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💄 战绩添加幽境危战数据
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6
src/types/Sqlite/Record.d.ts
vendored
6
src/types/Sqlite/Record.d.ts
vendored
@@ -1,7 +1,7 @@
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/**
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* @file types/Sqlite/Record.d.ts
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* @description Sqlite 原神战绩相关类型定义文件
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* @since Beta v0.7.2
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* @since Beta v0.8.0
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*/
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declare namespace TGApp.Sqlite.Record {
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@@ -91,7 +91,7 @@ declare namespace TGApp.Sqlite.Record {
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/**
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* @description 统计信息类型
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* @interface Stats
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* @since Beta v0.5.5
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* @since Beta v0.8.0
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* @property {number} activeDays - 活跃天数
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* @property {number} achievementNumber - 成就达成数
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* @property {number} avatarNumber - 获得角色数
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@@ -106,6 +106,7 @@ declare namespace TGApp.Sqlite.Record {
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* @property {number} pyroCulus - 火神瞳数
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* @property {string} sprialAbyss - 深境螺旋信息
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* @property {string} combatRole - 幻想真境剧诗
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* @property {string} hardChallenge - 幽境危战挑战
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* @property {number} luxuriousChest - 华丽宝箱数
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* @property {number} preciousChest - 珍贵宝箱数
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* @property {number} exquisiteChest - 精致宝箱数
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@@ -128,6 +129,7 @@ declare namespace TGApp.Sqlite.Record {
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pyroCulus: number;
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sprialAbyss: string;
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combatRole: string;
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hardChallenge: string;
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luxuriousChest: number;
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preciousChest: number;
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exquisiteChest: number;
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