>
internal static string StatusUnfinished {
get {
@@ -320,7 +319,7 @@ namespace YaeAchievement.res {
}
/// <summary>
/// Looks up a localized string similar to 更新内容:
/// Looks up a localized string similar to Description:
///{0}.
/// </summary>
internal static string UpdateDescription {
@@ -330,7 +329,7 @@ namespace YaeAchievement.res {
}
/// <summary>
/// Looks up a localized string similar to 关闭程序后, 将压缩包解压至当前目录即可完成更新..
/// Looks up a localized string similar to Unzip the package to update application..
/// </summary>
internal static string UpdateDownloadFinish {
get {
@@ -339,7 +338,7 @@ namespace YaeAchievement.res {
}
/// <summary>
/// Looks up a localized string similar to 正在下载更新包....
/// Looks up a localized string similar to Downloading update package....
/// </summary>
internal static string UpdateDownloading {
get {
@@ -348,7 +347,7 @@ namespace YaeAchievement.res {
}
/// <summary>
/// Looks up a localized string similar to 有可用更新: {0} =&gt; {1}.
/// Looks up a localized string similar to Has update: {0} =&gt; {1}.
/// </summary>
internal static string UpdateNewVersion {
get {
@@ -357,7 +356,7 @@ namespace YaeAchievement.res {
}
/// <summary>
/// Looks up a localized string similar to 正在上报错误信息....
/// Looks up a localized string similar to Upload error to appcenter....
/// </summary>
internal static string UploadError {
get {
@@ -366,7 +365,7 @@ namespace YaeAchievement.res {
}
/// <summary>
/// Looks up a localized string similar to 使用上一次获取到的成就数据.
/// Looks up a localized string similar to Use previous fetched data..
/// </summary>
internal static string UsePreviousData {
get {
@@ -375,7 +374,7 @@ namespace YaeAchievement.res {
}
/// <summary>
/// Looks up a localized string similar to 安装完成后,重新打开 YaeAchievement.
/// Looks up a localized string similar to -.
/// </summary>
internal static string VcRuntimeAfterInstall {
get {
@@ -384,7 +383,7 @@ namespace YaeAchievement.res {
}
/// <summary>
/// Looks up a localized string similar to 未安装 VcRuntime.
/// Looks up a localized string similar to You need install Visual C++ Redistributable 2015-2022(latest) before run this application..
/// </summary>
internal static string VcRuntimeNotInstalled {
get {

View File

@@ -19,120 +19,119 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="ExportToCocogoatFail" xml:space="preserve">
<value>导出失败, 请联系开发者以获取帮助</value>
<value>Fail, please contact developer to get help information</value>
</data>
<data name="AllAchievement" xml:space="preserve">
<value>全部成就</value>
<value>all achievement</value>
</data>
<data name="ExportChoose" xml:space="preserve">
<value>导出至:
[0] 椰羊 (https://cocogoat.work/achievement, 默认)
<value>Export to:
[0] Cocogoat (https://cocogoat.work/achievement, Default)
[1] SnapGenshin
[2] Paimon.moe
[3] Seelie.me
[4] 表格文件
[5] 寻空
[6] 原魔工具箱
输入一个数字 (0-6): </value>
[4] Csv file
[5] Xunkong
Input a number (0-5): </value>
</data>
<data name="ExportToCocogoatSuccess" xml:space="preserve">
<value>在浏览器内进行下一步操作</value>
<value>Successfully exported to cocogoat.</value>
</data>
<data name="ExportToWxApp1Success" xml:space="preserve">
<value>在小程序导入页面输入以下代码: {0}</value>
<value>{0}</value>
</data>
<data name="ExportToSnapGenshinSuccess" xml:space="preserve">
<value>在 SnapGenshin 进行下一步操作</value>
<value>Successfully exported to snap genshin.</value>
</data>
<data name="ExportToSnapGenshinNeedUpdate" xml:space="preserve">
<value>更新 SnapGenshin 至最新版本后重试</value>
<value>Please update SnapGenshin and retry.</value>
</data>
<data name="ExportToFileSuccess" xml:space="preserve">
<value>成就数据已导出至 {0}</value>
<value>Successfully exported to {0}</value>
</data>
<data name="ExportToXunkongSuccess" xml:space="preserve">
<value>在寻空中进行下一步操作</value>
<value>Successfully exported to xunkong.</value>
</data>
<data name="ExportToXunkongNeedUpdate" xml:space="preserve">
<value>更新寻空至最新版本后重试</value>
<value>Please update xunkong and retry.</value>
</data>
<data name="StatusInvalid" xml:space="preserve">
<value>未知</value>
</data>
<data name="StatusFinished" xml:space="preserve">
<value>已完成但未领取奖励</value>
</data>
<data name="StatusUnfinished" xml:space="preserve">
<value>未完成</value>
<value>Invalid</value>
</data>
<data name="StatusRewardTaken" xml:space="preserve">
<value>已完成</value>
<value>Finished</value>
</data>
<data name="StatusUnfinished" xml:space="preserve">
<value>Unfinished</value>
</data>
<data name="StatusFinished" xml:space="preserve">
<value>Reward not taken</value>
</data>
<data name="ConfigInitGotPath" xml:space="preserve">
<value>自动读取到游戏路径: {0}</value>
<value>Detected game location: {0}</value>
</data>
<data name="ConfigInitPathConfirm" xml:space="preserve">
<value>如果确认路径无误,请按 Y ;若有误或需要自行选择,请按 N </value>
<value>If correct, input Y; otherwise input N</value>
</data>
<data name="VcRuntimeNotInstalled" xml:space="preserve">
<value>未安装 VcRuntime</value>
<value>You need install Visual C++ Redistributable 2015-2022(latest) before run this application.</value>
</data>
<data name="DownloadLink" xml:space="preserve">
<value>下载地址: {0}</value>
<value>Download: {0}</value>
</data>
<data name="VcRuntimeAfterInstall" xml:space="preserve">
<value>安装完成后,重新打开 YaeAchievement</value>
<value>-</value>
</data>
<data name="GameProcessExit" xml:space="preserve">
<value>游戏进程异常退出</value>
<value>Game exited.</value>
</data>
<data name="GameLoading" xml:space="preserve">
<value>原神正在启动 ({0})</value>
<value>Game process start ({0})</value>
</data>
<data name="UploadError" xml:space="preserve">
<value>正在上报错误信息...</value>
<value>Upload error to appcenter...</value>
</data>
<data name="PressKeyToExit" xml:space="preserve">
<value>按任意键退出</value>
<value>Press any key to exit.</value>
</data>
<data name="GenshinIsRunning" xml:space="preserve">
<value>原神正在运行,请关闭后重试 ({0})</value>
<value>Please close game before run this application. ({0})</value>
</data>
<data name="SelectCanceled" xml:space="preserve">
<value>操作被取消</value>
<value>Operation canceled by user.</value>
</data>
<data name="SelectTitle" xml:space="preserve">
<value>选择主程序</value>
<value>GenshinPath</value>
</data>
<data name="SelectFilterName" xml:space="preserve">
<value>国服/国际服主程序</value>
<value>Executable</value>
</data>
<data name="AnotherInstance" xml:space="preserve">
<value>另一个实例正在运行,请关闭后重试</value>
<value>Please close another instance.</value>
</data>
<data name="UpdateNewVersion" xml:space="preserve">
<value>有可用更新: {0} =&gt; {1}</value>
<value>Has update: {0} =&gt; {1}</value>
</data>
<data name="UpdateDescription" xml:space="preserve">
<value>更新内容:
<value>Description:
{0}</value>
</data>
<data name="UpdateDownloading" xml:space="preserve">
<value>正在下载更新包...</value>
<value>Downloading update package...</value>
</data>
<data name="UpdateDownloadFinish" xml:space="preserve">
<value>关闭程序后, 将压缩包解压至当前目录即可完成更新.</value>
<value>Unzip the package to update application.</value>
</data>
<data name="AppBanner" xml:space="preserve">
<value>YaeAchievement - 原神成就导出工具 ({0})</value>
<value>YaeAchievement ({0})</value>
</data>
<data name="UsePreviousData" xml:space="preserve">
<value>使用上一次获取到的成就数据</value>
<value>Use previous fetched data.</value>
</data>
<data name="RefreshData" xml:space="preserve">
<value>要重新获取数据,手动删除 cache\d1a8ef40a67a5929.miko 后重新启动 YaeAchievement</value>
<value>To fetch new data, Restart the application after delete cache\d1a8ef40a67a5929.miko.</value>
</data>
<data name="NetworkError" xml:space="preserve">
<value>网络错误: {0}</value>
<value>Network error:</value>
</data>
</root>

View File

@@ -12,119 +12,120 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="ExportToCocogoatFail" xml:space="preserve">
<value>Fail, please contact developer to get help information</value>
<value>导出失败, 请联系开发者以获取帮助</value>
</data>
<data name="AllAchievement" xml:space="preserve">
<value>all achievement</value>
<value>全部成就</value>
</data>
<data name="ExportChoose" xml:space="preserve">
<value>Export to:
[0] Cocogoat (https://cocogoat.work/achievement, Default)
<value>导出至:
[0] 椰羊 (https://cocogoat.work/achievement, 默认)
[1] SnapGenshin
[2] Paimon.moe
[3] Seelie.me
[4] Csv file
[5] Xunkong
Input a number (0-5): </value>
[4] 表格文件
[5] 寻空
[6] 原魔工具箱
输入一个数字 (0-6): </value>
</data>
<data name="ExportToCocogoatSuccess" xml:space="preserve">
<value>Successfully exported to cocogoat.</value>
<value>在浏览器内进行下一步操作</value>
</data>
<data name="ExportToWxApp1Success" xml:space="preserve">
<value>{0}</value>
<value>在小程序导入页面输入以下代码: {0}</value>
</data>
<data name="ExportToSnapGenshinSuccess" xml:space="preserve">
<value>Successfully exported to snap genshin.</value>
<value>在 SnapGenshin 进行下一步操作</value>
</data>
<data name="ExportToSnapGenshinNeedUpdate" xml:space="preserve">
<value>Please update SnapGenshin and retry.</value>
<value>更新 SnapGenshin 至最新版本后重试</value>
</data>
<data name="ExportToFileSuccess" xml:space="preserve">
<value>Successfully exported to {0}</value>
<value>成就数据已导出至 {0}</value>
</data>
<data name="ExportToXunkongSuccess" xml:space="preserve">
<value>Successfully exported to xunkong.</value>
<value>在寻空中进行下一步操作</value>
</data>
<data name="ExportToXunkongNeedUpdate" xml:space="preserve">
<value>Please update xunkong and retry.</value>
<value>更新寻空至最新版本后重试</value>
</data>
<data name="StatusInvalid" xml:space="preserve">
<value>Invalid</value>
</data>
<data name="StatusRewardTaken" xml:space="preserve">
<value>Finished</value>
</data>
<data name="StatusUnfinished" xml:space="preserve">
<value>Unfinished</value>
<value>未知</value>
</data>
<data name="StatusFinished" xml:space="preserve">
<value>Reward not taken</value>
<value>已完成但未领取奖励</value>
</data>
<data name="StatusUnfinished" xml:space="preserve">
<value>未完成</value>
</data>
<data name="StatusRewardTaken" xml:space="preserve">
<value>已完成</value>
</data>
<data name="ConfigInitGotPath" xml:space="preserve">
<value>Detected game location: {0}</value>
<value>自动读取到游戏路径: {0}</value>
</data>
<data name="ConfigInitPathConfirm" xml:space="preserve">
<value>If correct, input Y; otherwise input N</value>
<value>如果确认路径无误,请按 Y ;若有误或需要自行选择,请按 N </value>
</data>
<data name="VcRuntimeNotInstalled" xml:space="preserve">
<value>You need install Visual C++ Redistributable 2015-2022(latest) before run this application.</value>
<value>未安装 VcRuntime</value>
</data>
<data name="DownloadLink" xml:space="preserve">
<value>Download: {0}</value>
<value>下载地址: {0}</value>
</data>
<data name="VcRuntimeAfterInstall" xml:space="preserve">
<value>-</value>
<value>安装完成后,重新打开 YaeAchievement</value>
</data>
<data name="GameProcessExit" xml:space="preserve">
<value>Game exited.</value>
<value>游戏进程异常退出</value>
</data>
<data name="GameLoading" xml:space="preserve">
<value>Game process start ({0})</value>
<value>原神正在启动 ({0})</value>
</data>
<data name="UploadError" xml:space="preserve">
<value>Upload error to appcenter...</value>
<value>正在上报错误信息...</value>
</data>
<data name="PressKeyToExit" xml:space="preserve">
<value>Press any key to exit.</value>
<value>按任意键退出</value>
</data>
<data name="GenshinIsRunning" xml:space="preserve">
<value>Please close game before run this application. ({0})</value>
<value>原神正在运行,请关闭后重试 ({0})</value>
</data>
<data name="SelectCanceled" xml:space="preserve">
<value>Operation canceled by user.</value>
<value>操作被取消</value>
</data>
<data name="SelectTitle" xml:space="preserve">
<value>GenshinPath</value>
<value>选择主程序</value>
</data>
<data name="SelectFilterName" xml:space="preserve">
<value>Executable</value>
<value>国服/国际服主程序</value>
</data>
<data name="AnotherInstance" xml:space="preserve">
<value>Please close another instance.</value>
<value>另一个实例正在运行,请关闭后重试</value>
</data>
<data name="UpdateNewVersion" xml:space="preserve">
<value>Has update: {0} =&gt; {1}</value>
<value>有可用更新: {0} =&gt; {1}</value>
</data>
<data name="UpdateDescription" xml:space="preserve">
<value>Description:
<value>更新内容:
{0}</value>
</data>
<data name="UpdateDownloading" xml:space="preserve">
<value>Downloading update package...</value>
<value>正在下载更新包...</value>
</data>
<data name="UpdateDownloadFinish" xml:space="preserve">
<value>Unzip the package to update application.</value>
<value>关闭程序后, 将压缩包解压至当前目录即可完成更新.</value>
</data>
<data name="AppBanner" xml:space="preserve">
<value>YaeAchievement ({0})</value>
<value>YaeAchievement - 原神成就导出工具 ({0})</value>
</data>
<data name="UsePreviousData" xml:space="preserve">
<value>Use previous fetched data.</value>
<value>使用上一次获取到的成就数据</value>
</data>
<data name="RefreshData" xml:space="preserve">
<value>To fetch new data, Restart the application after delete cache\d1a8ef40a67a5929.miko.</value>
<value>要重新获取数据,手动删除 cache\d1a8ef40a67a5929.miko 后重新启动 YaeAchievement</value>
</data>
<data name="NetworkError" xml:space="preserve">
<value>Network error:</value>
<value>网络错误: {0}</value>
</data>
</root>