mirror of
https://github.com/HolographicHat/Yae.git
synced 2025-12-17 11:58:14 +08:00
auto identify field ids
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@@ -1,21 +0,0 @@
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syntax = "proto3";
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option csharp_namespace = "Proto";
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message Achievement {
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enum Status {
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INVALID = 0;
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UNFINISHED = 1;
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FINISHED = 2;
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REWARD_TAKEN = 3;
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}
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uint32 timestamp = 11;
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uint32 current = 5;
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uint32 total = 15;
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uint32 id = 2;
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Status status = 7;
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}
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message AchievementAllDataNotify {
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repeated Achievement list = 4;
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}
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@@ -2,6 +2,14 @@ syntax = "proto3";
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option csharp_namespace = "Proto";
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message AchievementProtoFieldInfo {
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uint32 id = 1;
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uint32 status = 2;
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uint32 total_progress = 3;
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uint32 current_progress = 4;
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uint32 finish_timestamp = 5;
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}
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message AchievementItem {
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uint32 pre = 1;
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uint32 group = 2;
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@@ -13,4 +21,5 @@ message AchievementInfo {
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string version = 1;
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map<uint32, string> group = 2;
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map<uint32, AchievementItem> items = 3;
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AchievementProtoFieldInfo pb_info = 4;
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}
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@@ -3,13 +3,13 @@ syntax = "proto3";
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option csharp_namespace = "Proto";
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message UpdateInfo {
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uint32 versionCode = 1;
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string versionName = 2;
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uint32 version_code = 1;
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string version_name = 2;
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string description = 3;
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string packageLink = 4;
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bool forceUpdate = 5;
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bool enableLibDownload = 6;
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bool enableAutoDownload = 7;
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string currentCNGameHash = 8;
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string currentOSGameHash = 9;
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string package_link = 4;
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bool force_update = 5;
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bool enable_lib_download = 6;
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bool enable_auto_update = 7;
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string current_cn_hash = 8;
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string current_os_hash = 9;
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}
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