💄 调整数据缺失时的显示

This commit is contained in:
目棃
2024-12-09 12:05:41 +08:00
parent 7fd5292174
commit 702fda94bd
3 changed files with 13 additions and 9 deletions

View File

@@ -75,7 +75,7 @@ declare namespace TGApp.Game.Combat {
avatar_id: number;
avatar_icon: string;
value: string;
rarity: number;
rarity?: number;
}
/**
@@ -276,7 +276,7 @@ declare namespace TGApp.Game.Combat {
/**
* @description 战斗数据
* @interface FightStatisic
* @since Beta v0.6.3
* @since Beta v0.6.5
* @property {AvatarMini} max_defeat_avatar 击败最多敌人
* @property {AvatarMini} max_damage_avatar 最高伤害输出
* @property {AvatarMini} max_take_damage_avatar 最高承受伤害
@@ -287,10 +287,10 @@ declare namespace TGApp.Game.Combat {
* @return FightStatisic
*/
interface FightStatisic {
max_defeat_avatar: AvatarMini;
max_damage_avatar: AvatarMini;
max_take_damage_avatar: AvatarMini;
total_coin_consumed: AvatarMini;
max_defeat_avatar: AvatarMini | null;
max_damage_avatar: AvatarMini | null;
max_take_damage_avatar: AvatarMini | null;
total_coin_consumed: AvatarMini | null;
shortest_avatar_list: Array<AvatarMini>;
total_use_time: number;
is_show_battle_stats: boolean;