mirror of
https://github.com/BTMuli/TeyvatGuide.git
synced 2025-12-13 09:28:14 +08:00
✨ 祈愿数据增量刷新
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@@ -4,7 +4,12 @@
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<div class="gacha-top-title">祈愿记录</div>
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<v-select v-model="uidCur" class="gacha-top-select" :items="selectItem" variant="outlined" />
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<div class="gacha-top-btns">
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<v-btn prepend-icon="mdi-refresh" class="gacha-top-btn" @click="confirmRefresh">刷新</v-btn>
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<v-btn prepend-icon="mdi-refresh" class="gacha-top-btn" @click="confirmRefresh"
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>增量刷新</v-btn
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>
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<v-btn prepend-icon="mdi-refresh" class="gacha-top-btn" @click="confirmRefresh(true)"
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>全量刷新</v-btn
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>
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<v-btn prepend-icon="mdi-import" class="gacha-top-btn" @click="handleImportBtn()">导入</v-btn>
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<v-btn prepend-icon="mdi-export" class="gacha-top-btn" @click="handleExportBtn">导出</v-btn>
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<v-btn prepend-icon="mdi-cloud-download" class="gacha-top-btn" @click="backupGacha">
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@@ -99,7 +104,7 @@ onMounted(async () => {
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});
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// 刷新按钮点击事件
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async function confirmRefresh(): Promise<void> {
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async function confirmRefresh(force: boolean = false): Promise<void> {
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await TGLogger.Info(`[UserGacha][${account.gameUid}][confirmRefresh] 刷新祈愿数据`);
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const confirmRes = await showConfirm({
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title: "是否刷新祈愿数据?",
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@@ -145,18 +150,34 @@ async function confirmRefresh(): Promise<void> {
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loading.value = false;
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return;
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}
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let checkList: Array<string | undefined> = [
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undefined,
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undefined,
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undefined,
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undefined,
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undefined,
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];
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if (force) {
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loadingTitle.value = "正在获取数据库祈愿最新 ID";
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checkList[0] = await TGSqlite.getGachaCheck(account.gameUid, "200");
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checkList[1] = await TGSqlite.getGachaCheck(account.gameUid, "301");
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checkList[2] = await TGSqlite.getGachaCheck(account.gameUid, "400");
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checkList[3] = await TGSqlite.getGachaCheck(account.gameUid, "302");
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checkList[4] = await TGSqlite.getGachaCheck(account.gameUid, "500");
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}
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console.log(checkList);
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loadingTitle.value = "正在刷新新手祈愿数据";
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await getGachaLogs("100");
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await getGachaLogs("100", "0", undefined);
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loadingTitle.value = "正在刷新常驻祈愿数据";
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await getGachaLogs("200");
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await getGachaLogs("200", "0", checkList[0]);
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loadingTitle.value = "正在刷新角色祈愿数据";
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await getGachaLogs("301");
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await getGachaLogs("301", "0", checkList[1]);
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loadingTitle.value = "正在刷新角色祈愿2数据";
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await getGachaLogs("400");
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await getGachaLogs("400", "0", checkList[2]);
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loadingTitle.value = "正在刷新武器祈愿数据";
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await getGachaLogs("302");
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await getGachaLogs("302", "0", checkList[3]);
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loadingTitle.value = "正在刷新集录祈愿数据";
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await getGachaLogs("500");
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await getGachaLogs("500", "0", checkList[4]);
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loadingTitle.value = "数据获取完成,即将刷新页面";
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loadingSub.value = "";
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loading.value = false;
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@@ -166,11 +187,15 @@ async function confirmRefresh(): Promise<void> {
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}, 1000);
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});
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await TGLogger.Info(`[UserGacha][${account.gameUid}][confirmRefresh] 刷新祈愿数据完成`);
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window.location.reload();
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// window.location.reload();
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}
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// 获取祈愿数据并写入数据库
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async function getGachaLogs(pool: string, endId: string = "0"): Promise<void> {
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async function getGachaLogs(
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pool: string,
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endId: string = "0",
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check: string | undefined,
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): Promise<void> {
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await TGLogger.Info(
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`[UserGacha][${account.gameUid}][getGachaLogs] 获取祈愿数据,pool:${pool},endId:${endId}`,
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);
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@@ -180,6 +205,14 @@ async function getGachaLogs(pool: string, endId: string = "0"): Promise<void> {
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await TGLogger.Info(
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`[UserGacha][${account.gameUid}][getGachaLogs] 成功获取到 ${gachaRes.length} 条祈愿数据`,
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);
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if (gachaRes.length === 0) {
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await new Promise((resolve) => {
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setTimeout(() => {
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resolve("");
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}, 1000);
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});
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return;
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}
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const uigfList: TGApp.Plugins.UIGF.GachaItem[] = [];
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gachaRes.forEach((item) => {
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loadingSub.value = `[${item.item_type}][${item.time}] ${item.name}`;
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@@ -204,13 +237,21 @@ async function getGachaLogs(pool: string, endId: string = "0"): Promise<void> {
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uigfList.push(tempItem);
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});
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await TGSqlite.mergeUIGF(account.gameUid, uigfList);
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if (check !== undefined && gachaRes.some((i) => i.id === check)) {
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await new Promise((resolve) => {
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setTimeout(() => {
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resolve("");
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}, 1000);
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});
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return;
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}
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if (gachaRes.length === 20) {
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await new Promise((resolve) => {
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setTimeout(() => {
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resolve("");
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}, 1000);
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});
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await getGachaLogs(pool, gachaRes[gachaRes.length - 1].id);
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await getGachaLogs(pool, gachaRes[gachaRes.length - 1].id, check);
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}
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} else {
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showSnackbar({
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@@ -471,6 +471,26 @@ class Sqlite {
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if (res.length === 0) return false;
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return res.map((item) => item.name).join("、");
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}
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/**
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* @description 用于检测祈愿增量更新的 gacha id
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* @since Beta v0.4.4
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* @param {string} uid 用户 uid
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* @param {string} type 卡池类型
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* @returns {Promise<string|undefined>}
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*/
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async getGachaCheck(uid: string, type: string): Promise<string | undefined> {
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const db = await this.getDB();
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const sql = `SELECT id
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FROM GachaRecords
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WHERE uid = '${uid}'
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AND gachaType = '${type}'
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ORDER BY id DESC
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LIMIT 1;`;
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const res: Array<{ id: string }> = await db.select(sql);
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if (res.length === 0) return undefined;
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return res[0].id;
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}
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}
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const TGSqlite = new Sqlite();
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