Files
TeyvatGuide/src/components/config/tc-dataDir.vue
2024-09-30 19:44:29 +08:00

284 lines
9.1 KiB
Vue

<template>
<v-list class="config-list">
<v-list-subheader :inset="true" class="config-header" title="路径" />
<v-divider :inset="true" class="border-opacity-75" />
<v-list-item title="用户数据目录" :subtitle="appStore.userDir.value">
<template #prepend>
<div class="config-icon">
<v-icon>mdi-folder-key</v-icon>
</div>
</template>
<template #append>
<div class="config-opers">
<v-icon @click="confirmCUD()" title="修改用户数据目录"> mdi-pencil </v-icon>
<v-icon @click="openPath('user')" title="打开用户数据目录"> mdi-folder-open </v-icon>
<v-icon @click="copyPath('user')" title="复制用户数据目录路径"> mdi-content-copy </v-icon>
</div>
</template>
</v-list-item>
<v-list-item title="应用数据库路径" :subtitle="appStore.dbPath.value">
<template #prepend>
<div class="config-icon">
<v-icon>mdi-folder-account</v-icon>
</div>
</template>
<template #append>
<div class="config-opers">
<v-icon @click="openPath('db')" title="打开数据库目录"> mdi-folder-open </v-icon>
<v-icon @click="copyPath('db')" title="复制数据库目录路径"> mdi-content-copy </v-icon>
</div>
</template>
</v-list-item>
<v-list-item title="游戏安装目录" :subtitle="appStore.gameDir.value">
<template #prepend>
<div class="config-icon">
<v-icon>mdi-gamepad</v-icon>
</div>
</template>
<template #append>
<div class="config-opers">
<v-icon @click="confirmCGD()" title="修改游戏安装目录"> mdi-pencil </v-icon>
<v-icon @click="openPath('game')" title="打开游戏安装目录"> mdi-folder-open </v-icon>
<v-icon @click="copyPath('game')" title="复制游戏安装目录"> mdi-content-copy </v-icon>
</div>
</template>
</v-list-item>
<v-list-item title="日志目录" :subtitle="appStore.logDir.value">
<template #prepend>
<div class="config-icon">
<v-icon>mdi-folder-multiple</v-icon>
</div>
</template>
<template #append>
<div class="config-opers">
<v-icon @click="confirmCLD()" title="清理日志文件"> mdi-delete </v-icon>
<v-icon @click="openPath('log')" title="打开日志目录"> mdi-folder-open </v-icon>
<v-icon @click="copyPath('log')" title="复制日志目录路径"> mdi-content-copy </v-icon>
</div>
</template>
</v-list-item>
</v-list>
</template>
<script lang="ts" setup>
import { path } from "@tauri-apps/api";
import { open } from "@tauri-apps/plugin-dialog";
import { exists, readDir, remove } from "@tauri-apps/plugin-fs";
import { platform } from "@tauri-apps/plugin-os";
import { storeToRefs } from "pinia";
import { onMounted } from "vue";
import TGSqlite from "../../plugins/Sqlite/index.js";
import { useAppStore } from "../../store/modules/app.js";
import { backUpUserData } from "../../utils/dataBS.js";
import TGShell from "../../utils/TGShell.js";
import showConfirm from "../func/confirm.js";
import showSnackbar from "../func/snackbar.js";
const appStore = storeToRefs(useAppStore());
onMounted(async () => {
const logDir = await path.appLogDir();
const dbPath = `${await path.appConfigDir()}${path.sep()}TeyvatGuide.db`;
let message = "";
if (appStore.dbPath.value !== dbPath) {
appStore.dbPath.value = dbPath;
await TGSqlite.saveAppData("dbPath", dbPath);
message += "数据库路径 ";
}
if (appStore.logDir.value !== logDir) {
appStore.logDir.value = logDir;
message += "日志路径 ";
}
if (message !== "") {
showSnackbar({ text: `${message}已更新!`, color: "success" });
}
});
async function confirmCUD(): Promise<void> {
const oriDir = appStore.userDir.value;
const check = await showConfirm({ title: "确认修改用户数据路径吗?" });
if (!check) {
showSnackbar({ color: "cancel", text: "已取消修改" });
return;
}
const dir: string | null = await open({
directory: true,
defaultPath: oriDir,
multiple: false,
});
if (dir === null) {
showSnackbar({ color: "error", text: "路径不能为空!" });
return;
}
if (dir === oriDir) {
showSnackbar({ color: "warn", text: "路径未修改!" });
return;
}
appStore.userDir.value = dir;
await TGSqlite.saveAppData("userDir", dir);
await backUpUserData(dir);
showSnackbar({ text: "已重新备份数据!", color: "success" });
const confirm = await showConfirm({ title: "是否删除原用户数据目录?", text: "删除后不可恢复!" });
if (confirm) {
await remove(oriDir, { recursive: true });
showSnackbar({ text: "已删除原用户数据目录!", color: "success" });
}
setTimeout(() => {
window.location.reload();
}, 4000);
}
async function confirmCGD(): Promise<void> {
if (platform() !== "windows") {
showSnackbar({ text: "不支持的平台!", color: "warning" });
return;
}
const oriEmpty = appStore.gameDir.value === "未设置";
const editConfirm = await showConfirm({
title: oriEmpty ? "确认设置目录?" : "确认修改目录?",
text: oriEmpty ? "请选择启动器所在目录" : `当前:${appStore.gameDir.value}`,
});
if (!editConfirm) {
showSnackbar({ text: oriEmpty ? "取消设置启动器目录" : "取消修改启动器目录", color: "cancel" });
return;
}
const dir: string | null = await open({
directory: true,
defaultPath: oriEmpty ? undefined : appStore.gameDir.value,
multiple: false,
});
if (dir === null) {
showSnackbar({ text: "路径不能为空!", color: "error" });
return;
}
if (!oriEmpty && appStore.gameDir.value === dir) {
showSnackbar({ text: "路径未修改!", color: "warn" });
return;
}
// 校验是否存在游戏本体
if (!(await exists(`${dir}${path.sep()}YuanShen.exe`))) {
showSnackbar({ text: "未检测到游戏本体", color: "error" });
return;
}
appStore.gameDir.value = dir;
showSnackbar({ text: oriEmpty ? "成功设置游戏目录" : "成功修改游戏目录" });
}
// 判断是否超过一周
function isOverWeek(date: string): boolean {
const nowTs = Date.now();
const checkTs = new Date(date).getTime();
const weekTs = 7 * 24 * 60 * 60 * 1000;
return nowTs - checkTs >= weekTs;
}
async function confirmCLD(): Promise<void> {
const check = await showConfirm({
title: "确认清理日志文件吗?",
text: "将保留一周内的日志文件",
});
if (!check) {
showSnackbar({ color: "cancel", text: "已取消清理" });
return;
}
const logDir = appStore.logDir.value;
const files = await readDir(logDir);
const delFiles = files.filter((file) => {
// yyyy-mm-dd.log
const reg = /(\d{4}-\d{2}-\d{2}\.log)/;
const match = file.name.match(reg);
if (!Array.isArray(match) || match.length < 1) return false;
const date = match[1].replace(".log", "");
return isOverWeek(date);
});
if (delFiles.length < 1) {
showSnackbar({ color: "warn", text: "无需清理!" });
return;
}
for (const file of delFiles) {
const filePath = `${logDir}/${file.name}`;
await remove(filePath);
}
showSnackbar({ text: `已清理 ${delFiles.length} 个日志文件!` });
}
function copyPath(type: "db" | "user" | "log" | "game"): void {
let targetPath: string, targetName: string;
switch (type) {
case "db":
targetPath = appStore.dbPath.value;
targetName = "数据库";
break;
case "user":
targetPath = appStore.userDir.value;
targetName = "用户数据";
break;
case "log":
targetPath = appStore.logDir.value;
targetName = "日志";
break;
case "game":
if (appStore.gameDir.value === "未设置") {
showSnackbar({ text: "未设置游戏目录!", color: "warn" });
return;
}
targetPath = appStore.gameDir.value;
targetName = "游戏安装目录";
}
navigator.clipboard.writeText(targetPath);
showSnackbar({ text: `${targetName}路径已复制!` });
}
async function openPath(type: "db" | "user" | "log" | "game"): Promise<void> {
let targetPath: string;
switch (type) {
case "db":
targetPath = await path.appConfigDir();
break;
case "user":
targetPath = appStore.userDir.value;
break;
case "log":
targetPath = appStore.logDir.value;
break;
case "game":
if (appStore.gameDir.value === "未设置") {
showSnackbar({ text: "未设置游戏目录!", color: "warn" });
return;
}
targetPath = appStore.gameDir.value;
break;
}
await TGShell.openPath(targetPath);
}
</script>
<style lang="css" scoped>
.config-header {
margin-top: 10px;
color: var(--common-text-title);
font-family: var(--font-title);
font-size: large;
}
.config-icon {
display: flex;
width: 40px;
height: 40px;
align-items: center;
justify-content: center;
padding: 5px;
border: 1px solid var(--common-shadow-1);
border-radius: 5px;
margin-right: 15px;
background: var(--box-bg-2);
color: var(--box-text-2);
}
.config-opers {
display: flex;
align-items: flex-end;
justify-content: center;
column-gap: 10px;
}
</style>