💄 修正类型,调整UI

This commit is contained in:
目棃
2024-08-21 19:54:32 +08:00
parent 8ab998e089
commit 3a320ed95b
5 changed files with 221 additions and 111 deletions

View File

@@ -1,5 +1,27 @@
<template>
<ToLoading v-model="loading" :title="loadingTitle" :subtitle="loadingSub" />
<v-app-bar>
<template #title>
<span v-if="user"> {{ user.nickname }}({{ user.gameUid }})</span>
<span v-else> 暂无数据 </span>
</template>
<template #append>
<div class="uc-top-btns">
<v-btn @click="refresh()" rounded variant="outlined" v-model:loading="loadData">
<template #prepend>
<v-icon>mdi-refresh</v-icon>
</template>
刷新
</v-btn>
<v-btn @click="share()" rounded variant="outlined" v-model:loading="loadShare">
<template #prepend>
<v-icon>mdi-share</v-icon>
</template>
分享
</v-btn>
</div>
</template>
</v-app-bar>
<div class="uc-box">
<div class="uc-top">
<div class="uc-top-title" @click="switchOld">
@@ -8,33 +30,14 @@
</span>
<span v-else> 暂无数据 </span>
</div>
<div class="uc-top-btns" data-html2canvas-ignore>
<v-btn class="uc-top-btn" @click="refresh()">
<template #prepend>
<v-icon>mdi-refresh</v-icon>
</template>
刷新
</v-btn>
<v-btn class="uc-top-btn" @click="share()">
<template #prepend>
<v-icon>mdi-share</v-icon>
</template>
分享
</v-btn>
</div>
</div>
<div class="uc-content">
<div class="uc-left">
<div class="ucl-top"></div>
<div class="uc-grid">
<TuaAvatarBox
v-for="(role, index) in roleList"
:key="index"
:model-value="role"
@click="selectRole(role)"
/>
</div>
</div>
<div class="uc-grid">
<TuaAvatarBox
v-for="(role, index) in roleList"
:key="index"
:model-value="role"
@click="selectRole(role)"
/>
</div>
</div>
</template>
@@ -57,6 +60,8 @@ const user = ref<TGApp.Sqlite.Account.Game>();
// loading
const loading = ref<boolean>(false);
const loadData = ref<boolean>(false);
const loadShare = ref<boolean>(false);
const loadingTitle = ref<string>();
const loadingSub = ref<string>();
@@ -80,8 +85,10 @@ onMounted(async () => {
await TGLogger.Info("[Character][onMounted] 进入角色页面");
loadingTitle.value = "正在获取角色数据";
loading.value = true;
loadData.value = true;
await load();
loading.value = false;
loadData.value = false;
});
function switchOld(): void {
@@ -114,12 +121,14 @@ async function refresh(): Promise<void> {
await TGLogger.Info(`[Character][refreshRoles][${user.value.gameUid}] 正在更新角色数据`);
loadingTitle.value = "正在获取角色列表";
loading.value = true;
loadData.value = true;
if (!userStore.cookie.value) {
showSnackbar({
text: "请先登录",
color: "error",
});
loading.value = false;
loadData.value = false;
return;
}
const cookie = {
@@ -137,6 +146,7 @@ async function refresh(): Promise<void> {
`[Character][refreshRoles][${user.value.gameUid}] ${listRes.retcode} ${listRes.message}`,
);
loading.value = false;
loadData.value = false;
return;
}
const idList = listRes.map((i) => i.id.toString());
@@ -153,6 +163,7 @@ async function refresh(): Promise<void> {
`[Character][refreshRoles][${user.value.gameUid}] ${res.retcode} ${res.message}`,
);
loading.value = false;
loadData.value = false;
return;
}
userStore.propMap.value = res.property_map;
@@ -164,6 +175,7 @@ async function refresh(): Promise<void> {
);
await load();
loading.value = false;
loadData.value = false;
}
async function share(): Promise<void> {
@@ -174,9 +186,11 @@ async function share(): Promise<void> {
loadingTitle.value = "正在生成图片";
loadingSub.value = `${fileName}.png`;
loading.value = true;
loadShare.value = true;
await generateShareImg(fileName, rolesBox);
loadingSub.value = "";
loading.value = false;
loadShare.value = false;
await TGLogger.Info(`[Character][shareRoles][${user.value.gameUid}] 生成分享图片成功`);
}
@@ -226,20 +240,13 @@ function selectRole(role: TGApp.Sqlite.Character.UserRole): void {
.uc-top-btns {
display: flex;
align-items: center;
gap: 15px;
}
.uc-top-btn {
border-radius: 5px;
background: var(--tgc-btn-1);
color: var(--btn-text);
font-family: var(--font-text);
align-content: center;
column-gap: 10px;
}
.uc-grid {
display: grid;
grid-gap: 10px;
grid-gap: 15px;
grid-template-columns: repeat(auto-fit, minmax(210px, 1fr));
}
</style>