mirror of
https://github.com/BTMuli/TeyvatGuide.git
synced 2026-03-31 06:29:46 +08:00
♻️ types 重构后的问题搞完了,累死
This commit is contained in:
@@ -23,7 +23,7 @@
|
||||
</template>
|
||||
<script lang="ts" setup>
|
||||
interface TMiniWeaponProps {
|
||||
item: BTMuli.Genshin.Material.BriefInfo;
|
||||
item: TGApp.App.Calendar.Material;
|
||||
}
|
||||
defineProps<TMiniWeaponProps>();
|
||||
</script>
|
||||
|
||||
@@ -102,12 +102,12 @@
|
||||
</template>
|
||||
<script lang="ts" setup>
|
||||
// vue
|
||||
import { onMounted, ref } from "vue";
|
||||
import { computed, onMounted, ref } from "vue";
|
||||
import TMiniAvatar from "./t-mini-avatar.vue";
|
||||
import TMiniWeapon from "./t-mini-weapon.vue";
|
||||
import TCalendarMaterial from "./t-calendar-material.vue";
|
||||
// data
|
||||
import { TGAppData } from "../data";
|
||||
import { AppCalendarData } from "../data";
|
||||
// interface
|
||||
import { OBC_CONTENT_API } from "../plugins/Mys/interface/utils";
|
||||
import { createTGWindow } from "../utils/TGWindow";
|
||||
@@ -116,19 +116,19 @@ import { createTGWindow } from "../utils/TGWindow";
|
||||
const loading = ref(true as boolean);
|
||||
|
||||
// data
|
||||
const calendarData = ref(TGAppData.calendar);
|
||||
const calendarData = computed(() => AppCalendarData);
|
||||
const weekNow = ref(0 as number);
|
||||
const btnNow = ref(0 as number);
|
||||
const dateNow = ref(new Date().toLocaleDateString());
|
||||
|
||||
// calendar
|
||||
const calendarNow = ref([] as BTMuli.Genshin.Calendar.Data[]);
|
||||
const characterCards = ref([] as BTMuli.Genshin.Calendar.Data[]);
|
||||
const weaponCards = ref([] as BTMuli.Genshin.Calendar.Data[]);
|
||||
const calendarNow = ref([] as TGApp.App.Calendar.Item[]);
|
||||
const characterCards = ref([] as TGApp.App.Calendar.Item[]);
|
||||
const weaponCards = ref([] as TGApp.App.Calendar.Item[]);
|
||||
|
||||
// calendar item
|
||||
const showItem = ref(false as boolean);
|
||||
const selectedItem = ref({} as BTMuli.Genshin.Calendar.Data);
|
||||
const selectedItem = ref({} as TGApp.App.Calendar.Item);
|
||||
const selectedType = ref("character");
|
||||
|
||||
// snackbar
|
||||
@@ -177,38 +177,38 @@ onMounted(() => {
|
||||
weekNow.value = dayNow;
|
||||
btnNow.value = dayNow;
|
||||
calendarNow.value = getCalendar(dayNow);
|
||||
characterCards.value = calendarNow.value.filter((item) => item.item_type === "character");
|
||||
weaponCards.value = calendarNow.value.filter((item) => item.item_type === "weapon");
|
||||
characterCards.value = calendarNow.value.filter((item) => item.itemType === "character");
|
||||
weaponCards.value = calendarNow.value.filter((item) => item.itemType === "weapon");
|
||||
loading.value = false;
|
||||
});
|
||||
|
||||
// 获取当前日历
|
||||
function getCalendar (day: number) {
|
||||
return calendarData.value.filter((item) => item.drop_day.includes(day));
|
||||
return calendarData.value.filter((item) => item.dropDays.includes(day));
|
||||
}
|
||||
|
||||
function selectContent (item: BTMuli.Genshin.Calendar.Data, type: string) {
|
||||
function selectContent (item: TGApp.App.Calendar.Item, type: string) {
|
||||
selectedItem.value = item;
|
||||
selectedType.value = type;
|
||||
showItem.value = true;
|
||||
}
|
||||
|
||||
function showDetail (item: BTMuli.Genshin.Calendar.Data) {
|
||||
if (item.content_id === null) {
|
||||
function showDetail (item: TGApp.App.Calendar.Item) {
|
||||
if (item.contentId === 0) {
|
||||
snackbarText.value = "暂无详情";
|
||||
snackbarColor.value = "error";
|
||||
snackbar.value = true;
|
||||
return;
|
||||
}
|
||||
const url = OBC_CONTENT_API.replace("{content_id}", item.content_id.toString());
|
||||
const url = OBC_CONTENT_API.replace("{content_id}", item.contentId.toString());
|
||||
createTGWindow(url, "素材详情", item.name, 1200, 800, true);
|
||||
}
|
||||
|
||||
function getContents (day: number) {
|
||||
btnNow.value = day;
|
||||
calendarNow.value = getCalendar(day);
|
||||
characterCards.value = calendarNow.value.filter((item) => item.item_type === "character");
|
||||
weaponCards.value = calendarNow.value.filter((item) => item.item_type === "weapon");
|
||||
characterCards.value = calendarNow.value.filter((item) => item.itemType === "character");
|
||||
weaponCards.value = calendarNow.value.filter((item) => item.itemType === "weapon");
|
||||
}
|
||||
</script>
|
||||
<style lang="css" scoped>
|
||||
|
||||
@@ -2,20 +2,20 @@
|
||||
<div class="card-box">
|
||||
<!-- 底层背景图 -->
|
||||
<div class="card-bg">
|
||||
<img :src="item.bg" alt="bg">
|
||||
<img :src="props.modelValue.bg" alt="bg">
|
||||
</div>
|
||||
<!-- 中层角色图 -->
|
||||
<div class="card-icon">
|
||||
<img :src="item.icon" alt="icon">
|
||||
<img :src="props.modelValue.icon" alt="icon">
|
||||
</div>
|
||||
<!-- 上层图标&内容 -->
|
||||
<div class="card-cover">
|
||||
<div class="card-element">
|
||||
<img :src="item.element" alt="element">
|
||||
<img :src="props.modelValue.elementIcon" alt="element">
|
||||
</div>
|
||||
<div class="card-name">
|
||||
<img :src="item.weapon_type" alt="weapon">
|
||||
<span>{{ item.name }}</span>
|
||||
<img :src="props.modelValue.weaponIcon" alt="weapon">
|
||||
<span>{{ props.modelValue.name }}</span>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
@@ -24,7 +24,7 @@
|
||||
import { computed } from "vue";
|
||||
interface TMiniWeaponProps {
|
||||
size: string;
|
||||
modelValue: BTMuli.Genshin.Wiki.Character.BriefInfo | BTMuli.Genshin.Calendar.Data
|
||||
modelValue: TGApp.App.Character.WikiBriefInfo | TGApp.App.Calendar.Item;
|
||||
}
|
||||
|
||||
const props = defineProps<TMiniWeaponProps>();
|
||||
@@ -32,29 +32,6 @@ const props = defineProps<TMiniWeaponProps>();
|
||||
const getSize = computed(() => {
|
||||
return props.size === "100px" ? "30px" : "40px";
|
||||
});
|
||||
|
||||
const item = computed(() => {
|
||||
let res;
|
||||
if (props.modelValue.hasOwnProperty("weapon_type")) {
|
||||
res = props.modelValue as BTMuli.Genshin.Wiki.Character.BriefInfo;
|
||||
return {
|
||||
bg: res.bg,
|
||||
icon: res.icon,
|
||||
element: res.element,
|
||||
weapon_type: res.weapon_type,
|
||||
name: res.name,
|
||||
};
|
||||
} else {
|
||||
res = props.modelValue as BTMuli.Genshin.Calendar.Data;
|
||||
return {
|
||||
bg: res.bg,
|
||||
icon: res.icon,
|
||||
element: res.element,
|
||||
weapon_type: res.weapon,
|
||||
name: res.name,
|
||||
};
|
||||
}
|
||||
});
|
||||
</script>
|
||||
<style lang="css" scoped>
|
||||
.card-box {
|
||||
|
||||
@@ -2,19 +2,19 @@
|
||||
<div class="card-box">
|
||||
<!-- 底层背景图 -->
|
||||
<div class="card-bg">
|
||||
<img :src="item.bg" alt="bg">
|
||||
<img :src="props.modelValue.bg" alt="bg">
|
||||
</div>
|
||||
<!-- 中层武器图 -->
|
||||
<div class="card-icon">
|
||||
<img :src="item.icon" alt="icon">
|
||||
<img :src="props.modelValue.icon" alt="icon">
|
||||
</div>
|
||||
<!-- 上层图标&内容 -->
|
||||
<div class="card-cover">
|
||||
<div class="card-weapon">
|
||||
<img :src="item.weapon_type" alt="type">
|
||||
<img :src="props.modelValue.weaponIcon" alt="type">
|
||||
</div>
|
||||
<div class="card-name">
|
||||
<span>{{ item.name }}</span>
|
||||
<span>{{ props.modelValue.name }}</span>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
@@ -23,36 +23,13 @@
|
||||
import { computed } from "vue";
|
||||
interface TMiniWeaponProps {
|
||||
size: string;
|
||||
modelValue: BTMuli.Genshin.Wiki.Weapon.BriefInfo | BTMuli.Genshin.Calendar.Data
|
||||
modelValue: TGApp.App.Weapon.WikiBriefInfo | TGApp.App.Calendar.Item
|
||||
}
|
||||
|
||||
const props = defineProps<TMiniWeaponProps>();
|
||||
const getSize = computed(() => {
|
||||
return props.size === "100px" ? "30px" : "40px";
|
||||
});
|
||||
|
||||
const item = computed(() => {
|
||||
let res;
|
||||
if (!props.modelValue.hasOwnProperty("weapon_type")) {
|
||||
res = props.modelValue as BTMuli.Genshin.Wiki.Weapon.BriefInfo;
|
||||
return {
|
||||
bg: res.bg,
|
||||
icon: res.icon,
|
||||
element: res.element,
|
||||
weapon_type: res.type,
|
||||
name: res.name,
|
||||
};
|
||||
} else {
|
||||
res = props.modelValue as BTMuli.Genshin.Calendar.Data;
|
||||
return {
|
||||
bg: res.bg,
|
||||
icon: res.icon,
|
||||
element: res.element,
|
||||
weapon_type: res.weapon_type,
|
||||
name: res.name,
|
||||
};
|
||||
}
|
||||
});
|
||||
</script>
|
||||
<style lang="css" scoped>
|
||||
.card-box {
|
||||
|
||||
Reference in New Issue
Block a user