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import{_ as a,V as e,W as i,$ as r}from"./framework-e266aaef.js";const l={},n=r('<h1 id="祈愿系统与导出原理" tabindex="-1"><a class="header-anchor" href="#祈愿系统与导出原理" aria-hidden="true">#</a> 祈愿系统与导出原理</h1><blockquote><p>Gacha System and Principal</p></blockquote><p>胡桃的祈愿系统相较 Snap Genshin 进行了整体架构上的重新设计。</p><p>本文将解释原神的祈愿记录机制和胡桃工具箱中祈愿导出功能的技术原理。</p><h2 id="祈愿的获取" tabindex="-1"><a class="header-anchor" href="#祈愿的获取" aria-hidden="true">#</a> 祈愿的获取</h2><p>获取祈愿记录需要请求米哈游的API</p><p>关于此API, 有下列几个注意点</p><ul><li>通过米哈游服务器的API只能查询到过去6个月内的祈愿记录 <ul><li>这也是原神客户端中祈愿记录的来源</li></ul></li><li>API存在请求速率限制过快的请求会导致后续的请求失败无法正常获取数据</li></ul><p>为了请求此API我们需要四个关键参数</p><ul><li>目前有下列几种方法可以获取这些参数 <ul><li>遍历 Unity 的日志文件查找用户打开的祈愿记录URL</li><li>代理本机流量筛选祈愿记录URL</li><li>查找 CefBrowser 的浏览器缓存找到祈愿记录URL</li><li>对于包含了Stoken的Cookie调用genAuthKey API,获取参数</li><li>高级用户手动输入相关URL</li></ul></li></ul><p>在请求API后可以获取到零散的祈愿记录在对其进行拼接后即可获得一份完整的祈愿记录列表</p><h2 id="祈愿的存储" tabindex="-1"><a class="header-anchor" href="#祈愿的存储" aria-hidden="true">#</a> 祈愿的存储</h2><p>获得完整的祈愿记录列表后即可将其简单的序列化入本地数据库内,在需要时可从数据库中反序列化出来呈现给用户。</p><p>后续的对服务器的请求只需要对比数据库中的数据请求新增的部分即可。</p><p>这样,用户即可长期地保存帐号的完整祈愿记录</p><h2 id="uigf格式" tabindex="-1"><a class="header-anchor" href="#uigf格式" aria-hidden="true">#</a> UIGF格式</h2><blockquote><p>统一可交换祈愿记录标准</p><p>Uniformed Interchangeable GachaLog Format standard</p></blockquote><p>UIGF 是由我们联合其他祈愿记录应用倡导、推出并<strong>持久维护</strong>的一个统一的祈愿记录数据交换标准</p><p>标准化的数据格式将允许用户将祈愿记录在不同的转移数据,以使用到不同原神工具中各自的特色功能</p><h3 id="祈愿的导入" tabindex="-1"><a class="header-anchor" href="#祈愿的导入" aria-hidden="true">#</a> 祈愿的导入</h3><p>在使用 UIGF 数据格式的前提下,可以导入曾在其他应用中储存的数据</p><p>胡桃在处理导入时会对比本地储存中存在的最早的索引ID并仅导入较老的数据</p><p>(因为始终可以从米哈游的服务器获取较新的数据,这种原始数据有更高的精确度)</p><h3 id="祈愿的导出" tabindex="-1"><a class="header-anchor" href="#祈愿的导出" aria-hidden="true">#</a> 祈愿的导出</h3><p>尚未实现,正在设计</p>',25),t=[n];function h(p,d){return e(),i("div",null,t)}const o=a(l,[["render",h],["__file","Gacha-system-and-export-principal.html.vue"]]);export{o as default};

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import{_ as a,V as e,W as i,$ as r}from"./framework-e266aaef.js";const l={},n=r('<h1 id="祈愿系统与导出原理" tabindex="-1"><a class="header-anchor" href="#祈愿系统与导出原理" aria-hidden="true">#</a> 祈愿系统与导出原理</h1><blockquote><p>Gacha System and Principal</p></blockquote><p>胡桃的祈愿系统相较 Snap Genshin 进行了整体架构上的重新设计。</p><p>本文将解释原神的祈愿记录机制和胡桃工具箱中祈愿导出功能的技术原理。</p><h2 id="祈愿的获取" tabindex="-1"><a class="header-anchor" href="#祈愿的获取" aria-hidden="true">#</a> 祈愿的获取</h2><p>获取祈愿记录需要请求米哈游的API</p><p>关于此API, 有下列几个注意点</p><ul><li>通过米哈游服务器的API只能查询到过去6个月内的祈愿记录 <ul><li>这也是原神客户端中祈愿记录的来源</li></ul></li><li>API存在请求速率限制过快的请求会导致后续的请求失败无法正常获取数据</li></ul><p>为了请求此API我们需要四个关键参数</p><ul><li>目前有下列几种方法可以获取这些参数 <ul><li>遍历 Unity 的日志文件查找用户打开的祈愿记录URL</li><li>代理本机流量筛选祈愿记录URL</li><li>查找 CefBrowser 的浏览器缓存找到祈愿记录URL</li><li>对于包含了Stoken的Cookie调用genAuthKey API,获取参数</li><li>高级用户手动输入相关URL</li></ul></li></ul><p>在请求API后可以获取到零散的祈愿记录在对其进行拼接后即可获得一份完整的祈愿记录列表</p><h2 id="祈愿的存储" tabindex="-1"><a class="header-anchor" href="#祈愿的存储" aria-hidden="true">#</a> 祈愿的存储</h2><p>获得完整的祈愿记录列表后即可将其简单的序列化入本地数据库内,在需要时可从数据库中反序列化出来呈现给用户。</p><p>后续的对服务器的请求只需要对比数据库中的数据请求新增的部分即可。</p><p>这样,用户即可长期地保存帐号的完整祈愿记录</p><h2 id="uigf格式" tabindex="-1"><a class="header-anchor" href="#uigf格式" aria-hidden="true">#</a> UIGF格式</h2><blockquote><p>统一可交换祈愿记录标准</p><p>Uniformed Interchangeable GachaLog Format standard</p></blockquote><p>UIGF 是由我们联合其他祈愿记录应用倡导、推出并<strong>持久维护</strong>的一个统一的祈愿记录数据交换标准</p><p>标准化的数据格式将允许用户将祈愿记录在不同的转移数据,以使用到不同原神工具中各自的特色功能</p><h3 id="祈愿的导入" tabindex="-1"><a class="header-anchor" href="#祈愿的导入" aria-hidden="true">#</a> 祈愿的导入</h3><p>在使用 UIGF 数据格式的前提下,可以导入曾在其他应用中储存的数据</p><p>胡桃在处理导入时会对比本地储存中存在的最早的索引ID并仅导入较老的数据</p><p>(因为始终可以从米哈游的服务器获取较新的数据,这种原始数据有更高的精确度)</p><h3 id="祈愿的导出" tabindex="-1"><a class="header-anchor" href="#祈愿的导出" aria-hidden="true">#</a> 祈愿的导出</h3><p>尚未实现,正在设计</p>',25),t=[n];function h(p,d){return e(),i("div",null,t)}const o=a(l,[["render",h],["__file","Gacha-system-and-export-principal.html.vue"]]);export{o as default};

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import{ab as a,H as e,I as i,ac as r}from"./framework-2ba0305e.js";const l={},n=r('<h1 id="祈愿系统与导出原理" tabindex="-1"><a class="header-anchor" href="#祈愿系统与导出原理" aria-hidden="true">#</a> 祈愿系统与导出原理</h1><blockquote><p>Gacha System and Principal</p></blockquote><p>胡桃的祈愿系统相较 Snap Genshin 进行了整体架构上的重新设计。</p><p>本文将解释原神的祈愿记录机制和胡桃工具箱中祈愿导出功能的技术原理。</p><h2 id="祈愿的获取" tabindex="-1"><a class="header-anchor" href="#祈愿的获取" aria-hidden="true">#</a> 祈愿的获取</h2><p>获取祈愿记录需要请求米哈游的API</p><p>关于此API, 有下列几个注意点</p><ul><li>通过米哈游服务器的API只能查询到过去6个月内的祈愿记录 <ul><li>这也是原神客户端中祈愿记录的来源</li></ul></li><li>API存在请求速率限制过快的请求会导致后续的请求失败无法正常获取数据</li></ul><p>为了请求此API我们需要四个关键参数</p><ul><li>目前有下列几种方法可以获取这些参数 <ul><li>遍历 Unity 的日志文件查找用户打开的祈愿记录URL</li><li>代理本机流量筛选祈愿记录URL</li><li>查找 CefBrowser 的浏览器缓存找到祈愿记录URL</li><li>对于包含了Stoken的Cookie调用genAuthKey API,获取参数</li><li>高级用户手动输入相关URL</li></ul></li></ul><p>在请求API后可以获取到零散的祈愿记录在对其进行拼接后即可获得一份完整的祈愿记录列表</p><h2 id="祈愿的存储" tabindex="-1"><a class="header-anchor" href="#祈愿的存储" aria-hidden="true">#</a> 祈愿的存储</h2><p>获得完整的祈愿记录列表后即可将其简单的序列化入本地数据库内,在需要时可从数据库中反序列化出来呈现给用户。</p><p>后续的对服务器的请求只需要对比数据库中的数据请求新增的部分即可。</p><p>这样,用户即可长期地保存帐号的完整祈愿记录</p><h2 id="uigf格式" tabindex="-1"><a class="header-anchor" href="#uigf格式" aria-hidden="true">#</a> UIGF格式</h2><blockquote><p>统一可交换祈愿记录标准</p><p>Uniformed Interchangeable GachaLog Format standard</p></blockquote><p>UIGF 是由我们联合其他祈愿记录应用倡导、推出并<strong>持久维护</strong>的一个统一的祈愿记录数据交换标准</p><p>标准化的数据格式将允许用户将祈愿记录在不同的转移数据,以使用到不同原神工具中各自的特色功能</p><h3 id="祈愿的导入" tabindex="-1"><a class="header-anchor" href="#祈愿的导入" aria-hidden="true">#</a> 祈愿的导入</h3><p>在使用 UIGF 数据格式的前提下,可以导入曾在其他应用中储存的数据</p><p>胡桃在处理导入时会对比本地储存中存在的最早的索引ID并仅导入较老的数据</p><p>(因为始终可以从米哈游的服务器获取较新的数据,这种原始数据有更高的精确度)</p><h3 id="祈愿的导出" tabindex="-1"><a class="header-anchor" href="#祈愿的导出" aria-hidden="true">#</a> 祈愿的导出</h3><p>尚未实现,正在设计</p>',25),t=[n];function h(p,d){return e(),i("div",null,t)}const o=a(l,[["render",h],["__file","Gacha-system-and-export-principal.html.vue"]]);export{o as default};

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import{ab as a,H as e,I as i,ac as r}from"./framework-2ba0305e.js";const l={},n=r('<h1 id="祈愿系统与导出原理" tabindex="-1"><a class="header-anchor" href="#祈愿系统与导出原理" aria-hidden="true">#</a> 祈愿系统与导出原理</h1><blockquote><p>Gacha System and Principal</p></blockquote><p>胡桃的祈愿系统相较 Snap Genshin 进行了整体架构上的重新设计。</p><p>本文将解释原神的祈愿记录机制和胡桃工具箱中祈愿导出功能的技术原理。</p><h2 id="祈愿的获取" tabindex="-1"><a class="header-anchor" href="#祈愿的获取" aria-hidden="true">#</a> 祈愿的获取</h2><p>获取祈愿记录需要请求米哈游的API</p><p>关于此API, 有下列几个注意点</p><ul><li>通过米哈游服务器的API只能查询到过去6个月内的祈愿记录 <ul><li>这也是原神客户端中祈愿记录的来源</li></ul></li><li>API存在请求速率限制过快的请求会导致后续的请求失败无法正常获取数据</li></ul><p>为了请求此API我们需要四个关键参数</p><ul><li>目前有下列几种方法可以获取这些参数 <ul><li>遍历 Unity 的日志文件查找用户打开的祈愿记录URL</li><li>代理本机流量筛选祈愿记录URL</li><li>查找 CefBrowser 的浏览器缓存找到祈愿记录URL</li><li>对于包含了Stoken的Cookie调用genAuthKey API,获取参数</li><li>高级用户手动输入相关URL</li></ul></li></ul><p>在请求API后可以获取到零散的祈愿记录在对其进行拼接后即可获得一份完整的祈愿记录列表</p><h2 id="祈愿的存储" tabindex="-1"><a class="header-anchor" href="#祈愿的存储" aria-hidden="true">#</a> 祈愿的存储</h2><p>获得完整的祈愿记录列表后即可将其简单的序列化入本地数据库内,在需要时可从数据库中反序列化出来呈现给用户。</p><p>后续的对服务器的请求只需要对比数据库中的数据请求新增的部分即可。</p><p>这样,用户即可长期地保存帐号的完整祈愿记录</p><h2 id="uigf格式" tabindex="-1"><a class="header-anchor" href="#uigf格式" aria-hidden="true">#</a> UIGF格式</h2><blockquote><p>统一可交换祈愿记录标准</p><p>Uniformed Interchangeable GachaLog Format standard</p></blockquote><p>UIGF 是由我们联合其他祈愿记录应用倡导、推出并<strong>持久维护</strong>的一个统一的祈愿记录数据交换标准</p><p>标准化的数据格式将允许用户将祈愿记录在不同的转移数据,以使用到不同原神工具中各自的特色功能</p><h3 id="祈愿的导入" tabindex="-1"><a class="header-anchor" href="#祈愿的导入" aria-hidden="true">#</a> 祈愿的导入</h3><p>在使用 UIGF 数据格式的前提下,可以导入曾在其他应用中储存的数据</p><p>胡桃在处理导入时会对比本地储存中存在的最早的索引ID并仅导入较老的数据</p><p>(因为始终可以从米哈游的服务器获取较新的数据,这种原始数据有更高的精确度)</p><h3 id="祈愿的导出" tabindex="-1"><a class="header-anchor" href="#祈愿的导出" aria-hidden="true">#</a> 祈愿的导出</h3><p>尚未实现,正在设计</p>',25),t=[n];function h(p,d){return e(),i("div",null,t)}const o=a(l,[["render",h],["__file","Gacha-system-and-export-principal.html.vue"]]);export{o as default};

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const t=JSON.parse('{"key":"v-45ceb024","path":"/en/statements/bug-report.html","title":"提交BUG报告","lang":"en-US","frontmatter":{"headerDepth":0,"description":"推荐方法 在你使用 Snap Hutao 时如果发现了可复现或不可自行修复的问题,可以通过提交问题反馈来告知开发者。; 在提交问题时,您应当尽可能地详细描述问题。如果有错误的截图,也应该提供。这有利于问题排查并加速问题修复。; 一个可以参考的非常正面的例子是 DGP-Studio/Snap.Hutao/issues/100 (https://githu...","head":[["meta",{"property":"og:url","content":"https://hut.ao/en/statements/bug-report.html"}],["meta",{"property":"og:site_name","content":"Snap Hutao"}],["meta",{"property":"og:title","content":"提交BUG报告"}],["meta",{"property":"og:description","content":"推荐方法 在你使用 Snap Hutao 时如果发现了可复现或不可自行修复的问题,可以通过提交问题反馈来告知开发者。; 在提交问题时,您应当尽可能地详细描述问题。如果有错误的截图,也应该提供。这有利于问题排查并加速问题修复。; 一个可以参考的非常正面的例子是 DGP-Studio/Snap.Hutao/issues/100 (https://githu..."}],["meta",{"property":"og:type","content":"article"}],["meta",{"property":"og:locale","content":"en-US"}],["meta",{"property":"og:locale:alternate","content":"zh-CN"}],["meta",{"property":"og:updated_time","content":"2023-01-12T13:00:45.000Z"}],["meta",{"property":"article:modified_time","content":"2023-01-12T13:00:45.000Z"}],["script",{"type":"application/ld+json"},"{\\"@context\\":\\"https://schema.org\\",\\"@type\\":\\"Article\\",\\"headline\\":\\"提交BUG报告\\",\\"image\\":[\\"\\"],\\"dateModified\\":\\"2023-01-12T13:00:45.000Z\\",\\"author\\":[]}"],["link",{"rel":"alternate","hreflang":"zh-cn","href":"https://hut.ao/statements/bug-report.html"}]]},"headers":[{"level":2,"title":"推荐方法","slug":"推荐方法","link":"#推荐方法","children":[{"level":3,"title":"客户端问题","slug":"客户端问题","link":"#客户端问题","children":[]},{"level":3,"title":"请求增加或更新文档","slug":"请求增加或更新文档","link":"#请求增加或更新文档","children":[]}]}],"git":{"createdTime":1664419063000,"updatedTime":1673528445000,"contributors":[{"name":"Masterain","email":"i@irain.in","commits":3}]},"readingTime":{"minutes":1.03,"words":309},"filePathRelative":"en/statements/bug-report.md","localizedDate":"September 29, 2022","autoDesc":true}');export{t as data};

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import{_ as r,V as c,W as s,X as e,Y as t,Z as a,a0 as d,$ as i,F as o}from"./framework-e266aaef.js";const u={},h=i('<h1 id="属性统计" tabindex="-1"><a class="header-anchor" href="#属性统计" aria-hidden="true">#</a> 属性统计</h1><p>属性统计,即&quot;我的角色&quot;功能,可读取当前账号所拥有角色的具体数据,包括等级、命之座、武器、天赋、圣遗物等;并自动计算圣遗物评分和双爆评分</p><p>图片示例:<br><img src="https://user-images.githubusercontent.com/96916320/209088715-a77941c2-2ceb-4f5d-8a09-ebf561070d75.png" alt="myroles"></p><h2 id="同步角色信息" tabindex="-1"><a class="header-anchor" href="#同步角色信息" aria-hidden="true">#</a> 同步角色信息</h2>',4),p=e("li",null,"前置需求:",-1),_=e("li",null,"在胡桃工具箱中登录你的米游社帐号",-1),g=i('<h3 id="从enka-api-同步" tabindex="-1"><a class="header-anchor" href="#从enka-api-同步" aria-hidden="true">#</a> 从Enka API 同步</h3><div class="hint-container tip"><p class="hint-container-title">提示</p><ul><li>仅在角色橱窗中<strong>公开展示</strong>了角色信息的角色可通过Enka Api读取到<strong>包括圣遗物在内</strong>的详细信息</li><li>若您有对角色以及圣遗物<strong>进行评分</strong>的意愿,请按此种同步方式,将对应的角色陆续同步到胡桃工具箱</li></ul></div><ul><li>在游戏中将角色橱窗设置为公开、添加<strong>需要获取详细资料</strong>的角色进入橱窗展示</li><li>若您更换了橱窗内的角色或角色内的配置,需等待游戏内的数据同步至服务器 - 开启功能和更换角色后需要最多5分钟同步数据</li><li>在&quot;胡桃工具箱&quot;的<code>我的角色</code>功能页面,在界面右上角点击<code>同步角色信息</code></li><li>点击<code>从Enka API 同步</code></li><li>橱窗内展示的角色的详细信息(包括圣遗物信息)即可同步至&quot;胡桃工具箱&quot;</li></ul><h3 id="从-米游社我的角色-同步" tabindex="-1"><a class="header-anchor" href="#从-米游社我的角色-同步" aria-hidden="true">#</a> 从 米游社我的角色 同步</h3><ul><li>在&quot;胡桃工具箱&quot;的<code>我的角色</code>功能页面,在界面右上角点击<code>同步角色信息</code></li><li>点击<code>从米游社我的角色同步</code></li><li>当前账号的全部角色的基本信息(不包括圣遗物信息)即可同步至&quot;胡桃工具箱&quot;</li></ul><h3 id="从-米游社养成计算-同步" tabindex="-1"><a class="header-anchor" href="#从-米游社养成计算-同步" aria-hidden="true">#</a> 从 米游社养成计算 同步</h3><ul><li>在&quot;胡桃工具箱&quot;的<code>我的角色</code>功能页面,在界面右上角点击<code>同步角色信息</code></li><li>点击<code>从米游社养成计算同步</code></li><li>当前账号的全部角色的天赋等级信息(不包括其他信息)即可同步至&quot;胡桃工具箱&quot;</li></ul><h2 id="将当前选定角色加入养成计算" tabindex="-1"><a class="header-anchor" href="#将当前选定角色加入养成计算" aria-hidden="true">#</a> 将当前选定角色加入养成计算</h2><ul><li>在&quot;胡桃工具箱&quot;的<code>我的角色</code>功能页面,点击切换至<strong>需要加入养成计算的角色</strong>的资料页面</li><li>如下图所示,点击界面右上方的&quot;养成计算&quot;按钮,输入目标等级 - 目前<strong>已同步的角色</strong>的当前角色等级、天赋等级会预填入其中,目标等级可自由更改</li></ul><p><img src="https://user-images.githubusercontent.com/96916320/209090244-e8f1b970-273a-4b51-b98b-f0fb465e2587.png" alt="rolescal"></p><ul><li>添加完毕后,您可在&quot;养成计划&quot;功能中查看&quot;已添加的养成目标&quot;</li></ul><p><img src="https://user-images.githubusercontent.com/96916320/209090566-c7878c1d-42ee-4a83-a476-d3ad5d6a4fcc.png" alt="image"></p>',12),f={href:"https://hut.ao/features/develop-plan.html",target:"_blank",rel:"noopener noreferrer"};function m(q,b){const l=o("RouterLink"),n=o("ExternalLinkIcon");return c(),s("div",null,[h,e("ul",null,[p,_,e("li",null,[t("操作方法可阅读文档:"),a(l,{to:"/features/mhy-account-switch.html"},{default:d(()=>[t("米游社多帐号切换")]),_:1})])]),g,e("ul",null,[e("li",null,[t("关于养成计划功能的详细说明,请见"),e("a",f,[t("此文档"),a(n)])])])])}const k=r(u,[["render",m],["__file","character-data.html.vue"]]);export{k as default};

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import{ab as r,H as s,I as n,F as t,V as e,O as a,ac as l,Y as i}from"./framework-2ba0305e.js";const h={},u=l('<h1 id="加入用户社区" tabindex="-1"><a class="header-anchor" href="#加入用户社区" aria-hidden="true">#</a> 加入用户社区</h1><p>作为开源软件,社区动力是胡桃工具箱生态的重要组成部分,你可以在通过下面的方式加入到胡桃的用户社区中。</p><p><strong>如果你认为胡桃工具箱是一个好的项目或者有帮助到你,请为我们在 GitHub 上加星点赞 ⭐,并在更多的地方帮助我们宣传</strong></p><p><img src="https://img.shields.io/github/commit-activity/y/DGP-Studio/Snap.Hutao?style=for-the-badge" alt="commit_activity"><img src="https://img.shields.io/github/last-commit/DGP-Studio/Snap.Hutao?label=Hutao Last Commit&amp;style=for-the-badge" alt="hutao-last-commit"><img src="https://img.shields.io/github/release-date/DGP-Studio/Snap.Hutao?label=Hutao Last Release&amp;style=for-the-badge" alt="hutao-last-release"></p>',4),c=t("img",{src:"https://img.shields.io/github/stars/DGP-Studio/Snap.Hutao?style=plastic&color=red",alt:"hutao.stars"},null,-1),d={href:"https://github.com/DGP-Studio/Snap.Hutao",target:"_blank",rel:"noopener noreferrer"},p=t("img",{src:"https://img.shields.io/github/stars/DGP-Studio/Snap.Hutao.Docs?style=plastic&color=red",alt:"hutao.docs.stars"},null,-1),_={href:"https://github.com/DGP-Studio/Snap.Hutao.Docs",target:"_blank",rel:"noopener noreferrer"},g=t("img",{src:"https://img.shields.io/github/stars/DGP-Studio?style=plastic&color=red",alt:"org-stars"},null,-1),m={href:"https://github.com/DGP-Studio",target:"_blank",rel:"noopener noreferrer"},b=t("h2",{id:"github-讨论",tabindex:"-1"},[t("a",{class:"header-anchor",href:"#github-讨论","aria-hidden":"true"},"#"),e(" GitHub 讨论")],-1),f={href:"https://github.com/DGP-Studio/Snap.Hutao/discussions",target:"_blank",rel:"noopener noreferrer"},S=t("h2",{id:"qq-群",tabindex:"-1"},[t("a",{class:"header-anchor",href:"#qq-群","aria-hidden":"true"},"#"),e(" QQ 群")],-1),k={href:"https://go.hut.ao/qun1",target:"_blank",rel:"noopener noreferrer"},H={href:"https://go.hut.ao/qun2",target:"_blank",rel:"noopener noreferrer"},D={href:"https://go.hut.ao/qun3",target:"_blank",rel:"noopener noreferrer"},G={href:"https://go.hut.ao/qun4",target:"_blank",rel:"noopener noreferrer"},y={href:"https://jq.qq.com/?_wv=1027&k=pCOEg7fJ",target:"_blank",rel:"noopener noreferrer"},q=t("h2",{id:"discord",tabindex:"-1"},[t("a",{class:"header-anchor",href:"#discord","aria-hidden":"true"},"#"),e(" Discord")],-1),P={href:"https://discord.gg/Yb8bykaUKp",target:"_blank",rel:"noopener noreferrer"};function x(v,V){const o=i("ExternalLinkIcon");return s(),n("div",null,[u,t("ul",null,[t("li",null,[e("胡桃主项目 "),c,t("ul",null,[t("li",null,[t("a",d,[e("Snap.Hutao"),a(o)])])])]),t("li",null,[e("胡桃文档项目 "),p,t("ul",null,[t("li",null,[t("a",_,[e("Snap.Hutao.Docs"),a(o)])])])]),t("li",null,[e("我们的 GitHub 主页 "),g,t("ul",null,[t("li",null,[t("a",m,[e("DGP-Studio"),a(o)])])])])]),b,t("p",null,[t("a",f,[e("Snap.Hutao Discussion"),a(o)])]),S,t("ul",null,[t("li",null,[t("a",k,[e("Snap 一群"),a(o)])]),t("li",null,[t("a",H,[e("Snap 二群"),a(o)])]),t("li",null,[t("a",D,[e("Snap 三群"),a(o)])]),t("li",null,[t("a",G,[e("Snap 四群"),a(o)])]),t("li",null,[t("a",y,[e("Snap 开发交流群"),a(o)])])]),q,t("p",null,[e("邀请链接:"),t("a",P,[e("https://discord.gg/Yb8bykaUKp"),a(o)])])])}const L=r(h,[["render",x],["__file","community.html.vue"]]);export{L as default};

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import{_ as s,V as i,W as a,X as e,Y as l,Z as n,a0 as d,$ as c,F as o}from"./framework-e266aaef.js";const h={},u=e("h1",{id:"实时便笺",tabindex:"-1"},[e("a",{class:"header-anchor",href:"#实时便笺","aria-hidden":"true"},"#"),l(" 实时便笺")],-1),_=e("h2",{id:"使用前提",tabindex:"-1"},[e("a",{class:"header-anchor",href:"#使用前提","aria-hidden":"true"},"#"),l(" 使用前提")],-1),g=e("p",null,"需要已经在胡桃工具箱中登录您的米游社账号",-1),f=e("li",null,[e("p",null,[l("若您的"),e("strong",null,"米哈游通行证"),l("账号下拥有多个角色,请手动在米游社中,添加自己拥有的其他游戏角色")])],-1),m=e("h2",{id:"添加角色",tabindex:"-1"},[e("a",{class:"header-anchor",href:"#添加角色","aria-hidden":"true"},"#"),l(" 添加角色")],-1),x=e("li",null,[l("点击"),e("code",null,"添加角色"),l("按钮")],-1),p=e("li",null,[l("在弹出的"),e("code",null,"添加角色以定时刷新"),l('窗体中,选择您要添加的游戏角色,并单击其右侧的"加号"按钮')],-1),k=e("li",null,[l("请注意,实时便笺是间隔固定时间自动刷新的,如您需要立即刷新以获取实时的最新数值,请单击"),e("code",null,"立即刷新"),l("按钮")],-1),b={href:"https://hut.ao/FAQ/mihoyo-risk-tip.html",target:"_blank",rel:"noopener noreferrer"},N=c('<h2 id="实时便笺通知设置" tabindex="-1"><a class="header-anchor" href="#实时便笺通知设置" aria-hidden="true">#</a> 实时便笺通知设置</h2><ul><li>将鼠标停留在<strong>需要被设置的</strong>角色实时便笺的窗体上</li><li>点击其窗体右上角出现的<code>通知设置</code>按钮,即可修改如下参数 -原粹树脂提醒阈值:使用拉杆调整 -洞天宝钱提醒阈值:使用拉杆调整 -参量质变仪提醒:可调整为<strong>开</strong>或<strong>关</strong> -每日委托上限提醒:可调整为<strong>开</strong>或<strong>关</strong> -探索派遣完成提醒:可调整为<strong>开</strong>或<strong>关</strong> -在主页显示卡片:可调整为<strong>开</strong>或<strong>关</strong></li><li>点击<code>保存</code>,即可保存您当前所设置的通知选项</li></ul><h2 id="删除角色" tabindex="-1"><a class="header-anchor" href="#删除角色" aria-hidden="true">#</a> 删除角色</h2><ul><li>将鼠标停留在<strong>需要被设置的</strong>角色实时便笺的窗体上</li><li>点击其窗体右上角出现的<code>移除用户</code>按钮,即可移除该角色对应的实时便笺</li></ul><h2 id="全局通知设置" tabindex="-1"><a class="header-anchor" href="#全局通知设置" aria-hidden="true">#</a> 全局通知设置</h2><ul><li>点击<code>通知设置</code>按钮</li><li>在弹出的窗体中,可选择您要切换的<code>刷新间隔时间</code></li><li>在<code>通知</code>选项中,可选择是否开启<code>提醒通知</code>,以防止<strong>胡桃工具箱</strong>的通知信息被自动收入操作中心 <ul><li>请注意,开启此设置可能会让您在日常使用电脑期间受到打扰</li></ul></li></ul>',6);function V(y,L){const t=o("RouterLink"),r=o("ExternalLinkIcon");return i(),a("div",null,[u,_,e("ul",null,[e("li",null,[g,e("ul",null,[e("li",null,[l("操作方法可阅读文档:"),n(t,{to:"/features/mhy-account-switch.html"},{default:d(()=>[l("米游社多帐号切换")]),_:1})])])]),f]),m,e("ul",null,[x,p,e("li",null,[l("此时您添加的游戏角色即可显示在实时便笺页面中 "),e("ul",null,[k,e("li",null,[l('如出现"账号有风险,请前往米游社查看"字样的提示 '),e("ul",null,[e("li",null,[l("请参考:"),e("a",b,[l("账号风险提示"),n(r)])])])])])])]),N])}const B=s(h,[["render",V],["__file","daily-notes.html.vue"]]);export{B as default};

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import{ab as n,H as o,I as d,F as l,V as i,O as t,ad as a,ac as s,Y as c}from"./framework-2ba0305e.js";const r={},u=l("h1",{id:"实时便笺",tabindex:"-1"},[l("a",{class:"header-anchor",href:"#实时便笺","aria-hidden":"true"},"#"),i(" 实时便笺")],-1),h={class:"hint-container info"},_=l("p",{class:"hint-container-title"},"相关信息",-1),m=l("p",null,[l("img",{src:"https://img.alicdn.com/imgextra/i2/1797064093/O1CN01tiu6aD1g6duB3mtYQ_!!1797064093.png",alt:"live-data-tracking"})],-1),f=l("h2",{id:"添加角色",tabindex:"-1"},[l("a",{class:"header-anchor",href:"#添加角色","aria-hidden":"true"},"#"),i(" 添加角色")],-1),p=l("li",null,[i("点击"),l("code",null,"添加角色"),i("按钮")],-1),x=l("li",null,[i("在弹出的"),l("code",null,"添加角色"),i("浮窗中,选择您要添加的游戏角色,并单击其右侧的加号按钮")],-1),g=l("li",null,[i("实时便笺是间隔固定时间自动刷新的 "),l("ul",null,[l("li",null,[i("你可以点击窗口右上角的"),l("code",null,"通知设置"),i("来设置查询的间隔时间")]),l("li",null,[i("如您需要立即刷新以获取实时的最新数值,请单击"),l("code",null,"立即刷新"),i("按钮")])])],-1),b=s('<h2 id="全局通知设置" tabindex="-1"><a class="header-anchor" href="#全局通知设置" aria-hidden="true">#</a> 全局通知设置</h2><ul><li>在窗口右上角点击<code>通知设置</code>可以修改实时便笺的全局设置,包括: <ul><li>数据刷新间隔时间</li><li>通知免打扰</li><li>高优先度通知 <ul><li>这将避免胡桃工具箱的通知被自动收入操作中心</li><li>请注意,开启此设置可能会让您在日常使用电脑期间受到打扰</li></ul></li></ul></li></ul><h2 id="帐号独立设置" tabindex="-1"><a class="header-anchor" href="#帐号独立设置" aria-hidden="true">#</a> 帐号独立设置</h2><ul><li>胡桃工具箱的实时便笺功能允许用户对每一个被监控的帐号给予不同的设置</li><li>将鼠标停留在<strong>需要被设置的</strong>角色实时便笺的窗体上</li><li>点击其窗体右上角出现的设置图案按钮,即可修改如下参数 <ul><li>原粹树脂提醒阈值</li><li>洞天宝钱提醒阈值</li><li>启用参量质变仪提醒</li><li>启用每日委托上限提醒</li><li>启用探索派遣完成提醒</li><li>启用在主页显示卡片 (未上线的新功能)</li></ul></li><li>点击<code>保存</code>,即可保存您当前所设置的通知选项</li></ul><h2 id="删除角色" tabindex="-1"><a class="header-anchor" href="#删除角色" aria-hidden="true">#</a> 删除角色</h2><ul><li>将鼠标停留在需要被设置的角色实时便笺的窗体上</li><li>点击其窗体右上角出现的移除标志按钮,即可移除该角色对应的实时便笺</li></ul>',6);function k(N,v){const e=c("RouterLink");return o(),d("div",null,[u,l("div",h,[_,l("p",null,[i("该功能需要你在胡桃工具箱中登录米游社帐号,登录方法可见"),t(e,{to:"/features/mhy-account-switch.html"},{default:a(()=>[i("米游社多帐号切换")]),_:1}),i("文档")])]),m,f,l("ul",null,[p,x,l("li",null,[i("此时您添加的游戏角色即可显示在实时便笺页面中 "),l("ul",null,[g,l("li",null,[i('如出现"账号有风险,请前往米游社查看"字样的提示 '),l("ul",null,[l("li",null,[i("请参考"),t(e,{to:"/FAQ/mihoyo-risk-tip.html"},{default:a(()=>[i("账号风险提示")]),_:1}),i("文档")])])])])])]),b])}const y=n(r,[["render",k],["__file","daily-notes.html.vue"]]);export{y as default};

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import{ab as a,H as i,I as l,F as o,V as e,O as u,ad as r,ac as d,Y as c}from"./framework-2ba0305e.js";const n={},h=d('<h1 id="养成计划" tabindex="-1"><a class="header-anchor" href="#养成计划" aria-hidden="true">#</a> 养成计划</h1><p><img src="https://img.alicdn.com/imgextra/i3/1797064093/O1CN01huh2t51g6du5DUiGt_!!1797064093.png" alt="dev-plan"></p><h2 id="添加养成目标进入材料清单" tabindex="-1"><a class="header-anchor" href="#添加养成目标进入材料清单" aria-hidden="true">#</a> 添加养成目标进入材料清单</h2><h3 id="基于-wiki-资料添加" tabindex="-1"><a class="header-anchor" href="#基于-wiki-资料添加" aria-hidden="true">#</a> 基于 WIKI 资料添加</h3><ul><li>在胡桃工具箱的左侧栏目中,点击<code>角色资料</code>或<code>武器资料</code>功能</li><li>在&quot;胡桃工具箱&quot;的整体界面右上部分,点击<code>养成计算</code>按钮</li><li>在弹出的&quot;添加到当前养成计划&quot;的窗口中,填写角色需要计算的各项属性的起始等级以及目标等级 <ul><li>基于 WIKI 资料添加的养成目标默认初始值为1级</li></ul></li></ul><h3 id="基于玩家数据添加" tabindex="-1"><a class="header-anchor" href="#基于玩家数据添加" aria-hidden="true">#</a> 基于玩家数据添加</h3><ul><li>在&quot;胡桃工具箱&quot;的左侧栏目中,点击<code>我的角色</code>功能</li><li>在选中角色后,点击右上角的<code>养成计算</code>按钮</li><li>在弹出的&quot;添加到当前养成计划&quot;的窗口中,填写角色需要计算的各项属性的&quot;起始等级&quot;以及&quot;目标等级&quot; <ul><li>基于玩家数据添加的养成目标,默认初始等级为玩家当前的角色等级</li><li>请参考<a href="character-data#%E5%B0%86%E5%BD%93%E5%89%8D%E9%80%89%E5%AE%9A%E8%A7%92%E8%89%B2%E5%8A%A0%E5%85%A5%E5%85%BB%E6%88%90%E8%AE%A1%E7%AE%97">属性统计</a>文档以获取更多信息</li></ul></li></ul><h2 id="背包物品" tabindex="-1"><a class="header-anchor" href="#背包物品" aria-hidden="true">#</a> 背包物品</h2><ul><li>在&quot;胡桃工具箱&quot;的左侧栏目中,点击&quot;养成计划&quot;功能</li><li>点击&quot;背包物品&quot;功能栏</li><li>在&quot;胡桃工具箱&quot;的整体界面右上部分,点击&quot;新建计划&quot;按钮</li><li>在弹出的&quot;创建新的养成计划&quot;的窗口中,填写需要创建的养成计划名称 <ul><li>此处可勾选&quot;绑定当前选中的账号角色&quot;</li><li>&quot;新建计划&quot;按钮左侧的下拉选项框,可<strong>自行切换不同的养成计划</strong></li></ul></li><li>点击下方的任意物品图标或数字区域,即可手动编辑该种材料的数目 <ul><li>背包物品的具体材料信息,<strong>对应于</strong>其修改时,所切换至的养成计划</li></ul></li><li>在&quot;胡桃工具箱&quot;的整体界面右上部分,可点击&quot;删除计划&quot;按钮,将当前的养成计划删除 <ul><li>在删除当前养成计划后,处于切换至该养成计划时,输入的背包物品信息将一同删除</li></ul></li></ul><h2 id="功能说明" tabindex="-1"><a class="header-anchor" href="#功能说明" aria-hidden="true">#</a> 功能说明</h2>',10);function s(q,E){const t=c("RouterLink");return i(),l("div",null,[h,o("p",null,[e("此功能尚在完善阶段,若您有建设性的建议,或发现了显著的问题,请按"),u(t,{to:"/statements/bug-report.html"},{default:r(()=>[e("此页面")]),_:1}),e("直接向我们反馈,感谢您的贡献!")])])}const p=a(n,[["render",s],["__file","develop-plan.html.vue"]]);export{p as default};

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import{ab as a,H as i,I as l,F as o,V as e,O as u,ad as r,ac as d,Y as n}from"./framework-2ba0305e.js";const c={},h=d('<h1 id="养成计划" tabindex="-1"><a class="header-anchor" href="#养成计划" aria-hidden="true">#</a> 养成计划</h1><p><img src="https://img.alicdn.com/imgextra/i3/1797064093/O1CN01huh2t51g6du5DUiGt_!!1797064093.png" alt="dev-plan"></p><h2 id="添加养成目标进入材料清单" tabindex="-1"><a class="header-anchor" href="#添加养成目标进入材料清单" aria-hidden="true">#</a> 添加养成目标进入材料清单</h2><h3 id="基于-wiki-资料添加" tabindex="-1"><a class="header-anchor" href="#基于-wiki-资料添加" aria-hidden="true">#</a> 基于 WIKI 资料添加</h3><ul><li>在胡桃工具箱的左侧栏目中,点击<code>角色资料</code>或<code>武器资料</code>功能</li><li>在&quot;胡桃工具箱&quot;的整体界面右上部分,点击<code>养成计算</code>按钮</li><li>在弹出的&quot;添加到当前养成计划&quot;的窗口中,填写角色需要计算的各项属性的起始等级以及目标等级 <ul><li>基于 WIKI 资料添加的养成目标默认初始值为1级</li></ul></li></ul><h3 id="基于玩家数据添加" tabindex="-1"><a class="header-anchor" href="#基于玩家数据添加" aria-hidden="true">#</a> 基于玩家数据添加</h3><ul><li>在&quot;胡桃工具箱&quot;的左侧栏目中,点击<code>我的角色</code>功能</li><li>在选中角色后,点击右上角的<code>养成计算</code>按钮</li><li>在弹出的&quot;添加到当前养成计划&quot;的窗口中,填写角色需要计算的各项属性的&quot;起始等级&quot;以及&quot;目标等级&quot; <ul><li>基于玩家数据添加的养成目标,默认初始等级为玩家当前的角色等级</li><li>请参考<a href="character-data#%E5%B0%86%E5%BD%93%E5%89%8D%E9%80%89%E5%AE%9A%E8%A7%92%E8%89%B2%E5%8A%A0%E5%85%A5%E5%85%BB%E6%88%90%E8%AE%A1%E7%AE%97">属性统计</a>文档以获取更多信息</li></ul></li></ul><h2 id="背包物品" tabindex="-1"><a class="header-anchor" href="#背包物品" aria-hidden="true">#</a> 背包物品</h2><ul><li>在&quot;胡桃工具箱&quot;的左侧栏目中,点击&quot;养成计划&quot;功能</li><li>点击&quot;背包物品&quot;功能栏</li><li>在&quot;胡桃工具箱&quot;的整体界面右上部分,点击&quot;新建计划&quot;按钮</li><li>在弹出的&quot;创建新的养成计划&quot;的窗口中,填写需要创建的养成计划名称 <ul><li>此处可勾选&quot;绑定当前选中的账号角色&quot;</li><li>&quot;新建计划&quot;按钮左侧的下拉选项框,可<strong>自行切换不同的养成计划</strong></li></ul></li><li>点击下方的任意物品图标或数字区域,即可手动编辑该种材料的数目 <ul><li>背包物品的具体材料信息,<strong>对应于</strong>其修改时,所切换至的养成计划</li></ul></li><li>在&quot;胡桃工具箱&quot;的整体界面右上部分,可点击&quot;删除计划&quot;按钮,将当前的养成计划删除 <ul><li>在删除当前养成计划后,处于切换至该养成计划时,输入的背包物品信息将一同删除</li></ul></li></ul><h2 id="功能说明" tabindex="-1"><a class="header-anchor" href="#功能说明" aria-hidden="true">#</a> 功能说明</h2>',10);function s(q,E){const t=n("RouterLink");return i(),l("div",null,[h,o("p",null,[e("此功能尚在完善阶段,若您有建设性的建议,或发现了显著的问题,请按"),u(t,{to:"/en/statements/bug-report.html"},{default:r(()=>[e("此页面")]),_:1}),e("直接向我们反馈,感谢您的贡献!")])])}const p=a(c,[["render",s],["__file","develop-plan.html.vue"]]);export{p as default};

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const e=JSON.parse('{"key":"v-7839fe83","path":"/en/features/game-launcher.html","title":"高级启动器","lang":"en-US","frontmatter":{"headerDepth":0,"description":"胡桃工具箱提供的高级启动器功能中通过多样的设置选项来允许用户以自定义设置启动游戏; 在设置完毕启动游戏所需的附加选项后,点击右下角的启动游戏按钮即可; 选择游戏路径时,请注意此处选择的应是游戏本身; 形如:$\\\\Genshin Impact\\\\Genshin Impact Game\\\\YuanShen.exe; 国际服支持 高级启动器中除切换服务器以外的功能...","head":[["meta",{"property":"og:url","content":"https://hut.ao/en/features/game-launcher.html"}],["meta",{"property":"og:site_name","content":"Snap Hutao"}],["meta",{"property":"og:title","content":"高级启动器"}],["meta",{"property":"og:description","content":"胡桃工具箱提供的高级启动器功能中通过多样的设置选项来允许用户以自定义设置启动游戏; 在设置完毕启动游戏所需的附加选项后,点击右下角的启动游戏按钮即可; 选择游戏路径时,请注意此处选择的应是游戏本身; 形如:$\\\\Genshin Impact\\\\Genshin Impact Game\\\\YuanShen.exe; 国际服支持 高级启动器中除切换服务器以外的功能..."}],["meta",{"property":"og:type","content":"article"}],["meta",{"property":"og:locale","content":"en-US"}],["meta",{"property":"og:locale:alternate","content":"zh-CN"}],["meta",{"property":"og:updated_time","content":"2023-01-12T00:51:03.000Z"}],["meta",{"property":"article:modified_time","content":"2023-01-12T00:51:03.000Z"}],["script",{"type":"application/ld+json"},"{\\"@context\\":\\"https://schema.org\\",\\"@type\\":\\"Article\\",\\"headline\\":\\"高级启动器\\",\\"image\\":[\\"\\"],\\"dateModified\\":\\"2023-01-12T00:51:03.000Z\\",\\"author\\":[]}"],["link",{"rel":"alternate","hreflang":"zh-cn","href":"https://hut.ao/features/game-launcher.html"}]]},"headers":[{"level":2,"title":"切换服务器","slug":"切换服务器","link":"#切换服务器","children":[]},{"level":2,"title":"账号保存","slug":"账号保存","link":"#账号保存","children":[]},{"level":2,"title":"外观选项","slug":"外观选项","link":"#外观选项","children":[]},{"level":2,"title":"解锁帧率上限","slug":"解锁帧率上限","link":"#解锁帧率上限","children":[]}],"git":{"createdTime":1673484663000,"updatedTime":1673484663000,"contributors":[{"name":"Masterain","email":"i@irain.in","commits":1}]},"readingTime":{"minutes":4.03,"words":1208},"filePathRelative":"en/features/game-launcher.md","localizedDate":"January 12, 2023","autoDesc":true}');export{e as data};

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import{ab as n,H as a,I as c,F as e,V as o,O as l,ac as i,Y as r}from"./framework-2ba0305e.js";const d={},s=i('<h1 id="使用第三方工具获取有-stoken-的-cookie" tabindex="-1"><a class="header-anchor" href="#使用第三方工具获取有-stoken-的-cookie" aria-hidden="true">#</a> 使用第三方工具获取有 Stoken 的 cookie</h1><div class="hint-container warning"><p class="hint-container-title">注意</p><ul><li>以下步骤中涉及的软件、开源项目等资源均来源于互联网,与 DGP-Studio 无关</li><li>本说明文档仅提供有关的解决思路,仅供学习使用,具体操作与操作后果与本项目无关</li></ul></div><h2 id="android" tabindex="-1"><a class="header-anchor" href="#android" aria-hidden="true">#</a> Android</h2><p>Android 用户可以使用开源项目 GetToken 来获取包含 Stoken 字段的 cookie</p>',4),h={class:"hint-container tip"},k=e("p",{class:"hint-container-title"},"GetToken 开源项目",-1),p={href:"https://github.com/HolographicHat/GetToken",target:"_blank",rel:"noopener noreferrer"},u=i('<ul><li>GetToken 项目的发布会包含两个 apk 文件,两者最终效果相同。根据你的设备情况选择适合你的版本即可 <ul><li><code>app-release.apk</code> 为一个 LSPosed 插件允许用户在官方米游社中使用 GetToken 功能</li><li>名称以<code>lspatched</code>结尾的 apk 文件是一个已包含 GetToken 功能的修改版米游社程序 <ul><li>你需要卸载官方版米游社以安装该版本的米游社</li></ul></li></ul></li><li>启用插件或安装修改版米游社后打开米游社,在底栏点击&quot;我的&quot;,然后登录您的通行证</li><li>在右上角点击形如🔑形状的按钮</li><li>点击勾选 <code>Stoken</code> 选项</li><li>点击<code>复制登录信息</code></li><li>将复制到的 Stoken 发送到已经安装了胡桃工具箱的电脑</li><li>在<code>胡桃工具箱</code>中的账号登录位置,点击<code>手动输入</code></li><li>将之前获取到的 cookie 输入,此时即可完成登录</li></ul><h2 id="ios" tabindex="-1"><a class="header-anchor" href="#ios" aria-hidden="true">#</a> iOS</h2><p>iOS 用户可以在 App Store 下载抓包软件 Stream 来获取包含 Stoken 字段的 cookie</p>',3),_={href:"https://apps.apple.com/cn/app/stream/id1312141691",target:"_blank",rel:"noopener noreferrer"},m=i("<li>对域名 <code>api-takumi.mihoyo.com</code> 进行抓包分析</li><li>找到并复制带有 <code>Stoken</code> 的数据 <ul><li>形如<code>stuid=****;stoken=v2****;mid=****;</code></li></ul></li><li>将复制到的 Stoken 发送到已经安装了胡桃工具箱的电脑</li><li>在<code>胡桃工具箱</code>中的账号登录位置,点击<code>手动输入</code></li><li>将之前获取到的 cookie 输入,此时即可完成登录</li>",5);function S(f,T){const t=r("ExternalLinkIcon");return a(),c("div",null,[s,e("div",h,[k,e("ul",null,[e("li",null,[o("GitHub"),e("a",p,[o("HolographicHat/GetToken"),l(t)])])])]),u,e("ul",null,[e("li",null,[o("从 App Store 下载 "),e("a",_,[o("Stream"),l(t)])]),m])])}const G=n(d,[["render",S],["__file","get-stoken-cookie-from-the-third-party.html.vue"]]);export{G as default};

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import{ab as n,H as a,I as c,F as e,V as o,O as l,ac as i,Y as r}from"./framework-2ba0305e.js";const d={},s=i('<h1 id="使用第三方工具获取有-stoken-的-cookie" tabindex="-1"><a class="header-anchor" href="#使用第三方工具获取有-stoken-的-cookie" aria-hidden="true">#</a> 使用第三方工具获取有 Stoken 的 cookie</h1><div class="hint-container warning"><p class="hint-container-title">Note</p><ul><li>以下步骤中涉及的软件、开源项目等资源均来源于互联网,与 DGP-Studio 无关</li><li>本说明文档仅提供有关的解决思路,仅供学习使用,具体操作与操作后果与本项目无关</li></ul></div><h2 id="android" tabindex="-1"><a class="header-anchor" href="#android" aria-hidden="true">#</a> Android</h2><p>Android 用户可以使用开源项目 GetToken 来获取包含 Stoken 字段的 cookie</p>',4),h={class:"hint-container tip"},k=e("p",{class:"hint-container-title"},"GetToken 开源项目",-1),p={href:"https://github.com/HolographicHat/GetToken",target:"_blank",rel:"noopener noreferrer"},u=i('<ul><li>GetToken 项目的发布会包含两个 apk 文件,两者最终效果相同。根据你的设备情况选择适合你的版本即可 <ul><li><code>app-release.apk</code> 为一个 LSPosed 插件允许用户在官方米游社中使用 GetToken 功能</li><li>名称以<code>lspatched</code>结尾的 apk 文件是一个已包含 GetToken 功能的修改版米游社程序 <ul><li>你需要卸载官方版米游社以安装该版本的米游社</li></ul></li></ul></li><li>启用插件或安装修改版米游社后打开米游社,在底栏点击&quot;我的&quot;,然后登录您的通行证</li><li>在右上角点击形如🔑形状的按钮</li><li>点击勾选 <code>Stoken</code> 选项</li><li>点击<code>复制登录信息</code></li><li>将复制到的 Stoken 发送到已经安装了胡桃工具箱的电脑</li><li>在<code>胡桃工具箱</code>中的账号登录位置,点击<code>手动输入</code></li><li>将之前获取到的 cookie 输入,此时即可完成登录</li></ul><h2 id="ios" tabindex="-1"><a class="header-anchor" href="#ios" aria-hidden="true">#</a> iOS</h2><p>iOS 用户可以在 App Store 下载抓包软件 Stream 来获取包含 Stoken 字段的 cookie</p>',3),_={href:"https://apps.apple.com/cn/app/stream/id1312141691",target:"_blank",rel:"noopener noreferrer"},m=i("<li>对域名 <code>api-takumi.mihoyo.com</code> 进行抓包分析</li><li>找到并复制带有 <code>Stoken</code> 的数据 <ul><li>形如<code>stuid=****;stoken=v2****;mid=****;</code></li></ul></li><li>将复制到的 Stoken 发送到已经安装了胡桃工具箱的电脑</li><li>在<code>胡桃工具箱</code>中的账号登录位置,点击<code>手动输入</code></li><li>将之前获取到的 cookie 输入,此时即可完成登录</li>",5);function S(f,T){const t=r("ExternalLinkIcon");return a(),c("div",null,[s,e("div",h,[k,e("ul",null,[e("li",null,[o("GitHub"),e("a",p,[o("HolographicHat/GetToken"),l(t)])])])]),u,e("ul",null,[e("li",null,[o("从 App Store 下载 "),e("a",_,[o("Stream"),l(t)])]),m])])}const G=n(d,[["render",S],["__file","get-stoken-cookie-from-the-third-party.html.vue"]]);export{G as default};

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const e=JSON.parse('{"key":"v-eab988ce","path":"/en/FAQ/get-stoken-cookie-from-the-third-party.html","title":"使用第三方工具获取有 Stoken 的 cookie","lang":"en-US","frontmatter":{"description":"以下步骤中涉及的软件、开源项目等资源均来源于互联网,与 DGP-Studio 无关; 本说明文档仅提供有关的解决思路,仅供学习使用,具体操作与操作后果与本项目无关; Android Android 用户可以使用开源项目 GetToken 来获取包含 Stoken 字段的 cookie GetToken 开源项目 GitHubHolographicHa...","head":[["meta",{"property":"og:url","content":"https://hut.ao/en/FAQ/get-stoken-cookie-from-the-third-party.html"}],["meta",{"property":"og:site_name","content":"Snap Hutao"}],["meta",{"property":"og:title","content":"使用第三方工具获取有 Stoken 的 cookie"}],["meta",{"property":"og:description","content":"以下步骤中涉及的软件、开源项目等资源均来源于互联网,与 DGP-Studio 无关; 本说明文档仅提供有关的解决思路,仅供学习使用,具体操作与操作后果与本项目无关; Android Android 用户可以使用开源项目 GetToken 来获取包含 Stoken 字段的 cookie GetToken 开源项目 GitHubHolographicHa..."}],["meta",{"property":"og:type","content":"article"}],["meta",{"property":"og:locale","content":"en-US"}],["meta",{"property":"og:locale:alternate","content":"zh-CN"}],["meta",{"property":"og:updated_time","content":"2023-01-12T00:51:03.000Z"}],["meta",{"property":"article:modified_time","content":"2023-01-12T00:51:03.000Z"}],["script",{"type":"application/ld+json"},"{\\"@context\\":\\"https://schema.org\\",\\"@type\\":\\"Article\\",\\"headline\\":\\"使用第三方工具获取有 Stoken 的 cookie\\",\\"image\\":[\\"\\"],\\"dateModified\\":\\"2023-01-12T00:51:03.000Z\\",\\"author\\":[]}"],["link",{"rel":"alternate","hreflang":"zh-cn","href":"https://hut.ao/FAQ/get-stoken-cookie-from-the-third-party.html"}]]},"headers":[{"level":2,"title":"Android","slug":"android","link":"#android","children":[]},{"level":2,"title":"iOS","slug":"ios","link":"#ios","children":[]}],"git":{"createdTime":1673484663000,"updatedTime":1673484663000,"contributors":[{"name":"Masterain","email":"i@irain.in","commits":1}]},"readingTime":{"minutes":1.59,"words":477},"filePathRelative":"en/FAQ/get-stoken-cookie-from-the-third-party.md","localizedDate":"January 12, 2023","autoDesc":true}');export{e as data};

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const e=JSON.parse('{"key":"v-9a0eaba6","path":"/FAQ/get-stoken-cookie-from-the-third-party.html","title":"使用第三方工具获取有 Stoken 的 cookie","lang":"zh-CN","frontmatter":{"category":["FAQ","第三方工具"],"description":"以下步骤中涉及的软件、开源项目等资源均来源于互联网,与 DGP-Studio 无关; 本说明文档仅提供有关的解决思路,仅供学习使用,具体操作与操作后果与本项目无关; Android Android 用户可以使用开源项目 GetToken 来获取包含 Stoken 字段的 cookie GetToken 开源项目 GitHubHolographicHa...","head":[["meta",{"property":"og:url","content":"https://hut.ao/FAQ/get-stoken-cookie-from-the-third-party.html"}],["meta",{"property":"og:site_name","content":"胡桃工具箱"}],["meta",{"property":"og:title","content":"使用第三方工具获取有 Stoken 的 cookie"}],["meta",{"property":"og:description","content":"以下步骤中涉及的软件、开源项目等资源均来源于互联网,与 DGP-Studio 无关; 本说明文档仅提供有关的解决思路,仅供学习使用,具体操作与操作后果与本项目无关; Android Android 用户可以使用开源项目 GetToken 来获取包含 Stoken 字段的 cookie GetToken 开源项目 GitHubHolographicHa..."}],["meta",{"property":"og:type","content":"article"}],["meta",{"property":"og:locale","content":"zh-CN"}],["meta",{"property":"og:locale:alternate","content":"en-US"}],["meta",{"property":"og:updated_time","content":"2023-01-12T13:18:04.000Z"}],["meta",{"property":"article:modified_time","content":"2023-01-12T13:18:04.000Z"}],["script",{"type":"application/ld+json"},"{\\"@context\\":\\"https://schema.org\\",\\"@type\\":\\"Article\\",\\"headline\\":\\"使用第三方工具获取有 Stoken 的 cookie\\",\\"image\\":[\\"\\"],\\"dateModified\\":\\"2023-01-12T13:18:04.000Z\\",\\"author\\":[]}"],["link",{"rel":"alternate","hreflang":"en-us","href":"https://hut.ao/en/FAQ/get-stoken-cookie-from-the-third-party.html"}]]},"headers":[{"level":2,"title":"Android","slug":"android","link":"#android","children":[]},{"level":2,"title":"iOS","slug":"ios","link":"#ios","children":[]}],"git":{"createdTime":1673349882000,"updatedTime":1673529484000,"contributors":[{"name":"Masterain","email":"i@irain.in","commits":2}]},"readingTime":{"minutes":1.61,"words":484},"filePathRelative":"FAQ/get-stoken-cookie-from-the-third-party.md","localizedDate":"2023年1月10日","autoDesc":true}');export{e as data};

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const t=JSON.parse('{"key":"v-5a1bb67b","path":"/en/FAQ/how-to.html","title":"如何...","lang":"en-US","frontmatter":{"headerDepth":1,"description":"这篇文档将会列出一些最常见的以“如何”开头的问题 如何创建胡桃的桌面快捷方式社区力量 感谢 CzHUV 提供的解决方案 (https://github.com/DGP-Studio/Snap.Hutao.Docs/issues/12) Win+R 呼出运行窗口在窗口中输入shell:AppsFolder; Run Windows 会弹出应用程序目录,...","head":[["meta",{"property":"og:url","content":"https://hut.ao/en/FAQ/how-to.html"}],["meta",{"property":"og:site_name","content":"Snap Hutao"}],["meta",{"property":"og:title","content":"如何..."}],["meta",{"property":"og:description","content":"这篇文档将会列出一些最常见的以“如何”开头的问题 如何创建胡桃的桌面快捷方式社区力量 感谢 CzHUV 提供的解决方案 (https://github.com/DGP-Studio/Snap.Hutao.Docs/issues/12) Win+R 呼出运行窗口在窗口中输入shell:AppsFolder; Run Windows 会弹出应用程序目录,..."}],["meta",{"property":"og:type","content":"article"}],["meta",{"property":"og:locale","content":"en-US"}],["meta",{"property":"og:locale:alternate","content":"zh-CN"}],["meta",{"property":"og:updated_time","content":"2023-01-12T00:51:03.000Z"}],["meta",{"property":"article:modified_time","content":"2023-01-12T00:51:03.000Z"}],["script",{"type":"application/ld+json"},"{\\"@context\\":\\"https://schema.org\\",\\"@type\\":\\"Article\\",\\"headline\\":\\"如何...\\",\\"image\\":[\\"\\"],\\"dateModified\\":\\"2023-01-12T00:51:03.000Z\\",\\"author\\":[]}"],["link",{"rel":"alternate","hreflang":"zh-cn","href":"https://hut.ao/FAQ/how-to.html"}]]},"headers":[{"level":2,"title":"如何创建胡桃的桌面快捷方式","slug":"如何创建胡桃的桌面快捷方式","link":"#如何创建胡桃的桌面快捷方式","children":[]},{"level":2,"title":"如何实现自动化管理员模式","slug":"如何实现自动化管理员模式","link":"#如何实现自动化管理员模式","children":[]},{"level":2,"title":"如何让胡桃工具箱开机自动启动","slug":"如何让胡桃工具箱开机自动启动","link":"#如何让胡桃工具箱开机自动启动","children":[]}],"git":{"createdTime":1673484663000,"updatedTime":1673484663000,"contributors":[{"name":"Masterain","email":"i@irain.in","commits":1}]},"readingTime":{"minutes":0.99,"words":296},"filePathRelative":"en/FAQ/how-to.md","localizedDate":"January 12, 2023","autoDesc":true}');export{t as data};

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import{ab as o,H as l,I as s,F as e,V as n,O as t,ac as i,Y as r}from"./framework-2ba0305e.js";const d={},c=e("h1",{id:"如何",tabindex:"-1"},[e("a",{class:"header-anchor",href:"#如何","aria-hidden":"true"},"#"),n(" 如何...")],-1),h=e("p",null,"这篇文档将会列出一些最常见的以“如何”开头的问题",-1),u=e("h2",{id:"如何创建胡桃的桌面快捷方式",tabindex:"-1"},[e("a",{class:"header-anchor",href:"#如何创建胡桃的桌面快捷方式","aria-hidden":"true"},"#"),n(" 如何创建胡桃的桌面快捷方式")],-1),_={class:"hint-container tip"},p=e("p",{class:"hint-container-title"},"社区力量",-1),f={href:"https://github.com/DGP-Studio/Snap.Hutao.Docs/issues/12",target:"_blank",rel:"noopener noreferrer"},b=i(`<ul><li><code>Win+R</code> 呼出运行窗口,在窗口中输入<code>shell:AppsFolder</code><img src="https://img.alicdn.com/imgextra/i3/1797064093/O1CN01Jj8c6i1g6du728e5A_!!1797064093.png" alt="Run"></li><li>Windows 会弹出应用程序目录,找到胡桃工具箱</li><li>右键,点击<code>创建快捷方式</code></li><li>根据提示操作你就可以获得一个桌面快捷方式了</li></ul><h2 id="如何实现自动化管理员模式" tabindex="-1"><a class="header-anchor" href="#如何实现自动化管理员模式" aria-hidden="true">#</a> 如何实现自动化管理员模式</h2><p>请使用如下的 PowerShell 脚本启动胡桃</p><div class="language-PowerShell line-numbers-mode" data-ext="PowerShell"><pre class="language-PowerShell"><code>Start-Process shell:AppsFolder\\7f0db578-026f-4e0b-a75b-d5d06bb0a74d_7jfyf5536hdrr!App -verb runas
</code></pre><div class="line-numbers" aria-hidden="true"><div class="line-number"></div></div></div><h2 id="如何让胡桃工具箱开机自动启动" tabindex="-1"><a class="header-anchor" href="#如何让胡桃工具箱开机自动启动" aria-hidden="true">#</a> 如何让胡桃工具箱开机自动启动</h2>`,5),m={href:"https://github.com/DGP-Studio/Snap.Hutao/issues/184",target:"_blank",rel:"noopener noreferrer"},g=e("li",null,[n("设置一个"),e("strong",null,"计划任务程序"),n("令上述批处理文件开机自启,或将上述批处理文件加入"),e("strong",null,"启动项"),n("中")],-1),x=e("li",null,"或有其他令胡桃工具箱可开机自启的思路,可自行探索",-1);function v(S,w){const a=r("ExternalLinkIcon");return l(),s("div",null,[c,h,u,e("div",_,[p,e("p",null,[n("感谢 "),e("a",f,[n("CzHUV 提供的解决方案"),t(a)])])]),b,e("ul",null,[e("li",null,[n("请参考如下思路 "),e("ul",null,[e("li",null,[n("可以自行创建一个批处理文件,内容参考"),e("a",m,[n("此issue"),t(a)]),n("中,令胡桃以管理员模式直接运行的命令。")]),g])]),x])])}const k=o(d,[["render",v],["__file","how-to.html.vue"]]);export{k as default};

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import{ab as o,H as l,I as s,F as e,V as n,O as t,ac as i,Y as r}from"./framework-2ba0305e.js";const d={},c=e("h1",{id:"如何",tabindex:"-1"},[e("a",{class:"header-anchor",href:"#如何","aria-hidden":"true"},"#"),n(" 如何...")],-1),h=e("p",null,"这篇文档将会列出一些最常见的以“如何”开头的问题",-1),u=e("h2",{id:"如何创建胡桃的桌面快捷方式",tabindex:"-1"},[e("a",{class:"header-anchor",href:"#如何创建胡桃的桌面快捷方式","aria-hidden":"true"},"#"),n(" 如何创建胡桃的桌面快捷方式")],-1),_={class:"hint-container tip"},p=e("p",{class:"hint-container-title"},"社区力量",-1),f={href:"https://github.com/DGP-Studio/Snap.Hutao.Docs/issues/12",target:"_blank",rel:"noopener noreferrer"},b=i(`<ul><li><code>Win+R</code> 呼出运行窗口,在窗口中输入<code>shell:AppsFolder</code><img src="https://img.alicdn.com/imgextra/i3/1797064093/O1CN01Jj8c6i1g6du728e5A_!!1797064093.png" alt="Run"></li><li>Windows 会弹出应用程序目录,找到胡桃工具箱</li><li>右键,点击<code>创建快捷方式</code></li><li>根据提示操作你就可以获得一个桌面快捷方式了</li></ul><h2 id="如何实现自动化管理员模式" tabindex="-1"><a class="header-anchor" href="#如何实现自动化管理员模式" aria-hidden="true">#</a> 如何实现自动化管理员模式</h2><p>请使用如下的 PowerShell 脚本启动胡桃</p><div class="language-PowerShell line-numbers-mode" data-ext="PowerShell"><pre class="language-PowerShell"><code>Start-Process shell:AppsFolder\\7f0db578-026f-4e0b-a75b-d5d06bb0a74d_7jfyf5536hdrr!App -verb runas
</code></pre><div class="line-numbers" aria-hidden="true"><div class="line-number"></div></div></div><h2 id="如何让胡桃工具箱开机自动启动" tabindex="-1"><a class="header-anchor" href="#如何让胡桃工具箱开机自动启动" aria-hidden="true">#</a> 如何让胡桃工具箱开机自动启动</h2>`,5),m={href:"https://github.com/DGP-Studio/Snap.Hutao/issues/184",target:"_blank",rel:"noopener noreferrer"},g=e("li",null,[n("设置一个"),e("strong",null,"计划任务程序"),n("令上述批处理文件开机自启,或将上述批处理文件加入"),e("strong",null,"启动项"),n("中")],-1),x=e("li",null,"或有其他令胡桃工具箱可开机自启的思路,可自行探索",-1);function v(S,w){const a=r("ExternalLinkIcon");return l(),s("div",null,[c,h,u,e("div",_,[p,e("p",null,[n("感谢 "),e("a",f,[n("CzHUV 提供的解决方案"),t(a)])])]),b,e("ul",null,[e("li",null,[n("请参考如下思路 "),e("ul",null,[e("li",null,[n("可以自行创建一个批处理文件,内容参考"),e("a",m,[n("此issue"),t(a)]),n("中,令胡桃以管理员模式直接运行的命令。")]),g])]),x])])}const k=o(d,[["render",v],["__file","how-to.html.vue"]]);export{k as default};

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const t=JSON.parse('{"key":"v-179f15e2","path":"/FAQ/how-to.html","title":"如何...","lang":"zh-CN","frontmatter":{"headerDepth":1,"category":["FAQ"],"description":"这篇文档将会列出一些最常见的以“如何”开头的问题 如何创建胡桃的桌面快捷方式社区力量 感谢 CzHUV 提供的解决方案 (https://github.com/DGP-Studio/Snap.Hutao.Docs/issues/12) Win+R 呼出运行窗口在窗口中输入shell:AppsFolder; Run Windows 会弹出应用程序目录,...","head":[["meta",{"property":"og:url","content":"https://hut.ao/FAQ/how-to.html"}],["meta",{"property":"og:site_name","content":"胡桃工具箱"}],["meta",{"property":"og:title","content":"如何..."}],["meta",{"property":"og:description","content":"这篇文档将会列出一些最常见的以“如何”开头的问题 如何创建胡桃的桌面快捷方式社区力量 感谢 CzHUV 提供的解决方案 (https://github.com/DGP-Studio/Snap.Hutao.Docs/issues/12) Win+R 呼出运行窗口在窗口中输入shell:AppsFolder; Run Windows 会弹出应用程序目录,..."}],["meta",{"property":"og:type","content":"article"}],["meta",{"property":"og:locale","content":"zh-CN"}],["meta",{"property":"og:locale:alternate","content":"en-US"}],["meta",{"property":"og:updated_time","content":"2023-01-12T13:18:04.000Z"}],["meta",{"property":"article:modified_time","content":"2023-01-12T13:18:04.000Z"}],["script",{"type":"application/ld+json"},"{\\"@context\\":\\"https://schema.org\\",\\"@type\\":\\"Article\\",\\"headline\\":\\"如何...\\",\\"image\\":[\\"\\"],\\"dateModified\\":\\"2023-01-12T13:18:04.000Z\\",\\"author\\":[]}"],["link",{"rel":"alternate","hreflang":"en-us","href":"https://hut.ao/en/FAQ/how-to.html"}]]},"headers":[{"level":2,"title":"如何创建胡桃的桌面快捷方式","slug":"如何创建胡桃的桌面快捷方式","link":"#如何创建胡桃的桌面快捷方式","children":[]},{"level":2,"title":"如何实现自动化管理员模式","slug":"如何实现自动化管理员模式","link":"#如何实现自动化管理员模式","children":[]},{"level":2,"title":"如何让胡桃工具箱开机自动启动","slug":"如何让胡桃工具箱开机自动启动","link":"#如何让胡桃工具箱开机自动启动","children":[]}],"git":{"createdTime":1673424380000,"updatedTime":1673529484000,"contributors":[{"name":"Masterain","email":"i@irain.in","commits":4}]},"readingTime":{"minutes":0.99,"words":298},"filePathRelative":"FAQ/how-to.md","localizedDate":"2023年1月11日","autoDesc":true}');export{t as data};

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import{_ as o,V as e,W as t,$ as i}from"./framework-e266aaef.js";const a={},l=i('<h1 id="胡桃数据库" tabindex="-1"><a class="header-anchor" href="#胡桃数据库" aria-hidden="true">#</a> 胡桃数据库</h1><p><img src="https://user-images.githubusercontent.com/96916320/209092024-d6b05f15-c72f-400a-a425-f07168fdefee.png" alt="hutaoapi"></p><h2 id="查看深渊数据" tabindex="-1"><a class="header-anchor" href="#查看深渊数据" aria-hidden="true">#</a> 查看深渊数据</h2><div class="hint-container warning"><p class="hint-container-title">注意</p><p>所有计算数据都基于<strong>已上传至胡桃数据库中的玩家数据</strong>,无法代表全部原神玩家的平均数据,数据仅做参考用途</p></div><div class="hint-container info"><p class="hint-container-title">数据刷新周期</p><ol><li>深境螺旋统计数据角色使用率、角色出场率、队伍出场在北京时间每月1日和16日的4点自动清理。 <ul><li>点击界面右上角的信息按钮你可以查看当前实时已上传的总数据</li></ul></li><li>同时若用户在30天内没有重新上传记录以更新数据则其的角色持有数据将被清理</li></ol></div><ul><li><p>在主界面点击左侧菜单栏进入<code>深渊统计</code>页面</p></li><li><p>点击<code>角色使用</code>以查看角色使用率数据</p><ul><li>角色使用率 = 角色在当前层数出场次数 / 持有该角色的玩家在该层数的总记录数</li></ul></li><li><p>点击<code>角色出场</code>以查看角色出场率数据</p><ul><li>角色出场率 = 角色在当前层数出场次数 / 当前层数总记录数</li></ul></li><li><p>点击<code>角色持有</code>以查看角色持有率数据<sup class="footnote-ref"><a href="#footnote1">[1]</a><a class="footnote-anchor" id="footnote-ref1"></a></sup></p><ul><li>角色持有率<sup class="footnote-ref"><a href="#footnote2">[2]</a><a class="footnote-anchor" id="footnote-ref2"></a></sup> = 所有拥有该角色的玩家数量 / 全部玩家数量</li></ul></li><li><p>点击<code>队伍出场</code>以查看队伍组合出场次数数据</p><ul><li>各种角色组队情况下出场次数的排名</li></ul></li></ul><h2 id="上传深境螺旋数据" tabindex="-1"><a class="header-anchor" href="#上传深境螺旋数据" aria-hidden="true">#</a> 上传深境螺旋数据</h2><ul><li><p>在主界面点击左侧菜单栏进入<code>设置</code>页面</p></li><li><p>点击设置选项中<code>提交深渊数据</code>一栏中的<code>上传</code>按钮</p></li><li><p>等待<strong>胡桃</strong>获取你当前的<code>深境螺旋数据</code></p></li><li><p>图片示例如下:</p><p><img src="https://user-images.githubusercontent.com/96916320/209092490-d567a4aa-3581-4b65-bab0-9097c231eed6.png" alt="uploadhutaoapi"></p></li></ul><hr class="footnotes-sep"><section class="footnotes"><ol class="footnotes-list"><li id="footnote1" class="footnote-item"><p>角色持有数据与深境螺旋记录独立 <a href="#footnote-ref1" class="footnote-backref">↩︎</a></p></li><li id="footnote2" class="footnote-item"><p>只要拥有该角色,即使没有在深境螺旋中登场,也会被计入拥有的状态; 只要上传过深境螺旋记录,即会被计入全部玩家的数据中。 <a href="#footnote-ref2" class="footnote-backref">↩︎</a></p></li></ol></section>',10),s=[l];function c(n,r){return e(),t("div",null,s)}const p=o(a,[["render",c],["__file","hutao-API.html.vue"]]);export{p as default};

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