♻️ 获取游戏版本,完善检测

This commit is contained in:
BTMuli
2026-01-13 14:08:27 +08:00
parent 43be304d24
commit ecbc8fd7cd
8 changed files with 183 additions and 157 deletions

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@@ -44,6 +44,7 @@
{ "identifier": "fs:allow-mkdir", "allow": [{ "path": "**" }] }, { "identifier": "fs:allow-mkdir", "allow": [{ "path": "**" }] },
{ "identifier": "fs:allow-read-dir", "allow": [{ "path": "**" }] }, { "identifier": "fs:allow-read-dir", "allow": [{ "path": "**" }] },
{ "identifier": "fs:allow-read-text-file", "allow": [{ "path": "**" }] }, { "identifier": "fs:allow-read-text-file", "allow": [{ "path": "**" }] },
{ "identifier": "fs:allow-read-text-file-lines", "allow": [{ "path": "**" }] },
{ "identifier": "fs:allow-remove", "allow": [{ "path": "**" }] }, { "identifier": "fs:allow-remove", "allow": [{ "path": "**" }] },
{ "identifier": "fs:allow-write-file", "allow": [{ "path": "**" }] }, { "identifier": "fs:allow-write-file", "allow": [{ "path": "**" }] },
{ "identifier": "fs:allow-write-text-file", "allow": [{ "path": "**" }] }, { "identifier": "fs:allow-write-text-file", "allow": [{ "path": "**" }] },

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@@ -320,8 +320,8 @@ import { invoke } from "@tauri-apps/api/core";
import type { Event, UnlistenFn } from "@tauri-apps/api/event"; import type { Event, UnlistenFn } from "@tauri-apps/api/event";
import { exists } from "@tauri-apps/plugin-fs"; import { exists } from "@tauri-apps/plugin-fs";
import mhyClient from "@utils/TGClient.js"; import mhyClient from "@utils/TGClient.js";
import { isRunInAdmin, tryReadGameVer, YAE_GAME_VER } from "@utils/TGGame.js";
import TGLogger from "@utils/TGLogger.js"; import TGLogger from "@utils/TGLogger.js";
import { isRunInAdmin } from "@utils/toolFunc.js";
import { storeToRefs } from "pinia"; import { storeToRefs } from "pinia";
import { computed, onMounted, onUnmounted, ref, shallowRef } from "vue"; import { computed, onMounted, onUnmounted, ref, shallowRef } from "vue";
@@ -730,25 +730,26 @@ async function tryLaunchGame(): Promise<void> {
return; return;
} }
const isInAdmin = await isRunInAdmin(); const isInAdmin = await isRunInAdmin();
if (!isInAdmin) { const gameVer = await tryReadGameVer(gameDir.value);
if (!isInAdmin || !gameVer || gameVer !== YAE_GAME_VER) {
showSnackbar.success(`成功获取ticket:${resp},正在启动应用...`); showSnackbar.success(`成功获取ticket:${resp},正在启动应用...`);
try { try {
await invoke("launch_game", { path: gamePath, ticket: resp }); await invoke("launch_game", { path: gamePath, ticket: resp });
} catch (error) { } catch (error) {
showSnackbar.error(`${error}`); showSnackbar.error(`${error}`);
} }
} else { return;
try { }
await invoke("call_yae_dll", { try {
gamePath: gamePath, await invoke("call_yae_dll", {
uid: account.value.gameUid, gamePath: gamePath,
ticket: resp, uid: account.value.gameUid,
}); ticket: resp,
} catch (err) { });
showSnackbar.error(`调用Yae DLL失败: ${err}`); } catch (err) {
await TGLogger.Error(`[pageAchi][toYae]调用Yae DLL失败: ${err}`); showSnackbar.error(`调用Yae DLL失败: ${err}`);
return; await TGLogger.Error(`[pageAchi][toYae]调用Yae DLL失败: ${err}`);
} return;
} }
} }
</script> </script>

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@@ -2,7 +2,7 @@
<v-list class="config-list"> <v-list class="config-list">
<v-list-subheader :inset="true" class="config-header" title="路径" /> <v-list-subheader :inset="true" class="config-header" title="路径" />
<v-divider :inset="true" class="border-opacity-75" /> <v-divider :inset="true" class="border-opacity-75" />
<v-list-item title="用户数据目录" :subtitle="userDir"> <v-list-item :subtitle="userDir" title="用户数据目录">
<template #prepend> <template #prepend>
<div class="config-icon"> <div class="config-icon">
<v-icon>mdi-folder-key</v-icon> <v-icon>mdi-folder-key</v-icon>
@@ -10,13 +10,13 @@
</template> </template>
<template #append> <template #append>
<div class="config-opers"> <div class="config-opers">
<v-icon @click="confirmCUD()" title="修改用户数据目录"> mdi-pencil</v-icon> <v-icon title="修改用户数据目录" @click="confirmCUD()"> mdi-pencil</v-icon>
<v-icon @click="openDataPath('user')" title="打开用户数据目录"> mdi-folder-open</v-icon> <v-icon title="打开用户数据目录" @click="openDataPath('user')"> mdi-folder-open</v-icon>
<v-icon @click="copyPath('user')" title="复制用户数据目录路径"> mdi-content-copy</v-icon> <v-icon title="复制用户数据目录路径" @click="copyPath('user')"> mdi-content-copy</v-icon>
</div> </div>
</template> </template>
</v-list-item> </v-list-item>
<v-list-item title="应用数据库路径" :subtitle="dbPath"> <v-list-item :subtitle="dbPath" title="应用数据库路径">
<template #prepend> <template #prepend>
<div class="config-icon"> <div class="config-icon">
<v-icon>mdi-folder-account</v-icon> <v-icon>mdi-folder-account</v-icon>
@@ -24,12 +24,16 @@
</template> </template>
<template #append> <template #append>
<div class="config-opers"> <div class="config-opers">
<v-icon @click="openDataPath('db')" title="打开数据库目录"> mdi-folder-open</v-icon> <v-icon title="打开数据库目录" @click="openDataPath('db')"> mdi-folder-open</v-icon>
<v-icon @click="copyPath('db')" title="复制数据库目录路径"> mdi-content-copy</v-icon> <v-icon title="复制数据库目录路径" @click="copyPath('db')"> mdi-content-copy</v-icon>
</div> </div>
</template> </template>
</v-list-item> </v-list-item>
<v-list-item title="游戏安装目录" :subtitle="gameDir" v-if="platform() === 'windows'"> <v-list-item
v-if="platform() === 'windows'"
:subtitle="gameDir"
:title="`游戏安装目录${gameVer ? `(v${gameVer})` : ''}`"
>
<template #prepend> <template #prepend>
<div class="config-icon"> <div class="config-icon">
<v-icon>mdi-gamepad</v-icon> <v-icon>mdi-gamepad</v-icon>
@@ -37,13 +41,13 @@
</template> </template>
<template #append> <template #append>
<div class="config-opers"> <div class="config-opers">
<v-icon @click="confirmCGD()" title="修改游戏安装目录"> mdi-pencil</v-icon> <v-icon title="修改游戏安装目录" @click="confirmCGD()"> mdi-pencil</v-icon>
<v-icon @click="openDataPath('game')" title="打开游戏安装目录"> mdi-folder-open</v-icon> <v-icon title="打开游戏安装目录" @click="openDataPath('game')"> mdi-folder-open</v-icon>
<v-icon @click="copyPath('game')" title="复制游戏安装目录"> mdi-content-copy</v-icon> <v-icon title="复制游戏安装目录" @click="copyPath('game')"> mdi-content-copy</v-icon>
</div> </div>
</template> </template>
</v-list-item> </v-list-item>
<v-list-item title="日志目录" :subtitle="logDir"> <v-list-item :subtitle="logDir" title="日志目录">
<template #prepend> <template #prepend>
<div class="config-icon"> <div class="config-icon">
<v-icon>mdi-folder-multiple</v-icon> <v-icon>mdi-folder-multiple</v-icon>
@@ -51,9 +55,9 @@
</template> </template>
<template #append> <template #append>
<div class="config-opers"> <div class="config-opers">
<v-icon @click="confirmCLD()" title="清理日志文件"> mdi-delete</v-icon> <v-icon title="清理日志文件" @click="confirmCLD()"> mdi-delete</v-icon>
<v-icon @click="openDataPath('log')" title="打开日志目录"> mdi-folder-open</v-icon> <v-icon title="打开日志目录" @click="openDataPath('log')"> mdi-folder-open</v-icon>
<v-icon @click="copyPath('log')" title="复制日志目录路径"> mdi-content-copy</v-icon> <v-icon title="复制日志目录路径" @click="copyPath('log')"> mdi-content-copy</v-icon>
</div> </div>
</template> </template>
</v-list-item> </v-list-item>
@@ -72,10 +76,21 @@ import { exists, readDir, remove } from "@tauri-apps/plugin-fs";
import { openPath } from "@tauri-apps/plugin-opener"; import { openPath } from "@tauri-apps/plugin-opener";
import { platform } from "@tauri-apps/plugin-os"; import { platform } from "@tauri-apps/plugin-os";
import { backUpUserData } from "@utils/dataBS.js"; import { backUpUserData } from "@utils/dataBS.js";
import { tryReadGameVer } from "@utils/TGGame.js";
import { storeToRefs } from "pinia"; import { storeToRefs } from "pinia";
import { onMounted } from "vue"; import { onMounted, ref, watch } from "vue";
const { dbPath, logDir, userDir, gameDir } = storeToRefs(useAppStore()); const { dbPath, logDir, userDir, gameDir } = storeToRefs(useAppStore());
const gameVer = ref<string>();
watch(
() => gameDir.value,
async () => {
const gv = await tryReadGameVer(gameDir.value);
if (gv) gameVer.value = gv;
},
{ immediate: true },
);
onMounted(async () => { onMounted(async () => {
const logDirGet = await path.appLogDir(); const logDirGet = await path.appLogDir();

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@@ -93,13 +93,11 @@ import TSUserAchi from "@Sqlm/userAchi.js";
import useAppStore from "@store/app.js"; import useAppStore from "@store/app.js";
import useUserStore from "@store/user.js"; import useUserStore from "@store/user.js";
import { path } from "@tauri-apps/api"; import { path } from "@tauri-apps/api";
import { invoke } from "@tauri-apps/api/core";
import { listen, type UnlistenFn } from "@tauri-apps/api/event"; import { listen, type UnlistenFn } from "@tauri-apps/api/event";
import { open, save } from "@tauri-apps/plugin-dialog"; import { open, save } from "@tauri-apps/plugin-dialog";
import { exists, writeTextFile } from "@tauri-apps/plugin-fs"; import { writeTextFile } from "@tauri-apps/plugin-fs";
import { platform } from "@tauri-apps/plugin-os"; import { tryCallYae } from "@utils/TGGame.js";
import TGLogger from "@utils/TGLogger.js"; import TGLogger from "@utils/TGLogger.js";
import { isRunInAdmin } from "@utils/toolFunc.js";
import { import {
getUiafHeader, getUiafHeader,
readUiafData, readUiafData,
@@ -315,50 +313,7 @@ async function deleteUid(): Promise<void> {
} }
async function toYae(): Promise<void> { async function toYae(): Promise<void> {
if (platform() !== "windows") { await tryCallYae(gameDir.value, uidCur.value.toString());
showSnackbar.warn("该功能仅支持Windows系统");
return;
}
if (gameDir.value === "未设置") {
showSnackbar.warn("请前往设置页面设置游戏安装目录");
return;
}
const gamePath = `${gameDir.value}${path.sep()}YuanShen.exe`;
if (!(await exists(gamePath))) {
showSnackbar.warn("未检测到原神本体应用!");
return;
}
const isInAdmin = await isRunInAdmin();
if (!isInAdmin) {
const check = await showDialog.check("是否以管理员模式重启?", "该功能需要管理员权限才能使用");
if (!check) {
showSnackbar.cancel("已取消以管理员模式重启");
return;
}
try {
await invoke("run_with_admin");
} catch (err) {
showSnackbar.error(`以管理员模式重启失败:${err}`);
await TGLogger.Error(`[pageAchi][toYae]以管理员模式启动失败 - ${err}`);
return;
}
}
const input = await showDialog.input("请输入存档UID", "UID:", uidCur.value.toString());
if (!input) {
showSnackbar.cancel("已取消存档导入");
return;
}
if (input === "" || isNaN(Number(input))) {
showSnackbar.warn("请输入合法数字");
return;
}
try {
await invoke("call_yae_dll", { gamePath: gamePath, uid: input });
} catch (err) {
showSnackbar.error(`调用Yae DLL失败: ${err}`);
await TGLogger.Error(`[pageAchi][toYae]调用Yae DLL失败: ${err}`);
return;
}
} }
</script> </script>
<style lang="scss" scoped> <style lang="scss" scoped>

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@@ -35,7 +35,7 @@
class="pbm-ne-btn" class="pbm-ne-btn"
prepend-icon="mdi-import" prepend-icon="mdi-import"
variant="elevated" variant="elevated"
@click="tryCallYae()" @click="tryImportMaterial()"
> >
导入 导入
</v-btn> </v-btn>
@@ -121,12 +121,7 @@ import PboMaterial from "@comp/pageBag/pbo-material.vue";
import TSUserBagMaterial, { BAG_TYPE_LIST } from "@Sqlm/userBagMaterial.js"; import TSUserBagMaterial, { BAG_TYPE_LIST } from "@Sqlm/userBagMaterial.js";
import useAppStore from "@store/app.js"; import useAppStore from "@store/app.js";
import useUserStore from "@store/user.js"; import useUserStore from "@store/user.js";
import { path } from "@tauri-apps/api"; import { tryCallYae } from "@utils/TGGame.js";
import { invoke } from "@tauri-apps/api/core";
import { exists } from "@tauri-apps/plugin-fs";
import { platform } from "@tauri-apps/plugin-os";
import TGLogger from "@utils/TGLogger.js";
import { isRunInAdmin } from "@utils/toolFunc.js";
import { storeToRefs } from "pinia"; import { storeToRefs } from "pinia";
import { nextTick, onMounted, ref, shallowRef, triggerRef, watch } from "vue"; import { nextTick, onMounted, ref, shallowRef, triggerRef, watch } from "vue";
@@ -342,54 +337,8 @@ function handleUpdate(info: MaterialInfo): void {
} }
} }
/** async function tryImportMaterial(): Promise<void> {
* 尝试导入材料(通过Yae) await tryCallYae(gameDir.value, curUid.value.toString());
*/
async function tryCallYae(): Promise<void> {
if (platform() !== "windows") {
showSnackbar.warn("该功能仅支持Windows系统");
return;
}
if (gameDir.value === "未设置") {
showSnackbar.warn("请前往设置页面设置游戏安装目录");
return;
}
const gamePath = `${gameDir.value}${path.sep()}YuanShen.exe`;
if (!(await exists(gamePath))) {
showSnackbar.warn("未检测到原神本体应用!");
return;
}
const isInAdmin = await isRunInAdmin();
if (!isInAdmin) {
const check = await showDialog.check("是否以管理员模式重启?", "该功能需要管理员权限才能使用");
if (!check) {
showSnackbar.cancel("已取消以管理员模式重启");
return;
}
try {
await invoke("run_with_admin");
} catch (err) {
showSnackbar.error(`以管理员模式重启失败:${err}`);
await TGLogger.Error(`[pageAchi][toYae]以管理员模式启动失败 - ${err}`);
return;
}
}
const input = await showDialog.input("请输入存档UID", "UID:", curUid.value?.toString());
if (!input) {
showSnackbar.cancel("已取消存档导入");
return;
}
if (input === "" || isNaN(Number(input))) {
showSnackbar.warn("请输入合法数字");
return;
}
try {
await invoke("call_yae_dll", { gamePath: gamePath, uid: input.toString() });
} catch (err) {
showSnackbar.error(`调用Yae DLL失败: ${err}`);
await TGLogger.Error(`[pageAchi][toYae]调用Yae DLL失败: ${err}`);
return;
}
} }
/** /**

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@@ -16,17 +16,17 @@
<div class="btn-list"> <div class="btn-list">
<v-btn class="test-btn" @click="test()">测试</v-btn> <v-btn class="test-btn" @click="test()">测试</v-btn>
</div> </div>
<TcoHutaoVerify v-model="show" />
</div> </div>
</template> </template>
<script lang="ts" setup> <script lang="ts" setup>
import TcoHutaoVerify from "@comp/pageConfig/tco-hutaoVerify.vue"; import useAppStore from "@store/app.js";
import { ref } from "vue"; import { tryReadGameVer } from "@utils/TGGame.js";
import { storeToRefs } from "pinia";
const show = ref<boolean>(false); const { gameDir } = storeToRefs(useAppStore());
async function test() { async function test() {
show.value = true; await tryReadGameVer(gameDir.value);
} }
</script> </script>
<style lang="css" scoped> <style lang="css" scoped>

124
src/utils/TGGame.ts Normal file
View File

@@ -0,0 +1,124 @@
/**
* 游戏文件相关功能
* @since Beta v0.9.1
*/
import showDialog from "@comp/func/dialog.js";
import showSnackbar from "@comp/func/snackbar.js";
import { invoke } from "@tauri-apps/api/core";
import { sep } from "@tauri-apps/api/path";
import { exists, readTextFile, readTextFileLines } from "@tauri-apps/plugin-fs";
import { platform } from "@tauri-apps/plugin-os";
import TGLogger from "@utils/TGLogger.js";
// YAE支持的游戏版本
export const YAE_GAME_VER: Readonly<string> = "6.2.0";
/**
* 尝试获取游戏版本
* @since Beta v0.9.1
* @remarks
* 1. 读取 config.ini 下的 game_version
* 2. 没有 config.ini ,读取 YuanShen_Data\\Persistent\\ScriptVersion
* @param gameDir - 游戏目录
* @returns 版本或 false
*/
export async function tryReadGameVer(gameDir: string): Promise<false | string> {
if (platform() !== "windows") {
showSnackbar.warn("该功能仅支持Windows系统");
return false;
}
const iniPath = `${gameDir}${sep()}config.ini`;
if (await exists(iniPath)) {
const iniRead = await readTextFileLines(iniPath);
while (true) {
const line = await iniRead.next();
if (line.value.startsWith("game_version=")) return line.value.split("=")[1];
if (line.done) break;
}
}
const scriptPath = `${gameDir}${sep()}YuanShen_Data${sep()}Persistent${sep()}ScriptVersion`;
if (await exists(scriptPath)) {
return await readTextFile(scriptPath);
}
return false;
}
/**
* 判断是否是管理员模式
* @since Beta v0.9.1
*/
export async function isRunInAdmin(): Promise<boolean> {
let isAdmin = false;
try {
isAdmin = await invoke<boolean>("is_in_admin");
} catch (err) {
showSnackbar.error(`检测管理员权限失败:${err}`);
await TGLogger.Error(`[TGGame][isRunInAdmin]检测管理员权限失败:${err}`);
return false;
}
return isAdmin;
}
/**
* 尝试调用Yae
* @since Beta v0.9.1
* @param gameDir - 游戏目录
* @param uid - 启动UID
* @returns void
*/
export async function tryCallYae(gameDir: string, uid?: string): Promise<void> {
if (platform() !== "windows") {
showSnackbar.warn("该功能仅支持Windows系统");
return;
}
if (gameDir === "未设置") {
showSnackbar.warn("请前往设置页面设置游戏安装目录");
return;
}
const gamePath = `${gameDir}${sep()}YuanShen.exe`;
if (!(await exists(gamePath))) {
showSnackbar.warn("未检测到游戏本体");
return;
}
const gameVer = await tryReadGameVer(gameDir);
if (gameVer !== YAE_GAME_VER) {
const check = await showDialog.check(
"确认启动?",
`支持版本:${YAE_GAME_VER},检测版本:${gameVer === false ? "无数据" : gameVer}`,
);
showSnackbar.warn(`游戏版本不一致,支持版本为${YAE_GAME_VER}`);
if (!check) return;
}
const adminCheck = await isRunInAdmin();
if (!adminCheck) {
showSnackbar.warn("未检测到管理员权限");
const check = await showDialog.check("是否以管理员模式重启?", "该功能需要管理员权限才能使用");
if (!check) {
showSnackbar.cancel("已取消以管理员模式重启");
return;
}
try {
await invoke("run_with_admin");
} catch (err) {
showSnackbar.error(`以管理员模式重启失败:${err}`);
await TGLogger.Error(`[TGGame][tryCallYae]以管理员模式启动失败 - ${err}`);
return;
}
return;
}
const input = await showDialog.input("请输入存档UID", "UID:", uid);
if (!input) {
showSnackbar.cancel("已取消存档导入");
return;
}
if (input === "" || isNaN(Number(input))) {
showSnackbar.warn("请输入合法数字");
return;
}
try {
await invoke("call_yae_dll", { gamePath: gamePath, uid: input });
} catch (err) {
showSnackbar.error(`调用Yae DLL失败: ${err}`);
}
}

View File

@@ -3,14 +3,11 @@
* @since Beta v0.9.1 * @since Beta v0.9.1
*/ */
import showSnackbar from "@comp/func/snackbar.js";
import { tz } from "@date-fns/tz"; import { tz } from "@date-fns/tz";
import bbsEnum from "@enum/bbs.js"; import bbsEnum from "@enum/bbs.js";
import staticDataEnum from "@enum/staticData.js"; import staticDataEnum from "@enum/staticData.js";
import { path } from "@tauri-apps/api"; import { path } from "@tauri-apps/api";
import { invoke } from "@tauri-apps/api/core";
import { type } from "@tauri-apps/plugin-os"; import { type } from "@tauri-apps/plugin-os";
import TGLogger from "@utils/TGLogger.js";
import { format, parse, parseISO } from "date-fns"; import { format, parse, parseISO } from "date-fns";
import { v4 } from "uuid"; import { v4 } from "uuid";
@@ -341,22 +338,6 @@ export function getUserAvatar(
return user.avatar_url; return user.avatar_url;
} }
/**
* 判断是否是管理员模式
* @since Beta v0.9.1
*/
export async function isRunInAdmin(): Promise<boolean> {
let isAdmin = false;
try {
isAdmin = await invoke<boolean>("is_in_admin");
} catch (err) {
showSnackbar.error(`检测管理员权限失败:${err}`);
await TGLogger.Error(`[pageAchi][toYae]检测管理员权限失败:${err}`);
return false;
}
return isAdmin;
}
/** /**
* 传入角色ID跟星级返回渲染星级 * 传入角色ID跟星级返回渲染星级
* @since Beta v0.9.1 * @since Beta v0.9.1