Use CsWin32

This commit is contained in:
DismissedLight
2023-02-26 13:46:03 +08:00
parent 7512c6fca2
commit 50007c2c53
14 changed files with 148 additions and 294 deletions

View File

@@ -1,11 +1,14 @@
using System.ComponentModel;
using Microsoft.Win32;
using System.ComponentModel;
using System.Diagnostics;
using System.IO.Pipes;
using System.Net;
using System.Net.Http.Headers;
using System.Net.Sockets;
using System.Runtime.InteropServices;
using Microsoft.Win32;
using System.Runtime.Versioning;
using Windows.Win32;
using Windows.Win32.Foundation;
using Windows.Win32.System.Console;
using YaeAchievement.AppCenterSDK;
using YaeAchievement.res;
using YaeAchievement.Win32;
@@ -64,17 +67,17 @@ public static class Utils {
public static bool ToBooleanOrFalse(string? value) {
return value != null && bool.TryParse(value, out var result) && result;
}
public static void CopyToClipboard(string text) {
if (Native.OpenClipboard(IntPtr.Zero)) {
[SupportedOSPlatform("windows5.0")]
public static unsafe void CopyToClipboard(string text) {
if (Native.OpenClipboard(HWND.Null)) {
Native.EmptyClipboard();
var hGlobal = Marshal.AllocHGlobal((text.Length + 1) * 2);
var hPtr = Native.GlobalLock(hGlobal);
Marshal.Copy(text.ToCharArray(), 0, hPtr, text.Length);
Native.GlobalUnlock(hPtr);
Native.SetClipboardData(13, hGlobal);
Marshal.FreeHGlobal(hGlobal);
Native.CloseClipboard();
Span<char> textSpan = text.ToCharArray();
fixed (char* lpBuffer = textSpan)
{
Native.SetClipboardData(/*CF_UNICODETEXT*/13, (HANDLE)(nint)lpBuffer);
Native.CloseClipboard();
}
} else {
throw new Win32Exception();
}
@@ -144,9 +147,10 @@ public static class Utils {
}
// ReSharper disable once UnusedMethodReturnValue.Global
public static bool TryDisableQuickEdit() {
var handle = Native.GetStdHandle();
return Native.GetConsoleMode(handle, out var mode) && Native.SetConsoleMode(handle, mode&~64);
public static unsafe bool TryDisableQuickEdit() {
var handle = Native.GetStdHandle(STD_HANDLE.STD_INPUT_HANDLE);
CONSOLE_MODE mode = default;
return Native.GetConsoleMode(handle, &mode) && Native.SetConsoleMode(handle, mode & ~CONSOLE_MODE.ENABLE_QUICK_EDIT_MODE);
}
public static void CheckGenshinIsRunning() {
@@ -208,7 +212,7 @@ public static class Utils {
return File.Exists(path) && (hash == _updateInfo.CurrentCNGameHash || hash == _updateInfo.CurrentOSGameHash);
#endif
}
// ReSharper disable once UnusedMethodReturnValue.Global
public static Thread StartAndWaitResult(string exePath, Func<string, bool> onReceive) {
if (!CheckGenshinIsLatestVersion(exePath)) {
@@ -223,31 +227,37 @@ public static class Utils {
if (!Injector.CreateProcess(exePath, out var hProcess, out var hThread, out var pid)) {
Environment.Exit(new Win32Exception().PrintMsgAndReturnErrCode("ICreateProcess fail"));
}
if (Injector.LoadLibraryAndInject(hProcess, GlobalVars.LibFilePath) != 0) {
if (!Native.TerminateProcess(hProcess, 0)) {
Environment.Exit(new Win32Exception().PrintMsgAndReturnErrCode("TerminateProcess fail"));
using (hProcess)
{
if (Injector.LoadLibraryAndInject(hProcess, GlobalVars.LibFilePath) != 0)
{
if (!Native.TerminateProcess(hProcess, 0))
{
Environment.Exit(new Win32Exception().PrintMsgAndReturnErrCode("TerminateProcess fail"));
}
}
Console.WriteLine(App.GameLoading, pid);
proc = Process.GetProcessById(Convert.ToInt32(pid));
proc.EnableRaisingEvents = true;
proc.Exited += (_, _) => {
if (GlobalVars.UnexpectedExit)
{
proc = null;
Console.WriteLine(App.GameProcessExit);
Environment.Exit(114514);
}
};
if (Native.ResumeThread(hThread) == 0xFFFFFFFF)
{
var e = new Win32Exception();
if (!Native.TerminateProcess(hProcess, 0))
{
new Win32Exception().PrintMsgAndReturnErrCode("TerminateProcess fail");
}
Environment.Exit(e.PrintMsgAndReturnErrCode("ResumeThread fail"));
}
}
Console.WriteLine(App.GameLoading, pid);
proc = Process.GetProcessById(Convert.ToInt32(pid));
proc.EnableRaisingEvents = true;
proc.Exited += (_, _) => {
if (GlobalVars.UnexpectedExit) {
proc = null;
Console.WriteLine(App.GameProcessExit);
Environment.Exit(114514);
}
};
if (Native.ResumeThread(hThread) == 0xFFFFFFFF) {
var e = new Win32Exception();
if (!Native.TerminateProcess(hProcess, 0)) {
new Win32Exception().PrintMsgAndReturnErrCode("TerminateProcess fail");
}
Environment.Exit(e.PrintMsgAndReturnErrCode("ResumeThread fail"));
}
if (!Native.CloseHandle(hProcess)) {
Environment.Exit(new Win32Exception().PrintMsgAndReturnErrCode("CloseHandle fail"));
}
var ts = new ThreadStart(() => {
var server = new NamedPipeServerStream(GlobalVars.PipeName);
server.WaitForConnection();