mirror of
https://github.com/HolographicHat/Yae.git
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improve update
This commit is contained in:
21
res/App.Designer.cs
generated
21
res/App.Designer.cs
generated
@@ -18,7 +18,7 @@ namespace YaeAchievement.res {
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class App {
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@@ -301,15 +301,6 @@ namespace YaeAchievement.res {
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Unzip the package to update application..
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/// </summary>
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internal static string UpdateDownloadFinish {
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get {
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return ResourceManager.GetString("UpdateDownloadFinish", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Downloading update package....
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/// </summary>
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@@ -328,6 +319,16 @@ namespace YaeAchievement.res {
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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internal static byte[] Updater {
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get {
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object obj = ResourceManager.GetObject("Updater", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Upload error to appcenter....
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/// </summary>
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