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https://github.com/HolographicHat/Yae.git
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Add en lang
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@@ -1,21 +1,21 @@
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using YaeAchievement;
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using YaeAchievement.AppCenterSDK;
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using YaeAchievement.AppCenterSDK.Models;
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using YaeAchievement.res;
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using static YaeAchievement.Utils;
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InstallExitHook();
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CheckVcRuntime();
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CheckIsTempDir();
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CheckSelfIsRunning();
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TryDisableQuickEdit();
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InstallExceptionHook();
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CheckGenshinIsRunning();
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Console.WriteLine("----------------------------------------------------");
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Console.WriteLine($"YaeAchievement - 原神成就导出工具 ({GlobalVars.AppVersionName})");
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Console.WriteLine("https://github.com/HolographicHat/YaeAchievement");
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Console.WriteLine("----------------------------------------------------");
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Console.WriteLine(@"----------------------------------------------------");
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Console.WriteLine(App.AppBanner, GlobalVars.AppVersionName);
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Console.WriteLine(@"https://github.com/HolographicHat/YaeAchievement");
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Console.WriteLine(@"----------------------------------------------------");
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AppConfig.Load();
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CheckUpdate();
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@@ -28,8 +28,8 @@ new EventLog("AppInit") {
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}.Enqueue();
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var historyCache = new CacheFile("ExportData");
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if (historyCache.LastWriteTime.AddMinutes(10) > DateTime.UtcNow) {
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Console.WriteLine("使用上一次获取到的成就数据");
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Console.WriteLine("要重新获取数据,手动删除 cache\\d1a8ef40a67a5929.miko 后重新启动 YaeAchievement");
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Console.WriteLine(App.UsePreviousData);
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Console.WriteLine(App.RefreshData);
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Export.Choose(AchievementAllDataNotify.Parser.ParseFrom(historyCache.Read().Content));
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} else {
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StartAndWaitResult(AppConfig.GamePath, str => {
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