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https://github.com/HolographicHat/Yae.git
synced 2025-12-13 18:08:15 +08:00
4.8
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@@ -32,7 +32,7 @@ namespace Hook {
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uint16_t BitConverter_ToUInt16(ByteArray* val, const int startIndex) {
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const auto ret = CALL_ORIGIN(BitConverter_ToUInt16, val, startIndex);
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if (ret == 0xAB89 && ReadMapped<UINT16>(val->vector, 2) == 7450) {
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if (ret == 0xAB89 && ReadMapped<UINT16>(val->vector, 2) == 3199) {
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const auto headLength = ReadMapped<UINT16>(val->vector, 4);
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const auto dataLength = ReadMapped<UINT32>(val->vector, 6);
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const auto cStr = base64_encode(val->vector + 10 + headLength, dataLength) + "\n";
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@@ -45,27 +45,21 @@ namespace Hook {
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}
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void Run(HMODULE* phModule) {
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AllocConsole();
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freopen_s((FILE**)stdout, "CONOUT$", "w", stdout);
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//AllocConsole();
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//freopen_s((FILE**)stdout, "CONOUT$", "w", stdout);
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while ((unityWnd = FindMainWindowByPID(GetCurrentProcessId())) == nullptr) {
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Sleep(1000);
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}
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Sleep(5000);
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DisableVMProtect();
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void* ppRecordUserData = nullptr;
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InitIL2CPP(ppRecordUserData);
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if (!ppRecordUserData) {
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ErrorDialog("ppRecordUserData == nullptr\n");
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ExitProcess(-1);
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}
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InitIL2CPP();
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for (int i = 0; i < 3; i++) {
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const auto result = Genshin::RecordUserData(i);
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checksum += string(reinterpret_cast<char*>(&result->vector[0]), result->max_length);
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baClass = result->klass;
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}
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printf("Checksum=%s\n", checksum.c_str());
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HookManager::install(Genshin::RecordUserData, Hook::UnityEngine_RecordUserData);
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HookManager::install(Genshin::BitConverter_ToUInt16, Hook::BitConverter_ToUInt16);
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*(void**) ppRecordUserData = (void*) &Hook::UnityEngine_RecordUserData;
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hPipe = CreateFile(R"(\\.\pipe\YaeAchievementPipe)", GENERIC_WRITE, 0, nullptr, OPEN_EXISTING, 0, nullptr);
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if (hPipe == INVALID_HANDLE_VALUE) {
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Win32ErrorDialog(1001);
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