fix(TGMap): toString 写的好累啊

This commit is contained in:
BTMuli
2023-03-09 12:57:26 +08:00
parent 91f030133a
commit 6ec61108c2
3 changed files with 15 additions and 72 deletions

View File

@@ -188,7 +188,7 @@ export default defineComponent({
const transAchievement: TGMap<TGAchievementMap> = new TGMap<TGAchievementMap>();
// 先遍历成就系列生成成就系列数据
oriSeries.map(oriSeriesItem => {
transSeries.set(oriSeriesItem.id.toString(), {
transSeries.set(oriSeriesItem.id, {
id: oriSeriesItem.id,
order: oriSeriesItem.order,
name: oriSeriesItem.name,
@@ -200,7 +200,7 @@ export default defineComponent({
// 遍历成就
oriAchievement.map(oriAchievementItem => {
// 生成成就数据
transAchievement.set(oriAchievementItem.id.toString(), {
transAchievement.set(oriAchievementItem.id, {
id: oriAchievementItem.id,
series: oriAchievementItem.series,
order: oriAchievementItem.order,
@@ -211,10 +211,10 @@ export default defineComponent({
});
// 默认成就系列是完备的,所以不需要判断成就系列是否存在
// 更新成就系列数据的 achievements 跟 total_count
const seriesItem = transSeries.get(oriAchievementItem.series.toString());
const seriesItem = transSeries.get(oriAchievementItem.series);
seriesItem.achievements.push(oriAchievementItem.id);
seriesItem.total_count += 1;
transSeries.set(oriAchievementItem.series.toString(), seriesItem);
transSeries.set(oriAchievementItem.series, seriesItem);
});
console.log("处理完成!");
// 写入文件