mirror of
https://github.com/HolographicHat/Yae.git
synced 2026-03-26 22:39:46 +08:00
rollback
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@@ -64,7 +64,16 @@ namespace Hook {
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ByteArray* UnityEngine_RecordUserData(INT type) {
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return new ByteArray {};
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}
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// 不再使用checksum(?
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VOID SetChecksum(LPVOID obj, Il2CppString* value) {
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CALL_ORIGIN(SetChecksum, obj, il2cpp_string_new(checksum.c_str()));
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}
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VOID RequestLogin(LPVOID obj, LPVOID token, UINT32 uid) {
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HookManager::install(Genshin::SetChecksum, SetChecksum);
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CALL_ORIGIN(RequestLogin, obj, token, uid);
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HookManager::detach(SetChecksum);
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}
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}
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void Run(HMODULE* phModule) {
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@@ -76,8 +85,13 @@ void Run(HMODULE* phModule) {
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Sleep(5000);
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DisableVMProtect();
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InitIL2CPP();
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for (int i = 0; i < 3; i++) {
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const auto result = Genshin::RecordUserData(i);
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checksum += string(reinterpret_cast<char*>(&result->vector[0]), result->max_length);
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}
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HookManager::install(Genshin::KcpRecv, Hook::KcpRecv);
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HookManager::install(Genshin::SetVersion, Hook::SetVersion);
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HookManager::install(Genshin::RequestLogin, Hook::RequestLogin);
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HookManager::install(Genshin::UnityEngine_RecordUserData, Hook::UnityEngine_RecordUserData);
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hPipe = CreateFile(R"(\\.\pipe\YaeAchievementPipe)", GENERIC_WRITE, 0, nullptr, OPEN_EXISTING, 0, nullptr);
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if (hPipe == INVALID_HANDLE_VALUE) {
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