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https://github.com/HolographicHat/Yae.git
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1
.gitignore
vendored
1
.gitignore
vendored
@@ -3,3 +3,4 @@ obj
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.idea
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.idea
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.vs
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.vs
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publish
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publish
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sync
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@@ -18,7 +18,7 @@
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<value>全部成就</value>
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<value>全部成就</value>
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</data>
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</data>
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<data name="ExportChoose" xml:space="preserve">
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<data name="ExportChoose" xml:space="preserve">
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<value>导出至:</value>
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<value>要导出到哪里?(键盘上下键移动光标,键盘回车键选择)</value>
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</data>
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</data>
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<data name="ExportToCocogoatSuccess" xml:space="preserve">
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<data name="ExportToCocogoatSuccess" xml:space="preserve">
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<value>在浏览器内进行下一步操作</value>
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<value>在浏览器内进行下一步操作</value>
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@@ -91,7 +91,7 @@
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<value>YaeAchievement - 原神成就导出工具 ({0})</value>
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<value>YaeAchievement - 原神成就导出工具 ({0})</value>
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</data>
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</data>
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<data name="UsePreviousData" xml:space="preserve">
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<data name="UsePreviousData" xml:space="preserve">
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<value>要使用上一次获取到的成就数据吗? </value>
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<value>要使用上一次获取到的成就数据吗?(键盘上下键移动光标,键盘回车键选择)</value>
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</data>
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</data>
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<data name="NetworkError" xml:space="preserve">
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<data name="NetworkError" xml:space="preserve">
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<value>网络错误: {0}</value>
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<value>网络错误: {0}</value>
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@@ -15,8 +15,8 @@ public static class GlobalVars {
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public static readonly string CachePath = Path.Combine(DataPath, "cache");
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public static readonly string CachePath = Path.Combine(DataPath, "cache");
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public static readonly string LibFilePath = Path.Combine(DataPath, "YaeAchievement.dll");
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public static readonly string LibFilePath = Path.Combine(DataPath, "YaeAchievement.dll");
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public const uint AppVersionCode = 235;
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public const uint AppVersionCode = 236;
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public const string AppVersionName = "5.3";
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public const string AppVersionName = "5.4";
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public const string PipeName = "YaeAchievementPipe";
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public const string PipeName = "YaeAchievementPipe";
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@@ -8,6 +8,8 @@ using static YaeAchievement.Utils;
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namespace YaeAchievement;
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namespace YaeAchievement;
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// TODO: WndHook
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internal static class Program {
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internal static class Program {
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public static async Task Main(string[] args) {
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public static async Task Main(string[] args) {
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