mirror of
https://github.com/HolographicHat/Yae.git
synced 2025-12-12 09:28:16 +08:00
3.8
This commit is contained in:
@@ -8,8 +8,8 @@ using std::to_string;
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HWND unityWnd = nullptr;
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HANDLE hPipe = nullptr;
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// Allow Protocol: GetPlayerToken, PlayerLogin, AchievementAllDataNotify, Ping
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std::set<UINT16> PacketWhitelist = { 175, 196, 102, 172, 2678, 55, 48, 160 };
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// Allow Protocol: GetPlayerToken, PlayerLogin, AchievementAllDataNotify, Ping, PlayerForceExit
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std::set<UINT16> PacketWhitelist = { 6929, 7187, 4356, 6011, 1268, 24845, 24404, 29313 };
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bool OnPacket(KcpPacket* pkt) {
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if (pkt->data == nullptr) return true;
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@@ -30,7 +30,7 @@ bool OnPacket(KcpPacket* pkt) {
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return false;
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}
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printf("Passed cmdid: %d\n", ReadMapped<UINT16>(data->vector, 2));
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if (ReadMapped<UINT16>(data->vector, 2) == 2678) {
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if (ReadMapped<UINT16>(data->vector, 2) == 1268) {
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auto headLength = ReadMapped<UINT16>(data->vector, 4);
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auto dataLength = ReadMapped<UINT32>(data->vector, 6);
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auto iStr = Genshin::ToBase64String(data, 10 + headLength, dataLength, nullptr);
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@@ -1 +1 @@
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DO_API(0x92e180, 0x92e1f0, Il2CppString*, il2cpp_string_new, (const char* str));
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DO_API(0x941c20, 0x93e230, Il2CppString*, il2cpp_string_new, (const char* str));
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@@ -2,30 +2,30 @@ using namespace Genshin;
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// DO_APP_FUNC(CN_OFFSET, OS_OFFSET, RETURN, FUNC_NAME, (ARGS...));
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DO_APP_FUNC(0x68df290, 0x6822570, Il2CppString*, ToBase64String, (ByteArray* value, int offset, int length, void* method));
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DO_APP_FUNC(0x728b850, 0x7247520, Il2CppString*, ToBase64String, (ByteArray* value, int offset, int length, void* method));
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DO_APP_FUNC(0x272fe00, 0x26df410, void, SetVersion, (void* obj, Il2CppString* value, void* method));
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DO_APP_FUNC(0x215d110, 0x214d7a0, void, SetVersion, (void* obj, Il2CppString* value, void* method));
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DO_APP_FUNC(0x710a730, 0x70401b0, ByteArray*, RecordUserData, (int32_t nType));
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DO_APP_FUNC(0x7b4dc00, 0x7afe4e0, ByteArray*, RecordUserData, (int32_t nType));
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DO_APP_FUNC(0x26a7940, 0x2658ae0, void, XorEncrypt, (ByteArray** data, int length, void* method));
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DO_APP_FUNC(0x166e5d0, 0x1662f60, void, XorEncrypt, (ByteArray** data, int length, void* method));
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DO_APP_FUNC(0x19d99a0, 0x19b12f0, int, KcpSend, (void* client, KcpPacket* pkt, void* method));
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DO_APP_FUNC(0xf71860, 0xf69870, int, KcpSend, (void* client, KcpPacket* pkt, void* method));
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DO_APP_FUNC(0x306e0e0, 0x3001bf0, bool, KcpRecv, (void* client, ClientKcpEvent* evt, void* method));
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DO_APP_FUNC(0x433e670, 0x4315590, bool, KcpRecv, (void* client, ClientKcpEvent* evt, void* method));
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DO_APP_FUNC(0x6b832c0, 0x6ac2040, LPVOID, GetDefaultEncoding, ());
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DO_APP_FUNC(0x75627b0, 0x751a960, LPVOID, GetDefaultEncoding, ());
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DO_APP_FUNC(0x6b82b50, 0x6ac18d0, Il2CppString*, GetString, (LPVOID encoding, LPVOID bytes));
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DO_APP_FUNC(0x7561ff0, 0x751a1c0, Il2CppString*, GetString, (LPVOID encoding, LPVOID bytes));
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DO_APP_FUNC(0x6b81980, 0x6ac0760, ByteArray*, GetBytes, (LPVOID encoding, LPVOID str));
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DO_APP_FUNC(0x7560d90, 0x7518f90, ByteArray*, GetBytes, (LPVOID encoding, LPVOID str));
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DO_APP_FUNC(0x18a0490, 0x187a070, VOID, RequestLogin, (LPVOID obj, LPVOID token, UINT uid));
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DO_APP_FUNC(0x1349850, 0x13415f0, VOID, RequestLogin, (LPVOID obj, LPVOID token, UINT uid));
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DO_APP_FUNC(0x3669cd0, 0x1b323c0, VOID, SetChecksum, (LPVOID obj, Il2CppString* value));
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DO_APP_FUNC(0x11ab1d0, 0x3e9f710, VOID, SetChecksum, (LPVOID obj, Il2CppString* value));
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DO_APP_FUNC(0xed5d70, 0xecc910, VOID, ForceQuit, (LPVOID obj));
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DO_APP_FUNC(0xd4e730, 0xd49dd0, VOID, ForceQuit, (LPVOID obj));
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DO_APP_FUNC(0x57fb490, 0x574b7f0, LPVOID, GetSingletonManager, ());
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DO_APP_FUNC(0x607fbf0, 0x6044870, LPVOID, GetSingletonManager, ());
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DO_APP_FUNC(0x57fb1c0, 0x574b520, LPVOID, GetSingletonInstance, (LPVOID obj, Il2CppString* value));
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DO_APP_FUNC(0x607f920, 0x60445a0, LPVOID, GetSingletonInstance, (LPVOID obj, Il2CppString* value));
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@@ -1,3 +1,3 @@
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using namespace Genshin;
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DO_UNI_FUNC(0x1003e0, 0x1003e0, ByteArray*, UnityEngine_RecordUserData, (int32_t nType));
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DO_UNI_FUNC(0x100560, 0x100560, ByteArray*, UnityEngine_RecordUserData, (int32_t nType));
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@@ -9,13 +9,13 @@ message Achievement {
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FINISHED = 2;
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REWARD_TAKEN = 3;
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}
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uint32 timestamp = 15;
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uint32 current = 5;
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uint32 total = 14;
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uint32 id = 3;
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uint32 timestamp = 3;
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uint32 current = 9;
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uint32 total = 11;
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uint32 id = 14;
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Status status = 10;
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}
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message AchievementAllDataNotify {
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repeated Achievement list = 4;
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repeated Achievement list = 3;
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}
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@@ -20,8 +20,8 @@ public static class GlobalVars {
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public static readonly string CachePath = Path.Combine(DataPath, "cache");
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public static readonly string LibFilePath = Path.Combine(DataPath, "YaeAchievement.dll");
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public const uint AppVersionCode = 38;
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public const string AppVersionName = "2.8";
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public const uint AppVersionCode = 39;
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public const string AppVersionName = "2.9";
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public const string PipeName = "YaeAchievementPipe";
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public const string BucketHost = "https://cn-cd-1259389942.file.myqcloud.com";
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