Files
TeyvatGuide/src/plugins/Hutao/utils/transLocal.ts
2023-07-06 11:54:37 +08:00

114 lines
3.3 KiB
TypeScript

/**
* @file plugins Hutao utils transLocal.ts
* @description 将本地数据转为上传用的数据
* @author BTMuli <bt-muli@outlook.com>
* @since Alpha v0.2.1
*/
/**
* @description 将本地数据转为上传用的数据
* @since Alpha v0.2.1
* @param {TGApp.Sqlite.Abyss.SingleTable} data 本地数据
* @returns {TGApp.Plugins.Hutao.Abyss.RecordUpload} 上传用的数据
*/
export function transLocal(
data: TGApp.Sqlite.Abyss.SingleTable,
): TGApp.Plugins.Hutao.Abyss.RecordUpload {
return {
Uid: data.uid,
Identity: "Tauri.Genshin",
SpiralAbyss: transAbyss(data),
Avatars: [],
ReservedUserName: "",
};
}
/**
* @description 转换深渊数据
* @since Alpha v0.2.1
* @param {TGApp.Sqlite.Abyss.SingleTable} data 本地数据
* @returns {TGApp.Plugins.Hutao.Abyss.RecordData} 上传用的数据
*/
function transAbyss(data: TGApp.Sqlite.Abyss.SingleTable): TGApp.Plugins.Hutao.Abyss.RecordData {
const damage: TGApp.Sqlite.Abyss.Character = JSON.parse(data.damageRank)[0];
const takeDamage: TGApp.Sqlite.Abyss.Character = JSON.parse(data.takeDamageRank)[0];
return {
ScheduleId: data.id,
TotalBattleTimes: data.totalBattleTimes,
TotalWinTimes: data.totalWinTimes,
Damage: {
AvatarId: damage.id,
Value: damage.value,
},
TakeDamage: {
AvatarId: takeDamage.id,
Value: takeDamage.value,
},
Floors: JSON.parse(data.floors).map((floor: TGApp.Sqlite.Abyss.Floor) => transFloor(floor)),
};
}
/**
* @description 转换层数数据
* @since Alpha v0.2.1
* @param {TGApp.Sqlite.Abyss.Floor} data 本地数据
* @returns {TGApp.Plugins.Hutao.Abyss.Floor} 上传用的数据
*/
function transFloor(data: TGApp.Sqlite.Abyss.Floor): TGApp.Plugins.Hutao.Abyss.Floor {
return {
Index: data.id,
Star: data.winStar,
Levels: data.levels.map((level) => transLevel(level)),
};
}
/**
* @description 转换层-关卡数据
* @since Alpha v0.2.1
* @param {TGApp.Sqlite.Abyss.Level} data 本地数据
* @returns {TGApp.Plugins.Hutao.Abyss.Level} 上传用的数据
*/
function transLevel(data: TGApp.Sqlite.Abyss.Level): TGApp.Plugins.Hutao.Abyss.Level {
const battles: Array<{ Index: number; Avatars: number[] }> = [];
battles.push({
Index: 1,
Avatars: data.upBattle.characters.map((character) => character.id),
});
battles.push({
Index: 2,
Avatars: data.downBattle.characters.map((character) => character.id),
});
return {
Index: data.id,
Star: data.winStar,
Battles: battles,
};
}
/**
* @description 转换角色数据
* @since Alpha v0.2.1
* @param {TGApp.Sqlite.Character.UserRole[]} avatars 角色数据
* @returns {TGApp.Plugins.Hutao.Abyss.Avatar[]} 上传用的数据
*/
export function transAvatars(
avatars: TGApp.Sqlite.Character.UserRole[],
): TGApp.Plugins.Hutao.Abyss.Avatar[] {
return avatars.map((avatar) => {
const weapon: TGApp.Sqlite.Character.RoleWeapon = JSON.parse(avatar.weapon);
let relics: number[];
if (avatar.reliquary === "") {
relics = [];
} else {
const relicSet: TGApp.Sqlite.Character.RoleReliquary[] = JSON.parse(avatar.reliquary);
relics = relicSet.map((relic) => relic.set.id);
}
return {
AvatarId: avatar.cid,
WeaponId: weapon.id,
ReliquarySetIds: relics,
ActivedConstellationNumber: avatar.activeConstellation,
};
});
}