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✏️ 类型修正
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8
src/types/Game/Record.d.ts
vendored
8
src/types/Game/Record.d.ts
vendored
@@ -26,7 +26,7 @@ declare namespace TGApp.Game.Record {
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* @property {Avatar[]} avatars - 角色列表
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* @property {Stats} stats - 统计信息
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* @property {unknown[]} city_explorations - 城市探索信息
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* @property {WorldExplore} world_explorations - 世界探索信息
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* @property {WorldExplore[]} world_explorations - 世界探索信息
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* @property {Home[]} homes - 尘歌壶信息
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* @return FullData
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*/
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@@ -35,7 +35,7 @@ declare namespace TGApp.Game.Record {
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avatars: Avatar[]
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stats: Stats
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city_explorations: unknown[]
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world_explorations: WorldExplore
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world_explorations: WorldExplore[]
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homes: Home[]
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}
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@@ -96,7 +96,7 @@ declare namespace TGApp.Game.Record {
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* @property {number} avatar_number - 角色数量
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* @property {number} way_point_number - 解锁传送点数量
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* @property {number} domain_number - 解锁秘境数量
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* @property {number} spiral_abyss - 深境螺旋最深达到几层
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* @property {string} spiral_abyss - 深境螺旋最深达到几层
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* @property {number} precious_chest_number - 珍贵宝箱数量
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* @property {number} luxurious_chest_number - 豪华宝箱数量
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* @property {number} exquisite_chest_number - 精致宝箱数量
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@@ -114,7 +114,7 @@ declare namespace TGApp.Game.Record {
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avatar_number: number
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way_point_number: number
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domain_number: number
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spiral_abyss: number
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spiral_abyss: string
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precious_chest_number: number
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luxurious_chest_number: number
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exquisite_chest_number: number
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