mirror of
https://github.com/BTMuli/TeyvatGuide.git
synced 2025-12-06 08:32:51 +08:00
412 lines
12 KiB
Vue
412 lines
12 KiB
Vue
<!-- 真境剧诗页面 TODO: 重构UI -->
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<template>
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<v-app-bar>
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<template #prepend>
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<div class="uct-left">
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<img alt="icon" src="/source/UI/userCombat.webp" />
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<span>幻想真境剧诗</span>
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<v-select
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density="compact"
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variant="outlined"
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v-model="uidCur"
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:items="uidList"
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:hide-details="true"
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label="游戏UID"
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/>
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<v-btn :rounded="true" class="uc-btn" @click="toAbyss()">
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<img src="/source/UI/userAbyss.webp" alt="abyss" />
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<span>深境螺旋</span>
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</v-btn>
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<v-btn :rounded="true" class="uc-btn" @click="toChallenge()">
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<img src="/source/UI/userChallenge.webp" alt="challenge" />
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<span>幽境危战</span>
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</v-btn>
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</div>
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</template>
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<template #append>
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<div class="uct-right">
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<v-btn
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class="uc-btn"
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@click="shareCombat()"
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:rounded="true"
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:disabled="localCombat.length === 0"
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prepend-icon="mdi-share"
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>
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分享
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</v-btn>
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<v-btn class="uc-btn" @click="refreshCombat()" :rounded="true" prepend-icon="mdi-refresh">
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刷新
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</v-btn>
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<v-btn class="uc-btn" @click="tryReadCombat()" :rounded="true" prepend-icon="mdi-download">
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导入
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</v-btn>
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<v-btn class="uc-btn" @click="deleteCombat()" :rounded="true" prepend-icon="mdi-delete">
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删除
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</v-btn>
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</div>
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</template>
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</v-app-bar>
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<div class="uc-box">
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<v-tabs v-model="userTab" direction="vertical" class="uc-tabs-box" center-active>
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<v-tab v-for="item in localCombat" :key="item.id" :value="item.id"> 第{{ item.id }}期</v-tab>
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</v-tabs>
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<v-window v-model="userTab" class="uc-window">
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<v-window-item
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v-for="item in localCombat"
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:key="item.id"
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:value="item.id"
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class="uc-window-item"
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>
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<div :id="`user-combat-${item.id}`" class="ucw-i-ref">
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<div class="ucw-top">
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<div class="ucw-title">
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<span>第</span>
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<span>{{ item.id }}</span>
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<span>期 UID</span>
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<span>{{ uidCur }}</span>
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<span>更新于</span>
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<span>{{ item.updated }}</span>
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</div>
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<div class="ucw-share">真境剧诗 | Render by TeyvatGuide v{{ version }}</div>
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</div>
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<TSubLine>统计周期 {{ item.startTime }} ~ {{ item.endTime }}</TSubLine>
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<TucOverview :data="item.stat" :fights="item.detail.fight_statisic" />
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<TSubLine>使用角色({{ item.detail.backup_avatars.length }}名)</TSubLine>
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<TucAvatars :model-value="item.detail.backup_avatars" :detail="false" />
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<div class="ucw-rounds">
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<TucRound v-for="(round, idx) in item.detail.rounds_data" :key="idx" :round="round" />
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</div>
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</div>
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</v-window-item>
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</v-window>
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<div v-show="localCombat.length === 0" class="user-empty">
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<img src="/source/UI/empty.webp" alt="empty" />
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<span>暂无数据,请尝试刷新</span>
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</div>
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</div>
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</template>
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<script lang="ts" setup>
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import TSubLine from "@comp/app/t-subline.vue";
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import showDialog from "@comp/func/dialog.js";
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import showLoading from "@comp/func/loading.js";
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import showSnackbar from "@comp/func/snackbar.js";
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import TucAvatars from "@comp/userCombat/tuc-avatars.vue";
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import TucOverview from "@comp/userCombat/tuc-overview.vue";
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import TucRound from "@comp/userCombat/tuc-round.vue";
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import recordReq from "@req/recordReq.js";
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import TSUserCombat from "@Sqlm/userCombat.js";
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import useUserStore from "@store/user.js";
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import { getVersion } from "@tauri-apps/api/app";
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import { open } from "@tauri-apps/plugin-dialog";
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import { readTextFile } from "@tauri-apps/plugin-fs";
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import TGLogger from "@utils/TGLogger.js";
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import { generateShareImg } from "@utils/TGShare.js";
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import { storeToRefs } from "pinia";
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import { onMounted, ref, shallowRef, watch } from "vue";
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import { useRouter } from "vue-router";
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const router = useRouter();
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const { account, cookie } = storeToRefs(useUserStore());
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const userTab = ref<number>(0);
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const version = ref<string>();
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const uidCur = ref<string>();
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const uidList = shallowRef<Array<string>>();
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const localCombat = shallowRef<Array<TGApp.Sqlite.Combat.SingleTable>>([]);
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onMounted(async () => {
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await showLoading.start("正在加载剧诗数据");
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version.value = await getVersion();
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await TGLogger.Info("[UserCombat][onMounted] 打开真境剧诗页面");
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await showLoading.update("正在加载UID列表");
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uidList.value = await TSUserCombat.getAllUid();
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if (uidList.value.length === 0) {
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uidCur.value = "";
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} else {
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if (uidList.value.includes(account.value.gameUid)) uidCur.value = account.value.gameUid;
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else uidCur.value = uidList.value[0];
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await showLoading.update(`正在加载UID${uidCur.value}的剧诗数据`);
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}
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await loadCombat();
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await showLoading.end();
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});
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watch(() => uidCur.value, loadCombat);
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async function toAbyss(): Promise<void> {
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await router.push({ name: "深境螺旋" });
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}
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async function toChallenge(): Promise<void> {
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await router.push({ name: "幽境危战" });
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}
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async function loadCombat(): Promise<void> {
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localCombat.value = [];
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if (uidCur.value === undefined || uidCur.value === "") return;
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localCombat.value = await TSUserCombat.getCombat(uidCur.value);
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if (localCombat.value.length > 0) userTab.value = localCombat.value[0].id;
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}
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async function refreshCombat(): Promise<void> {
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if (!cookie.value) {
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showSnackbar.error("未登录");
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await TGLogger.Warn("[UserCombat][refreshCombat] 未登录");
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return;
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}
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if (uidCur.value && uidCur.value !== account.value.gameUid) {
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const switchCheck = await showDialog.check(
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"是否切换游戏账户",
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`确认则尝试切换至 ${uidCur.value}`,
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);
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if (switchCheck) {
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await useUserStore().switchGameAccount(uidCur.value);
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await refreshCombat();
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return;
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}
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const freshCheck = await showDialog.check(
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"确定刷新?",
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`用户${account.value.gameUid}与当前UID${uidCur.value}不一致`,
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);
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if (!freshCheck) {
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showSnackbar.cancel("已取消剧诗数据刷新");
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return;
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}
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}
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await TGLogger.Info("[UserCombat][refreshCombat] 更新剧诗数据");
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await showLoading.start(`正在获取${account.value.gameUid}的剧诗数据`);
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const res = await recordReq.roleCombat(cookie.value, account.value);
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console.log(res);
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if (res === false) {
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await showLoading.end();
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showSnackbar.warn("用户未解锁幻想真境剧诗");
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return;
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}
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if ("retcode" in res) {
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await showLoading.end();
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showSnackbar.error(`[${res.retcode}]${res.message}`);
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await TGLogger.Error(`[UserCombat][refreshCombat] 获取${account.value.gameUid}的剧诗数据失败`);
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await TGLogger.Error(`[UserCombat][refreshCombat] ${res.retcode} ${res.message}`);
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return;
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}
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await showLoading.update("正在保存剧诗数据");
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for (const combat of res) {
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await showLoading.update("正在保存剧诗数据");
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await TSUserCombat.saveCombat(account.value.gameUid, combat);
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}
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await showLoading.update("正在加载剧诗数据");
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uidList.value = await TSUserCombat.getAllUid();
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uidCur.value = account.value.gameUid;
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await loadCombat();
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await showLoading.end();
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}
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async function shareCombat(): Promise<void> {
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await TGLogger.Info(`[UserCombat][shareCombat][${userTab.value}] 生成剧诗数据分享图片`);
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const fileName = `【真境剧诗】${userTab.value}-${uidCur.value}.png`;
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const shareDom = document.querySelector<HTMLElement>(`#user-combat-${userTab.value}`);
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if (shareDom === null) {
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showSnackbar.error("未找到分享数据");
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await TGLogger.Warn(`[UserCombat][shareCombat][${userTab.value}] 未找到分享数据`);
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return;
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}
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await showLoading.start("正在生成图片", fileName);
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await generateShareImg(fileName, shareDom);
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await showLoading.end();
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await TGLogger.Info(`[UserCombat][shareCombat][${userTab.value}] 生成剧诗数据分享图片成功`);
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}
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async function deleteCombat(): Promise<void> {
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if (uidCur.value === undefined || uidCur.value === "") {
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showSnackbar.error("未找到符合条件的数据!");
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return;
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}
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const delCheck = await showDialog.check("确定删除数据?", `将清除${uidCur.value}的所有剧诗数据`);
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if (!delCheck) {
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showSnackbar.cancel("已取消删除");
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return;
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}
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await showLoading.start("正在删除剧诗数据", `UID: ${uidCur.value}`);
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await TSUserCombat.delCombat(uidCur.value);
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showSnackbar.success(`已清除 ${uidCur.value} 的剧诗数据`);
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await showLoading.update("正在加载剧诗数据");
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uidList.value = await TSUserCombat.getAllUid();
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if (uidList.value.length > 0) uidCur.value = uidList.value[0];
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else uidCur.value = undefined;
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await loadCombat();
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await showLoading.end();
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}
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/**
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* 尝试读取胡桃工具箱导出的剧诗数据
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* @since Beta v0.8.6
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* @returns {Promise<void>}
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*/
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async function tryReadCombat(): Promise<void> {
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const file = await open({
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multiple: false,
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title: "选择胡桃工具箱导出的剧诗数据文件",
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filters: [{ name: "JSON 文件", extensions: ["json"] }],
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directory: false,
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});
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if (file === null) {
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showSnackbar.cancel("已取消文件选择");
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return;
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}
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try {
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await showLoading.start("正在导入剧诗数据文件", file);
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const fileData = JSON.parse(await readTextFile(file));
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if (!Array.isArray(fileData)) {
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await showLoading.end();
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showSnackbar.warn("文件数据格式错误");
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return;
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}
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// TODO:数据结构
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for (const item of fileData) {
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await showLoading.update(`Uid: ${item["Uid"]},ScheduleId: ${item["ScheduleId"]}`);
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await TSUserCombat.saveCombat(item["Uid"], item["RoleCombatData"]);
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}
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await showLoading.end();
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showSnackbar.success(`成功导入 ${fileData.length} 条剧诗数据,即将刷新页面`);
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await new Promise<void>((resolve) => setTimeout(resolve, 1000));
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window.location.reload();
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} catch (e) {
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console.error(e);
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await showLoading.end();
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}
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}
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</script>
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<style lang="scss" scoped>
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.uct-left {
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display: flex;
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align-items: center;
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justify-content: center;
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margin-left: 12px;
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gap: 8px;
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img {
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width: 32px;
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height: 32px;
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}
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span {
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font-family: var(--font-title);
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font-size: 20px;
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}
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span :first-child {
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color: var(--common-text-title);
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}
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}
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.uct-right {
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display: flex;
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align-items: center;
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justify-content: center;
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margin-right: 12px;
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gap: 8px;
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}
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.uc-btn {
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background: var(--tgc-btn-1);
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color: var(--btn-text);
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font-family: var(--font-text);
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img {
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width: 24px;
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height: 24px;
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margin-right: 4px;
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object-fit: contain;
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}
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}
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.dark .uc-btn {
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border: 1px solid var(--common-shadow-2);
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}
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.uc-box {
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display: flex;
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height: calc(100vh - 96px);
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align-items: flex-start;
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justify-content: center;
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border: 1px solid var(--common-shadow-2);
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border-radius: 4px;
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background: var(--box-bg-1);
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}
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.uc-tabs-box {
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max-height: 100%;
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overflow-y: auto;
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}
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.uc-window {
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overflow: hidden;
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width: 100%;
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height: 100%;
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padding: 8px;
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background: var(--app-page-bg);
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border-bottom-right-radius: 4px;
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border-top-right-radius: 4px;
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}
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.uc-window-item {
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height: 100%;
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padding-right: 8px;
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overflow-y: auto;
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}
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.ucw-i-ref {
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display: flex;
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flex-direction: column;
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gap: 8px;
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}
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.ucw-top {
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display: flex;
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width: 100%;
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align-items: flex-end;
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justify-content: space-between;
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}
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.ucw-title {
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display: flex;
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align-items: center;
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color: var(--common-text-title);
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column-gap: 4px;
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font-family: var(--font-title);
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font-size: 20px;
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}
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.ucw-title :nth-child(2n) {
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color: var(--tgc-yellow-1);
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}
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.ucw-share {
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z-index: -1;
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font-size: 12px;
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opacity: 0.8;
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}
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.user-empty {
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position: absolute;
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top: calc(50vh - 200px);
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left: calc(50vw - 400px);
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display: flex;
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width: 800px;
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height: 400px;
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flex-direction: column;
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align-items: center;
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border-radius: 5px;
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background: var(--common-shadow-t-2);
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box-shadow: 0 0 5px var(--common-shadow-2);
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color: var(--common-text-title);
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font-family: var(--font-title);
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font-size: 1.5rem;
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}
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.ucw-rounds {
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display: grid;
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gap: 8px;
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grid-template-columns: repeat(2, 1fr);
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}
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</style>
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