feat(UIAF): 加入 UIAF 类型

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---
Author: 目棃
Date: 2023-03-07
Description: UIAF v1.1 Backup
Update: 2023-03-07
---
> 本文档 [`Front-matter`](https://github.com/BTMuli/Mucli#FrontMatter) 由 [MuCli](https://github.com/BTMuli/Mucli) 自动生成于`2023-03-07 14:17:11`
>
> 更新于 `2023-03-07 14:17:11`
> 本文档为 [`UIAF`](https://github.com/DGP-Studio/Snap.Genshin.Docs/blob/main/docs/development/UIAF.md) 的备份。
# 统一可交换成就标准 v1.1
> Uniformed Interchangeable Achievement Format standard (UIAF)
## 前言
由于原神的第三方成就识别、导出、记录软件越来越多,在有了 UIGF 的经验后,
我们
* [babalae/genshin achievement toy](https://github.com/babalae/genshin-achievement-toy)
* [DGP Studio/Snap.Genshin](https://github.com/DGP-Studio/Snap.Genshin)
* [HolographicHat/genshin achievement export](https://github.com/HolographicHat/genshin-achievement-export)
* [YuehaiTeam/cocogoat](https://github.com/YuehaiTeam/cocogoat)
(上述名称以字典顺序排序,不代表其他任何意义)
在此一起制定了此项标准旨在加强各个原神相关的App间的数据可交换性。
## 注意事项
### 时间
本标准的所有时间格式均以 `UTC+8` 时区为基准
## Json Schema
```json
{
"$schema": "http://json-schema.org/draft-04/schema#",
"type": "object",
"properties": {
"info": {
"type": "object",
"properties": {
"export_app": {
"type": "string",
"description": "导出的app名称"
},
"export_app_version": {
"type": "string",
"description": "导出此份记录的App版本号"
},
"uiaf_version": {
"type": "string",
"description": "所应用的 UIAF 的版本,包含此字段以防 UIAF 出现中断性变更时App无法处理",
"pattern": "v\\d+.\\d+"
},
"export_timestamp": {
"type": "number",
"description": "导出UNIX时间戳"
}
},
"required": [
"export_app",
"uiaf_version"
],
"description": "包含导出方定义的基本信息"
},
"list": {
"type": "array",
"items": {
"type": "object",
"properties": {
"id": {
"type": "number",
"description": "对应的成就id"
},
"current": {
"type": "number",
"description": "进度"
},
"status": {
"type": "number",
"description": "完成状态",
"enum": [
0,
1,
2,
3
],
"enumDesc": "ACHIEVEMENT_INVALID = 0; ACHIEVEMENT_UNFINISHED = 1; ACHIEVEMENT_FINISHED = 2;ACHIEVEMENT_POINT_TAKEN = 3;"
},
"timestamp": {
"type": "number",
"description": "完成的时间"
}
},
"required": [
"id",
"current",
"status",
"timestamp"
],
"description": "表示一个成就"
},
"description": "包含完成或未完成的成就"
}
},
"required": [
"info",
"list"
]
}
```
### `info`
可以包含我们认可的以下字段
|字段名|值|说明|
|-|-|-|
|`export_timestamp`|导出UNIX时间戳||
|`export_app_version`|导出此份记录的App版本号||
|`uiaf_version`|所应用的 `UIAF` 的版本,包含此字段以防 `UIAF` 出现中断性变更时App无法处理||
#### `uiaf_version`
合法值
|值|说明|向下兼容的最低版本|
|-|-|-|
|`v1.0`|首个正式版本|v1.0|
|`v1.1`|在 `achievement` 中引入了 `status` 字段,指示成就的完成情况|v1.1|
#### `export_app`
未实现导出支持的以 `-` 代替
|导出 App|`export_app` 的值|
|-|-|
|Empty|Empty|
### `achievement`
#### `id`
原神的成就在游戏内部带有Id对于扫描类导出软件在取得成就的外在表现形式呈现文本便可对应到内部的Id
> 导入/导出软件应自行负责Id与呈现文本间的转换
> 成就的信息可以从 [Dimbreath/GenshinData](https://github.com/Dimbreath/GenshinData) 库中获取
#### `timestamp`
* 对于识别成功的值直接将时间转换为对应的UNIX 时间戳(秒)
* 对于识别失败的值,直接将时间设置为 `9999-12-31 23:59:59`253402271999
#### `current`
* 对于识别成功的值,如 30/40 `current` 的值应设置为30
> 因为始终可以从原神的数据中找到目标达成值
* 对于识别失败的值,请将该字段的值设为 `0`

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/**
* @file Achievements.ts
* @description Achievements interface
* @author BTMuli<bt-muli@outlook.com>
*/
/**
* @interface AchievementsType
* @description Achievements interface
* @property {UIAF_InfoType} info - UIAF info
* @property {UIAF_AchievementType[]} list - Achievements data
* @return AchievementsType
*/
export interface AchievementsType {
info: UIAF_InfoType;
list: UIAF_AchievementType[];
}
/**
* @interface UIAF_InfoType
* @description UIAF info interface
* @property {string} export_app - Export app name
* @property {number} export_timestamp - Export timestamp
* @property {string} export_app_version - Export app version
* @property {string} uiaf_version - UIAF version
*/
export interface UIAF_InfoType {
export_app: string;
export_timestamp: number;
export_app_version: string;
uiaf_version: string;
}
/**
* @interface UIAF_AchievementType
* @description Achievements data interface
* @property {number} id - Achievement ID
* @property {number} timestamp - Achievement timestamp
* @property {number} current - Current progress
* @property {number} status - Achievement status
* @return UIAF_AchievementType
*/
export interface UIAF_AchievementType {
id: number;
timestamp: number;
current: number;
status: number;
}