Improve game path getter

This commit is contained in:
HolographicHat
2022-09-25 13:02:11 +08:00
parent c2e3a3b13d
commit b88858d2dc
10 changed files with 45 additions and 212 deletions

18
res/App.Designer.cs generated
View File

@@ -86,15 +86,6 @@ namespace YaeAchievement.res {
}
}
/// <summary>
/// Looks up a localized string similar to Detected game location: {0}.
/// </summary>
internal static string ConfigInitGotPath {
get {
return ResourceManager.GetString("ConfigInitGotPath", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to If correct, input Y; otherwise input N.
/// </summary>
@@ -104,6 +95,15 @@ namespace YaeAchievement.res {
}
}
/// <summary>
/// Looks up a localized string similar to You need start genshin once before exporting..
/// </summary>
internal static string ConfigNeedStartGenshin {
get {
return ResourceManager.GetString("ConfigNeedStartGenshin", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Download: {0}.
/// </summary>